Player Matchup

Anhur
Anhur
Eurekaor
Anhur
Level 167
God Stats
5W - 4L
1,597 SR
Queue Stats
313W - 295L
1,578 Elo+
Solo
Thor
Thor
PASLIBICAK
Thor
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
1,621 Elo+
Party 2
Artemis
Artemis
Yuzita
Artemis
Level 63
God Stats
2W - 1L
1,591 SR
Queue Stats
104W - 80L
1,566 Elo+
Party 2
Neith
Neith
lRial
Neith
Level 148
God Stats
19W - 9L
1,600 SR
Queue Stats
178W - 170L
1,523 Elo+
Party 2
Skadi
Skadi
xGeceKusu
Skadi
Level 134
God Stats
5W - 7L
1,440 SR
Queue Stats
277W - 257L
1,518 Elo+
Party 2
Team Averages
Level 117
1,546 SR
1,561 Elo+

VS

Team Averages
Level 149
1,701 SR
1,534 Elo+
Hun Batz
Hun Batz
Laposmacska
Hun Batz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 185L
1,529 Elo+
Party 1
Hera
Hera
Mattdm17
Hera
Level 156
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 62L
1,497 Elo+
Party 3
Sobek
Sobek
Meylli
Sobek
Level 159
God Stats
2W - 0L
1,689 SR
Queue Stats
91W - 91L
1,529 Elo+
Party 3
Sun Wukong
Sun Wukong
NightFury
Sun Wukong
Level 157
God Stats
5W - 2L
1,801 SR
Queue Stats
107W - 85L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
PoуPoу
Kuzenbo
Level 128
God Stats
3W - 0L
1,813 SR
Queue Stats
108W - 97L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eurekaor
Anhur
13
4 / 6 / 4
7,630
763
6,905
12,626
6,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 4
7,553
755
3,476
11,484
10,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Yuzita
Artemis
12
0 / 4 / 6
6,571
657
6,961
9,663
4,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Neith
lRial
Neith
13
1 / 4 / 5
7,268
727
7,755
10,062
5,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
xGeceKusu
Skadi
13
1 / 5 / 5
6,945
695
4,956
8,789
4,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Laposmacska
Hun Batz
15
6 / 3 / 8
8,943
894
11,973
6,453
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
3 / 0 / 11
8,966
897
9,604
2,514
1,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Meylli
Sobek
12
3 / 3 / 7
8,768
877
5,059
12,638
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
NightFury
Sun Wukong
16
9 / 1 / 10
10,151
1,015
15,465
11,176
16,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
PoуPoу
Kuzenbo
15
2 / 2 / 17
8,857
886
8,288
10,329
19,050
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
8
Kills
23
23
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
Eurekaor
Anhur
4
6
4
1
W
Hun Batz
Laposmacska
Hun Batz
6
3
8
3.33
W
Hera
3
0
11
8.5
W
Sobek
Meylli
Sobek
3
3
7
2.17
W
Sun Wukong
NightFury
Sun Wukong
9
1
10
14
L
2
4
4
1
W
Kuzenbo
PoуPoу
Kuzenbo
2
2
17
5.25
L
Artemis
Yuzita
Artemis
0
4
6
0.75
L
Neith
lRial
Neith
1
4
5
0.88
L
Skadi
xGeceKusu
Skadi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
50,389
52,624
Taken
43,110
30,471
Mitigated
58,672
7,149
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Eurekaor
Anhur
6,905
3,009
458
1,604
12,626
6,015
0
5,573
7,053
0
14,816
W
Hun Batz
Laposmacska
Hun Batz
11,973
1,685
777
932
6,453
3,660
1,407
0
6,322
0
28,671
W
Hera
9,604
1,283
1,856
677
2,514
1,343
1,844
0
2,514
24,414
0
W
Sobek
Meylli
Sobek
5,059
132
820
2,852
12,638
18,271
443
0
12,317
9,828
0
W
Sun Wukong
NightFury
Sun Wukong
15,465
1,067
527
1,142
11,176
16,348
1,262
0
11,176
0
25,399
L
3,476
952
179
1,756
11,484
10,553
0
5,785
5,699
0
6,410
W
Kuzenbo
PoуPoу
Kuzenbo
8,288
2,159
378
639
10,329
19,050
1,237
0
10,329
16,518
0
L
Artemis
Yuzita
Artemis
6,961
3,212
228
1,140
9,663
4,623
0
3,972
5,691
0
11,929
L
Neith
lRial
Neith
7,755
3,372
350
1,434
10,062
5,180
0
3,233
6,829
0
27,020
L
Skadi
xGeceKusu
Skadi
4,956
1,942
0
0
8,789
4,100
0
4,388
4,401
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
45,685
103
Minions Killed
96
0
Camps Cleared
0
783,495
Distance Traveled
957,439
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,630
763
14
1
0
142,700
0
W
Hun Batz
8,943
894
30
3
0
197,257
0
W
Hera
8,966
897
27
3
0
193,029
0
W
Sobek
8,768
877
6
1
0
169,312
0
W
Sun Wukong
10,151
1,015
22
2
0
220,260
0
L
Thor
7,553
755
2
0
0
164,684
0
W
Kuzenbo
8,857
886
11
1
0
177,581
0
L
Artemis
6,571
657
10
1
0
143,199
0
L
Neith
7,268
727
61
6
0
160,435
1
L
Skadi
6,945
695
16
2
0
172,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role