Player Matchup

Ratatoskr
Ratatoskr
Silver II
RE_DRAGONE2
Ratatoskr
Silver II
Level 154
God Stats
1W - 0L
1,443 SR
Queue Stats
5W - 4L
1,491 MMR
Party 1
Vulcan
Vulcan
Silver IV
SbrellitosWayne9
Vulcan
Silver IV
Level 158
God Stats
1W - 0L
1,607 SR
Queue Stats
2W - 2L
1,459 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
debbit
Jormungandr
Silver IV
Level 159
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 4L
1,333 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 157
1,541 SR
1,428 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 63
1,414 SR
1,301 MMR
Hachiman
Hachiman
Silver III
Füssielini
Hachiman
Silver III
Level 66
God Stats
0W - 3L
1,180 SR
Queue Stats
25W - 43L
1,301 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
MicoXesar
Baron Samedi
Silver III
Level 63
God Stats
4W - 2L
1,622 SR
Queue Stats
26W - 44L
1,249 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Zirya
Sun Wukong
Silver II
Level 61
God Stats
2W - 6L
1,440 SR
Queue Stats
26W - 41L
1,352 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RE_DRAGONE2
Ratatoskr
15
3 / 3 / 7
12,684
705
11,727
17,708
13,579
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 5
13,549
753
27,013
12,083
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
debbit
Jormungandr
16
4 / 1 / 7
13,304
739
10,485
19,287
26,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ZeusJanusHeraMedusaChaac

VS

Bans
AtlasMaman BrigitteCernunnosAh PuchNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Füssielini
Hachiman
14
3 / 3 / 2
11,961
665
15,684
14,970
6,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MicoXesar
Baron Samedi
13
0 / 7 / 5
11,379
632
11,236
13,853
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
Zirya
Sun Wukong
15
3 / 2 / 3
12,342
686
13,424
28,241
25,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Füssielini
Hachiman
3
3
2
1.33
L
Baron Samedi
MicoXesar
Baron Samedi
0
7
5
0.36
W
Ratatoskr
RE_DRAGONE2
Ratatoskr
3
3
7
2.17
W
4
2
5
3.25
L
Sun Wukong
Zirya
Sun Wukong
3
2
3
2.25
W
Jormungandr
debbit
Jormungandr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
40,344
49,078
Taken
57,064
45,657
Mitigated
38,490
10,997
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Füssielini
Hachiman
15,684
10,699
0
1,294
14,970
6,232
94
8,625
6,345
0
61,479
L
Baron Samedi
MicoXesar
Baron Samedi
11,236
413
1,292
3,100
13,853
6,262
45
9,111
4,742
47,626
0
W
Ratatoskr
RE_DRAGONE2
Ratatoskr
11,727
786
0
4,536
17,708
13,579
486
3,620
13,881
0
37,928
W
27,013
8,760
0
2,230
12,083
5,852
1,263
3,161
8,571
84,113
0
L
Sun Wukong
Zirya
Sun Wukong
13,424
2,002
0
6,548
28,241
25,996
0
19,607
8,634
0
44,243
W
Jormungandr
debbit
Jormungandr
10,485
1,725
0
4,231
19,287
26,226
286
4,911
14,376
57,069
1,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
35,682
220
Minions Killed
187
0
Camps Cleared
0
1,077,606
Distance Traveled
869,425
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,961
665
69
4
0
272,437
1
L
Baron Samedi
11,379
632
58
3
0
268,803
5
W
Ratatoskr
12,684
705
38
2
0
371,749
2
W
Vulcan
13,549
753
100
6
0
356,019
0
L
Sun Wukong
12,342
686
60
3
0
328,185
6
W
Jormungandr
13,304
739
82
5
0
349,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role