Player Matchup

Danzaburou
Danzaburou
Clappinyeeks93
Danzaburou
Level 21
God Stats
2W - 5L
1,181 SR
Queue Stats
39W - 40L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
CreasingTwo2
Cabrakan
Level 82
God Stats
1W - 1L
1,848 SR
Queue Stats
6W - 2L
1,767 Elo+
Solo
Susano
Susano
StronkPanda
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 1
Surtr
Surtr
VoidMagnet
Surtr
Level 80
God Stats
2W - 3L
1,779 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
beeeeeeeesss
Baron Samedi
Level 127
God Stats
24W - 26L
1,461 SR
Queue Stats
206W - 217L
1,447 Elo+
Party 3
Team Averages
Level 76
1,554 SR
1,476 Elo+

VS

Team Averages
Level 127
1,455 SR
1,485 Elo+
Freya
Freya
Getsumimdirty
Freya
Level 89
God Stats
15W - 18L
1,484 SR
Queue Stats
102W - 108L
1,478 Elo+
Party 2
Izanami
Izanami
Im-Oberon
Izanami
Level 148
God Stats
1W - 1L
1,283 SR
Queue Stats
57W - 62L
1,480 Elo+
Solo
King Arthur
King Arthur
ManuCop5
King Arthur
Level 215
God Stats
5W - 3L
1,560 SR
Queue Stats
149W - 141L
1,514 Elo+
Solo
Hachiman
Hachiman
XxTHE-BOSS6xX
Hachiman
Level 85
God Stats
2W - 0L
1,513 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
stefanh1993
Baron Samedi
Level 97
God Stats
3W - 4L
1,435 SR
Queue Stats
48W - 41L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clappinyeeks93
Danzaburou
13
0 / 0 / 0
8,872
807
0
0
0
Cabrakan
CreasingTwo2
Cabrakan
16
2 / 7 / 2
11,858
1,078
11,934
28,383
48,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
16
0 / 10 / 4
10,262
933
16,077
23,553
12,983
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Surtr
16
3 / 16 / 2
10,961
996
20,790
36,765
45,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
beeeeeeeesss
Baron Samedi
13
0 / 0 / 0
7,383
671
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 17
12,389
1,126
16,347
6,668
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Im-Oberon
Izanami
18
4 / 3 / 19
11,109
1,010
11,204
10,473
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ManuCop5
King Arthur
18
2 / 0 / 27
11,574
1,052
18,098
12,391
17,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
XxTHE-BOSS6xX
Hachiman
19
9 / 0 / 20
12,745
1,159
18,077
12,644
6,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
stefanh1993
Baron Samedi
18
8 / 1 / 20
12,651
1,150
19,581
10,757
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
136
5
Kills
33
33
Deaths
5
8
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Clappinyeeks93
Danzaburou
0
0
0
0
L
Cabrakan
CreasingTwo2
Cabrakan
2
7
2
0.43
W
10
1
17
18.5
W
Izanami
Im-Oberon
Izanami
4
3
19
4.5
W
King Arthur
ManuCop5
King Arthur
2
0
27
15.5
L
Susano
0
10
4
0.2
L
Surtr
3
16
2
0.25
W
Hachiman
XxTHE-BOSS6xX
Hachiman
9
0
20
19
L
Baron Samedi
beeeeeeeesss
Baron Samedi
0
0
0
0
W
Baron Samedi
stefanh1993
Baron Samedi
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
83,307
88,701
Taken
52,933
106,952
Mitigated
39,615
5,595
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Clappinyeeks93
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
CreasingTwo2
Cabrakan
11,934
1,894
0
1,417
28,383
48,509
0
12,561
15,822
22,498
0
W
16,347
6,043
194
1,260
6,668
3,682
0
1,837
4,831
34,807
0
W
Izanami
Im-Oberon
Izanami
11,204
7,864
0
1,047
10,473
4,835
0
2,497
7,976
0
28,056
W
King Arthur
ManuCop5
King Arthur
18,098
2,654
0
2,980
12,391
17,770
0
2,952
9,439
2,530
31,938
L
Susano
16,077
2,224
76
269
23,553
12,983
0
7,897
15,656
0
39,524
L
Surtr
20,790
6,236
94
3,739
36,765
45,460
0
16,868
19,897
881
45,314
W
Hachiman
XxTHE-BOSS6xX
Hachiman
18,077
15,030
0
4,037
12,644
6,225
0
3,620
9,024
0
45,321
L
Baron Samedi
beeeeeeeesss
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
stefanh1993
Baron Samedi
19,581
2,279
4,736
4,834
10,757
7,103
0
1,653
9,104
48,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,336
Gold Earned
60,468
131
Minions Killed
279
3
Camps Cleared
11
510,631
Distance Traveled
946,817
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,872
807
0
0
0
0
0
L
Cabrakan
11,858
1,078
28
3
0
180,514
0
W
Freya
12,389
1,126
38
3
3
221,696
0
W
Izanami
11,109
1,010
51
5
1
150,214
0
W
King Arthur
11,574
1,052
43
4
1
193,913
2
L
Susano
10,262
933
52
5
1
180,605
0
L
Surtr
10,961
996
51
5
2
149,512
0
W
Hachiman
12,745
1,159
61
6
4
196,410
0
L
Baron Samedi
7,383
671
0
0
0
0
0
W
Baron Samedi
12,651
1,150
86
8
2
184,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role