Player Matchup

Sun Wukong
Sun Wukong
Gold V
Kinriku
Sun Wukong
Gold V
Level 85
God Stats
2W - 5L
1,403 SR
Queue Stats
40W - 42L
1,343 MMR
Party 1
Da Ji
Da Ji
Gold V
MljStudent324
Da Ji
Gold V
Level 92
God Stats
8W - 7L
1,543 SR
Queue Stats
40W - 42L
1,343 MMR
Party 1
Olorun
Olorun
Gold V
SunGuardianRS
Olorun
Gold V
Level 104
God Stats
8W - 5L
1,564 SR
Queue Stats
40W - 42L
1,343 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,503 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,631 SR
1,355 MMR
Vulcan
Vulcan
Gold V
FloatedAnimal35
Vulcan
Gold V
Level 153
God Stats
192W - 248L
1,572 SR
Queue Stats
333W - 459L
1,416 MMR
Solo
Chaac
Chaac
Silver V
LordeNimrod
Chaac
Silver V
Level 45
God Stats
0W - 2L
1,605 SR
Queue Stats
5W - 12L
1,214 MMR
Solo
Chiron
Chiron
Silver IV
Ricisco
Chiron
Silver IV
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 56L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kinriku
Sun Wukong
9
2 / 1 / 3
6,203
886
2,313
5,590
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 4
6,349
907
5,897
6,005
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
6,775
968
4,802
4,940
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ne ZhaThothHerculesGebAnubis

VS

Bans
HorusSobekThanatosSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,410
916
6,661
3,831
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,867
695
1,463
2,967
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Ricisco
Chiron
8
1 / 3 / 2
5,710
816
3,050
8,141
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Sun Wukong
Kinriku
Sun Wukong
2
1
3
3.5
L
0
2
0
0
W
2
1
4
4
L
Chiron
Ricisco
Chiron
1
3
2
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,012
Damage
11,174
16,535
Taken
14,939
8,214
Mitigated
5,986
4,765
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
2,575
0
1,383
3,831
1,351
0
1,469
2,362
23,168
0
W
Sun Wukong
Kinriku
Sun Wukong
2,313
728
0
1,083
5,590
3,777
0
1,654
3,866
0
17,241
L
1,463
265
0
595
2,967
2,082
0
1,593
1,374
0
4,656
W
5,897
1,228
0
1,015
6,005
2,676
0
2,662
3,308
0
14,665
L
Chiron
Ricisco
Chiron
3,050
1,238
160
818
8,141
2,553
0
2,181
5,959
0
12,480
W
4,802
1,797
240
2,427
4,940
1,761
793
2,716
2,188
33,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,327
Gold Earned
16,987
92
Minions Killed
56
0
Camps Cleared
0
439,715
Distance Traveled
330,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,410
916
31
4
0
163,966
0
W
Sun Wukong
6,203
886
21
3
0
152,375
0
L
Chaac
4,867
695
8
1
0
43,310
0
W
Da Ji
6,349
907
14
2
0
147,512
0
L
Chiron
5,710
816
17
2
0
123,233
0
W
Olorun
6,775
968
57
8
0
139,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role