Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Billynatorr
Kuzenbo
Level 120
God Stats
6W - 13L
1,330 SR
Queue Stats
154W - 174L
1,466 Elo+
Party 1
Persephone
Persephone
Ivanrdzz
Persephone
Level 95
God Stats
4W - 12L
1,390 SR
Queue Stats
376W - 388L
1,451 Elo+
Party 1
Janus
Janus
linkededu
Janus
Level 150
God Stats
4W - 10L
1,443 SR
Queue Stats
436W - 490L
1,448 Elo+
Party 1
Izanami
Izanami
monstrule1
Izanami
Level 163
God Stats
10W - 6L
1,739 SR
Queue Stats
239W - 301L
1,468 Elo+
Party 1
Team Averages
Level 137
1,480 SR
1,467 Elo+

VS

Team Averages
Level 141
1,537 SR
1,556 Elo+
Janus
Janus
DrGizmo5896
Janus
Level 101
God Stats
8W - 8L
1,266 SR
Queue Stats
357W - 330L
1,492 Elo+
Solo
Raijin
Raijin
contmc
Raijin
Level 159
God Stats
14W - 8L
1,724 SR
Queue Stats
79W - 65L
1,604 Elo+
Party 2
Rama
Rama
desecho_opcional
Rama
Level 143
God Stats
20W - 12L
1,609 SR
Queue Stats
599W - 556L
1,539 Elo+
Solo
Bellona
Bellona
khalilous
Bellona
Level 154
God Stats
11W - 7L
1,584 SR
Queue Stats
387W - 370L
1,588 Elo+
Solo
Khepri
Khepri
xLeftxxBehindx
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 4 / 3
9,905
583
13,034
18,924
14,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Billynatorr
Kuzenbo
15
2 / 2 / 1
8,682
511
9,832
17,189
16,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Ivanrdzz
Persephone
13
1 / 4 / 4
8,680
511
7,793
15,287
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
linkededu
Janus
14
3 / 6 / 5
8,796
517
10,779
15,187
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
monstrule1
Izanami
16
0 / 1 / 5
9,608
565
11,549
15,901
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,959
586
20,378
14,011
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
contmc
Raijin
18
5 / 2 / 2
11,762
692
13,130
15,405
9,760
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 3 / 4
9,205
541
9,819
14,902
6,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
khalilous
Bellona
16
9 / 4 / 4
10,445
614
9,392
17,998
17,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 7
8,172
481
5,107
14,561
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
17
17
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
4
3
2.13
L
Kuzenbo
Billynatorr
Kuzenbo
2
2
1
1.25
W
3
2
10
4
L
Persephone
Ivanrdzz
Persephone
1
4
4
0.75
W
Raijin
contmc
Raijin
5
2
2
3
W
0
3
4
0.67
W
Bellona
khalilous
Bellona
9
4
4
2.75
L
Janus
linkededu
Janus
3
6
5
0.92
L
Izanami
monstrule1
Izanami
0
1
5
2.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,987
Damage
57,826
82,488
Taken
76,877
50,125
Mitigated
56,696
26,443
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,034
3,977
0
4,036
18,924
14,975
0
5,673
13,093
0
80,839
L
Kuzenbo
Billynatorr
Kuzenbo
9,832
3,068
0
6,982
17,189
16,094
0
9,240
7,877
53,534
0
W
20,378
1,386
425
5,794
14,011
7,299
0
6,966
7,021
95,051
0
L
Persephone
Ivanrdzz
Persephone
7,793
235
0
5,871
15,287
5,770
0
10,531
4,244
52,914
0
W
Raijin
contmc
Raijin
13,130
1,246
0
10,092
15,405
9,760
293
7,098
7,971
122,109
0
W
9,819
6,939
0
4,598
14,902
6,401
0
2,209
12,557
0
87,492
W
Bellona
khalilous
Bellona
9,392
2,756
0
1,050
17,998
17,040
0
6,087
11,773
0
62,664
L
Janus
linkededu
Janus
10,779
1,141
70
2,515
15,187
6,369
308
10,445
4,610
79,740
0
L
Izanami
monstrule1
Izanami
11,549
8,024
0
6,969
15,901
6,917
1,540
1,866
14,011
0
102,945
W
5,107
476
0
1,585
14,561
16,196
0
5,326
9,040
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
49,543
570
Minions Killed
591
0
Camps Cleared
0
1,685,738
Distance Traveled
1,748,085
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,905
583
98
6
0
379,866
0
L
Kuzenbo
8,682
511
86
5
0
341,027
0
W
Janus
9,959
586
135
8
0
354,116
4
L
Persephone
8,680
511
101
6
0
319,045
0
W
Raijin
11,762
692
197
12
0
306,054
0
W
Rama
9,205
541
160
9
0
338,443
3
W
Bellona
10,445
614
78
5
0
403,477
0
L
Janus
8,796
517
123
7
0
328,314
0
L
Izanami
9,608
565
162
10
0
317,486
0
W
Khepri
8,172
481
21
1
0
345,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role