Player Matchup

Charybdis
Charybdis
Deptraineem
Charybdis
Level 67
God Stats
1W - 0L
1,619 SR
Queue Stats
104W - 78L
1,642 Elo+
Solo
Thanatos
Thanatos
Vaaaacap
Thanatos
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 143L
1,530 Elo+
Solo
Amaterasu
Amaterasu
manuel251044
Amaterasu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 150L
1,379 Elo+
Party 1
Sobek
Sobek
shaconedor51
Sobek
Level 129
God Stats
2W - 1L
1,265 SR
Queue Stats
150W - 159L
1,391 Elo+
Party 1
Nox
Nox
soldado223300
Nox
Level 138
God Stats
1W - 1L
1,478 SR
Queue Stats
109W - 112L
1,418 Elo+
Party 1
Team Averages
Level 102
1,472 SR
1,472 Elo+

VS

Team Averages
Level 116
1,431 SR
1,438 Elo+
Da Ji
Da Ji
Aranrion
Da Ji
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 60L
1,448 Elo+
Solo
Raijin
Raijin
Briggsie
Raijin
Level 142
God Stats
5W - 8L
1,434 SR
Queue Stats
84W - 78L
1,456 Elo+
Solo
Hel
Hel
HOLY DIVER7
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,370 Elo+
Solo
Charybdis
Charybdis
ThicestWolfy
Charybdis
Level 129
God Stats
3W - 5L
1,445 SR
Queue Stats
109W - 104L
1,496 Elo+
Solo
Achilles
Achilles
xDuby 420
Achilles
Level 144
God Stats
4W - 5L
1,274 SR
Queue Stats
512W - 511L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deptraineem
Charybdis
13
9 / 0 / 2
7,899
718
13,177
9,602
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Vaaaacap
Thanatos
11
4 / 2 / 2
6,318
574
4,114
10,062
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
manuel251044
Amaterasu
12
4 / 0 / 1
7,299
664
7,147
10,176
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 6
5,071
461
3,066
7,765
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 3
6,684
608
3,146
3,224
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aranrion
Da Ji
10
0 / 4 / 0
5,730
521
6,202
9,631
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Briggsie
Raijin
11
1 / 1 / 0
5,883
535
3,165
6,609
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 3
5,463
497
2,111
8,737
3,815
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
ThicestWolfy
Charybdis
6
3 / 5 / 0
4,842
440
5,627
8,296
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
xDuby 420
Achilles
8
0 / 3 / 0
4,927
448
3,403
11,531
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aranrion
Da Ji
0
4
0
0
L
Raijin
Briggsie
Raijin
1
1
0
1
W
Charybdis
Deptraineem
Charybdis
9
0
2
10
L
0
4
3
0.38
L
Charybdis
ThicestWolfy
Charybdis
3
5
0
0.6
W
Thanatos
Vaaaacap
Thanatos
4
2
2
2.5
W
Amaterasu
manuel251044
Amaterasu
4
0
1
4.5
W
0
2
6
1.5
W
0
0
3
1.5
L
Achilles
xDuby 420
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
20,508
40,829
Taken
44,804
18,816
Mitigated
17,625
20,374
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aranrion
Da Ji
6,202
1,395
0
1,277
9,631
3,381
0
0
9,631
0
32,604
L
Raijin
Briggsie
Raijin
3,165
305
0
1,402
6,609
2,394
0
1,924
4,685
42,967
0
W
Charybdis
Deptraineem
Charybdis
13,177
7,071
0
6,493
9,602
3,844
33
1,829
7,773
0
71,443
L
2,111
345
997
2,016
8,737
3,815
0
1,393
7,251
19,776
0
L
Charybdis
ThicestWolfy
Charybdis
5,627
2,990
0
1,846
8,296
2,424
0
1,345
6,637
0
18,924
W
Thanatos
Vaaaacap
Thanatos
4,114
884
0
6,516
10,062
3,849
0
1,438
8,624
0
45,927
W
Amaterasu
manuel251044
Amaterasu
7,147
3,290
0
2,810
10,176
5,918
0
0
10,176
0
50,661
W
3,066
170
0
3,180
7,765
3,877
375
1,167
6,598
10,334
0
W
3,146
431
0
1,375
3,224
1,328
873
842
2,382
53,685
0
L
Achilles
xDuby 420
Achilles
3,403
1,224
0
3,257
11,531
5,611
0
1,019
10,388
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
26,845
378
Minions Killed
239
0
Camps Cleared
0
1,119,893
Distance Traveled
1,008,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,730
521
69
6
0
216,418
0
L
Raijin
5,883
535
80
7
0
211,634
2
W
Charybdis
7,899
718
102
9
0
213,379
0
L
Hel
5,463
497
24
2
0
196,608
0
L
Charybdis
4,842
440
27
2
0
153,706
0
W
Thanatos
6,318
574
69
6
0
250,452
0
W
Amaterasu
7,299
664
87
8
0
222,700
0
W
Sobek
5,071
461
21
2
0
213,886
0
W
Nox
6,684
608
99
9
0
219,476
0
L
Achilles
4,927
448
39
4
0
230,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role