Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MarshallVI
Poseidon
Level 101
God Stats
25W - 36L
1,380 SR
Queue Stats
336W - 315L
1,521 Elo+
Solo
Medusa
Medusa
MiddleBumper
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 81L
1,549 Elo+
Party 1
Ravana
Ravana
ScrubbyButter
Ravana
Level 124
God Stats
9W - 6L
1,507 SR
Queue Stats
564W - 532L
1,539 Elo+
Solo
Ymir
Ymir
papersalamander
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,465 Elo+
Party 1
Team Averages
Level 122
1,477 SR
1,515 Elo+

VS

Team Averages
Level 132
1,457 SR
1,501 Elo+
Scylla
Scylla
CHSCone50
Scylla
Level 108
God Stats
1W - 5L
1,291 SR
Queue Stats
211W - 202L
1,371 Elo+
Party 2
Chaac
Chaac
GodlessPorcupine
Chaac
Level 143
God Stats
0W - 1L
1,667 SR
Queue Stats
16W - 19L
1,501 Elo+
Solo
Mercury
Mercury
Juggernautts91
Mercury
Level 147
God Stats
1W - 7L
1,418 SR
Queue Stats
111W - 96L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
antoine_032
Ne Zha
Level 159
God Stats
3W - 7L
1,496 SR
Queue Stats
83W - 55L
1,592 Elo+
Solo
Cupid
Cupid
soup2323
Cupid
Level 105
God Stats
2W - 4L
1,414 SR
Queue Stats
154W - 148L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 1
8,085
622
6,035
10,610
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
MarshallVI
Poseidon
12
2 / 2 / 1
7,120
548
5,662
6,687
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 0 / 4
7,668
590
8,932
7,346
2,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 0 / 0
8,966
690
9,518
8,246
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
6,693
515
3,504
8,346
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHSCone50
Scylla
12
1 / 2 / 0
6,920
532
4,384
6,201
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,514
501
6,223
12,862
7,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 0
6,953
535
6,716
10,483
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
10
0 / 4 / 3
6,480
498
6,176
12,334
9,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
soup2323
Cupid
12
0 / 3 / 0
6,641
511
3,808
8,988
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
1
5.5
L
Scylla
CHSCone50
Scylla
1
2
0
0.5
L
0
4
0
0
L
2
2
0
1
W
Poseidon
MarshallVI
Poseidon
2
2
1
1.25
W
Medusa
3
0
4
5
W
4
0
0
4
L
Ne Zha
0
4
3
0.38
W
1
0
5
3.5
L
Cupid
soup2323
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
27,307
41,235
Taken
50,868
23,522
Mitigated
27,307
11,977
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,035
2,050
0
971
10,610
4,075
0
729
9,881
0
74,775
L
Scylla
CHSCone50
Scylla
4,384
442
0
500
6,201
2,514
0
4,169
2,032
50,353
0
L
6,223
1,453
0
3,360
12,862
7,354
0
361
12,501
0
46,506
L
6,716
3,010
0
803
10,483
4,350
0
1,074
9,409
0
63,183
W
Poseidon
MarshallVI
Poseidon
5,662
877
0
2,046
6,687
2,256
0
2,357
4,330
56,580
0
W
Medusa
8,932
3,243
0
3,285
7,346
2,882
0
0
7,346
0
61,205
W
9,518
2,612
0
2,572
8,246
6,567
0
0
8,246
361
73,051
L
Ne Zha
6,176
1,156
0
2,151
12,334
9,528
0
3,459
8,875
0
26,325
W
3,504
498
186
2,917
8,346
7,742
0
1,298
7,048
21,674
0
L
Cupid
soup2323
Cupid
3,808
1,552
356
2,752
8,988
3,561
0
464
8,524
0
54,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
33,508
466
Minions Killed
407
0
Camps Cleared
0
1,297,307
Distance Traveled
1,322,126
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,085
622
102
8
0
303,941
0
L
Scylla
6,920
532
97
7
0
253,196
0
L
Chaac
6,514
501
83
6
0
246,864
0
L
Mercury
6,953
535
100
8
0
313,048
0
W
Poseidon
7,120
548
110
8
0
242,667
5
W
Medusa
7,668
590
99
8
0
235,309
4
W
Ravana
8,966
690
128
10
0
251,344
2
L
Ne Zha
6,480
498
32
2
0
265,351
2
W
Ymir
6,693
515
27
2
0
264,046
1
L
Cupid
6,641
511
95
7
0
243,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role