Player Matchup

Kuzenbo
Kuzenbo
Ferdaaaa
Kuzenbo
Level 67
God Stats
18W - 13L
1,562 SR
Queue Stats
113W - 98L
1,549 Elo+
Solo
Sol
Sol
Manqueephr
Sol
Level 84
God Stats
4W - 2L
1,709 SR
Queue Stats
53W - 53L
1,513 Elo+
Party 2
Osiris
Osiris
ayospecsttv
Osiris
Level 109
God Stats
3W - 0L
1,575 SR
Queue Stats
111W - 119L
1,553 Elo+
Party 2
Baba Yaga
Baba Yaga
brush1234567899
Baba Yaga
Level 82
God Stats
3W - 8L
1,209 SR
Queue Stats
57W - 66L
1,454 Elo+
Party 2
Bakasura
Bakasura
lNotRambol
Bakasura
Level 85
God Stats
3W - 0L
1,802 SR
Queue Stats
112W - 95L
1,554 Elo+
Party 2
Team Averages
Level 85
1,571 SR
1,525 Elo+

VS

Team Averages
Level 102
1,460 SR
1,507 Elo+
Loki
Loki
Ken8932
Loki
Level 57
God Stats
19W - 26L
1,393 SR
Queue Stats
90W - 102L
1,434 Elo+
Solo
Janus
Janus
PutJesusInSmite1
Janus
Level 94
God Stats
16W - 17L
1,563 SR
Queue Stats
456W - 410L
1,493 Elo+
Party 1
Maui
Maui
Venom2209
Maui
Level 143
God Stats
19W - 13L
1,257 SR
Queue Stats
435W - 404L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Weickerson14
Danzaburou
Level 107
God Stats
3W - 1L
1,620 SR
Queue Stats
107W - 83L
1,587 Elo+
Solo
Susano
Susano
ehyll
Susano
Level 107
God Stats
2W - 5L
1,468 SR
Queue Stats
42W - 34L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ferdaaaa
Kuzenbo
12
3 / 4 / 3
7,336
524
6,555
11,198
10,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 1 / 0
7,818
558
1,380
4,138
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
14
2 / 1 / 4
8,813
630
5,527
11,816
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
brush1234567899
Baba Yaga
14
2 / 0 / 5
8,340
596
6,520
4,614
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
lNotRambol
Bakasura
16
9 / 0 / 4
9,797
700
13,341
15,817
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ken8932
Loki
11
2 / 6 / 1
6,756
483
4,390
14,076
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 2
8,272
591
9,568
7,721
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
10
0 / 2 / 5
6,918
494
1,592
9,136
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Weickerson14
Danzaburou
13
2 / 2 / 0
7,577
541
1,936
6,700
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
ehyll
Susano
11
0 / 4 / 0
6,677
477
5,210
13,037
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
6
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ferdaaaa
Kuzenbo
3
4
3
1.13
L
Loki
Ken8932
Loki
2
6
1
0.42
W
0
1
0
0
L
2
2
2
1.5
L
Maui
0
2
5
1.25
L
Danzaburou
Weickerson14
Danzaburou
2
2
0
1
W
Osiris
2
1
4
4
W
Baba Yaga
brush1234567899
Baba Yaga
2
0
5
4.5
L
Susano
ehyll
Susano
0
4
0
0
W
Bakasura
lNotRambol
Bakasura
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,323
Damage
22,696
47,583
Taken
50,670
29,647
Mitigated
21,316
22,967
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ferdaaaa
Kuzenbo
6,555
2,135
0
2,327
11,198
10,054
261
2,912
8,213
27,924
0
L
Loki
Ken8932
Loki
4,390
876
0
2,182
14,076
4,166
0
4,517
8,498
0
32,687
W
1,380
311
0
1,805
4,138
1,409
1,279
879
3,195
51,940
0
L
9,568
566
0
1,698
7,721
2,649
0
2,468
4,136
72,170
0
L
Maui
1,592
264
45
1,725
9,136
6,513
108
2,911
5,470
12,947
0
L
Danzaburou
Weickerson14
Danzaburou
1,936
1,113
0
2,925
6,700
2,632
528
2,101
4,089
0
67,248
W
Osiris
5,527
2,295
0
6,107
11,816
9,071
0
3,022
8,653
0
55,818
W
Baba Yaga
brush1234567899
Baba Yaga
6,520
664
0
1,718
4,614
1,904
1,122
1,963
2,559
60,126
0
L
Susano
ehyll
Susano
5,210
902
0
590
13,037
5,356
0
1,459
10,489
0
38,754
W
Bakasura
lNotRambol
Bakasura
13,341
8,614
0
11,010
15,817
7,209
363
1,916
13,803
0
74,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
36,200
485
Minions Killed
388
0
Camps Cleared
0
1,490,166
Distance Traveled
1,466,322
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,336
524
41
3
0
282,719
3
L
Loki
6,756
483
48
3
0
291,187
0
W
Sol
7,818
558
107
8
0
293,749
1
L
Janus
8,272
591
132
9
0
313,647
5
L
Maui
6,918
494
18
1
0
287,183
1
L
Danzaburou
7,577
541
122
9
0
279,043
0
W
Osiris
8,813
630
102
7
0
242,380
2
W
Baba Yaga
8,340
596
107
8
0
317,125
0
L
Susano
6,677
477
68
5
0
295,262
0
W
Bakasura
9,797
700
128
9
0
354,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role