Player Matchup

Pele
Pele
TRZ_YZ
Pele
Level 57
God Stats
20W - 14L
1,549 SR
Queue Stats
36W - 27L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
Thanatos_098
Sylvanus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 92L
1,405 Elo+
Party 2
Scylla
Scylla
corbeau277
Scylla
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 125L
1,402 Elo+
Solo
Cupid
Cupid
jsuis_pasdrole
Cupid
Level 59
God Stats
2W - 5L
1,257 SR
Queue Stats
66W - 78L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
l-Clopax-l
Gilgamesh
Level 73
God Stats
5W - 3L
1,688 SR
Queue Stats
96W - 90L
1,425 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,419 Elo+

VS

Team Averages
Level 72
1,485 SR
1,369 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
D3falt01
Olorun
Level 32
God Stats
5W - 6L
1,309 SR
Queue Stats
15W - 29L
1,269 Elo+
Party 1
Neith
Neith
MephistoBlack187
Neith
Level 98
God Stats
150W - 143L
1,441 SR
Queue Stats
315W - 296L
1,395 Elo+
Solo
Chang'e
Chang'e
ST_Shimada
Chang'e
Level 35
God Stats
1W - 3L
1,545 SR
Queue Stats
14W - 28L
1,269 Elo+
Party 1
Nu Wa
Nu Wa
genki3550
Nu Wa
Level 40
God Stats
26W - 16L
1,628 SR
Queue Stats
87W - 96L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
TRZ_YZ
Pele
16
9 / 5 / 12
10,669
593
17,808
22,903
9,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Thanatos_098
Sylvanus
14
3 / 4 / 15
9,374
521
6,820
22,436
22,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
corbeau277
Scylla
15
3 / 5 / 6
10,038
558
12,882
10,495
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
14 / 0 / 7
11,197
622
16,344
13,534
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
l-Clopax-l
Gilgamesh
17
9 / 1 / 4
11,328
629
8,889
12,621
11,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 7 / 3
9,098
505
7,155
18,141
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
D3falt01
Olorun
12
1 / 6 / 1
8,311
462
7,971
12,833
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 8 / 2
8,214
456
6,268
18,889
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ST_Shimada
Chang'e
13
0 / 10 / 2
8,182
455
8,141
17,807
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
genki3550
Nu Wa
15
5 / 8 / 1
8,653
481
13,486
15,782
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
38
Kills
11
15
Deaths
39
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
3
0.64
L
Olorun
D3falt01
Olorun
1
6
1
0.25
L
2
8
2
0.38
L
Chang'e
ST_Shimada
Chang'e
0
10
2
0.1
W
Pele
TRZ_YZ
Pele
9
5
12
3
W
Sylvanus
Thanatos_098
Sylvanus
3
4
15
2.63
W
Scylla
corbeau277
Scylla
3
5
6
1.2
L
Nu Wa
genki3550
Nu Wa
5
8
1
0.69
W
14
0
7
17.5
W
Gilgamesh
l-Clopax-l
Gilgamesh
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,743
Damage
43,021
81,989
Taken
83,452
53,189
Mitigated
27,510
25,111
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,155
5,856
0
1,530
18,141
6,388
0
3,768
14,373
0
66,472
L
Olorun
D3falt01
Olorun
7,971
4,077
0
2,444
12,833
4,829
1,211
261
12,572
45,639
3,779
L
6,268
2,582
0
3,394
18,889
5,736
100
4,088
14,801
0
51,540
L
Chang'e
ST_Shimada
Chang'e
8,141
1,924
1,628
3,396
17,807
5,388
460
3,911
13,896
54,614
0
W
Pele
TRZ_YZ
Pele
17,808
3,959
58
7,602
22,903
9,444
1,530
7,982
14,921
0
100,361
W
Sylvanus
Thanatos_098
Sylvanus
6,820
1,766
2,333
6,819
22,436
22,936
674
7,967
14,469
27,928
0
W
Scylla
corbeau277
Scylla
12,882
236
101
486
10,495
3,466
1,492
3,858
6,637
76,645
0
L
Nu Wa
genki3550
Nu Wa
13,486
3,943
0
3,383
15,782
5,169
0
7,674
8,108
51,870
0
W
16,344
8,577
702
6,105
13,534
5,787
1,269
4,561
8,973
0
80,425
W
Gilgamesh
l-Clopax-l
Gilgamesh
8,889
2,249
0
905
12,621
11,556
557
6,552
6,069
0
74,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,606
Gold Earned
42,458
547
Minions Killed
421
0
Camps Cleared
0
1,640,355
Distance Traveled
1,470,839
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,098
505
107
6
0
359,970
0
L
Olorun
8,311
462
90
5
0
279,806
0
L
Neith
8,214
456
69
4
0
265,496
0
L
Chang'e
8,182
455
83
5
0
285,491
0
W
Pele
10,669
593
131
7
0
349,159
0
W
Sylvanus
9,374
521
35
2
0
298,608
0
W
Scylla
10,038
558
141
8
0
297,383
0
L
Nu Wa
8,653
481
72
4
0
280,076
0
W
Cupid
11,197
622
113
6
0
328,211
0
W
Gilgamesh
11,328
629
127
7
0
366,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role