Player Matchup

Zhong Kui
Zhong Kui
Almazko
Zhong Kui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Tiamat
Tiamat
HodajuciDjed
Tiamat
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Jenkys
Kuzenbo
Level 126
God Stats
2W - 2L
1,758 SR
Queue Stats
401W - 414L
1,449 Elo+
Solo
Chernobog
Chernobog
Kr1sty
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
SkySilence
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 124
1,552 SR
1,457 Elo+

VS

Team Averages
Level 126
1,498 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AZJota9495
Bacchus
Level 129
God Stats
4W - 1L
1,617 SR
Queue Stats
511W - 523L
1,515 Elo+
Solo
Vulcan
Vulcan
DimaAniy123
Vulcan
Level 141
God Stats
11W - 5L
1,626 SR
Queue Stats
379W - 382L
1,462 Elo+
Solo
Agni
Agni
Grovesley
Agni
Level 142
God Stats
3W - 1L
1,486 SR
Queue Stats
61W - 71L
1,462 Elo+
Party 1
Charybdis
Charybdis
MaxpoinT
Charybdis
Level 67
God Stats
2W - 2L
1,261 SR
Queue Stats
166W - 142L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Almazko
Zhong Kui
13
1 / 7 / 0
7,251
725
5,170
14,729
17,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
12
0 / 6 / 1
6,809
681
2,798
9,966
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jenkys
Kuzenbo
12
0 / 7 / 2
7,319
732
5,889
18,403
22,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Kr1sty
Chernobog
14
2 / 6 / 1
8,183
818
5,115
12,054
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SkySilence
Merlin
12
0 / 7 / 2
7,069
707
9,055
10,041
4,603
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 20
9,548
955
10,416
7,683
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
AZJota9495
Bacchus
15
6 / 1 / 23
10,226
1,023
6,341
12,927
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
6 / 0 / 18
9,622
962
15,189
4,626
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
16
8 / 1 / 19
9,970
997
15,287
8,810
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
MaxpoinT
Charybdis
16
7 / 2 / 21
9,900
990
14,836
9,313
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
134
3
Kills
33
33
Deaths
4
6
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
20
16
W
Bacchus
AZJota9495
Bacchus
6
1
23
17.5
L
Zhong Kui
Almazko
Zhong Kui
1
7
0
0.14
W
Vulcan
6
0
18
15
W
Agni
8
1
19
17.5
L
Tiamat
0
6
1
0.08
L
Kuzenbo
Jenkys
Kuzenbo
0
7
2
0.14
L
Chernobog
Kr1sty
Chernobog
2
6
1
0.42
W
Charybdis
MaxpoinT
Charybdis
7
2
21
8.75
L
Merlin
SkySilence
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
62,069
65,193
Taken
43,359
57,418
Mitigated
32,447
9,335
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,416
3,220
3,384
2,190
7,683
4,237
4,068
4,739
2,944
0
29,341
W
Bacchus
AZJota9495
Bacchus
6,341
618
937
3,083
12,927
16,385
304
4,801
8,126
11,586
0
L
Zhong Kui
Almazko
Zhong Kui
5,170
516
182
851
14,729
17,079
0
7,652
7,077
14,342
0
W
Vulcan
15,189
6,752
2,055
846
4,626
2,328
650
2,476
2,150
29,973
0
W
Agni
15,287
993
2,517
2,384
8,810
4,427
842
5,051
3,759
29,828
0
L
Tiamat
2,798
62
350
866
9,966
6,773
0
5,855
4,111
13,888
0
L
Kuzenbo
Jenkys
Kuzenbo
5,889
1,452
1,279
3,052
18,403
22,862
0
10,110
8,293
9,308
145
L
Chernobog
Kr1sty
Chernobog
5,115
2,475
337
1,682
12,054
6,101
0
7,169
4,885
0
17,548
W
Charybdis
MaxpoinT
Charybdis
14,836
5,805
1,333
2,699
9,313
5,070
2,741
5,700
3,613
0
30,187
L
Merlin
SkySilence
Merlin
9,055
701
447
289
10,041
4,603
0
6,031
4,010
22,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
49,266
98
Minions Killed
159
0
Camps Cleared
0
829,820
Distance Traveled
1,090,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,548
955
40
4
0
226,954
0
W
Bacchus
10,226
1,023
12
1
0
220,081
0
L
Zhong Kui
7,251
725
23
2
0
133,782
0
W
Vulcan
9,622
962
26
3
0
253,369
0
W
Agni
9,970
997
41
4
0
215,547
0
L
Tiamat
6,809
681
14
1
0
165,628
0
L
Kuzenbo
7,319
732
3
0
0
195,788
0
L
Chernobog
8,183
818
25
3
0
177,937
0
W
Charybdis
9,900
990
40
4
0
174,839
0
L
Merlin
7,069
707
33
3
0
156,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role