Player Matchup

Mercury
Mercury
BiscottiPenguino
Mercury
Level 61
God Stats
3W - 6L
1,235 SR
Queue Stats
178W - 182L
1,464 Elo+
Party 3
Scylla
Scylla
IrritantGamer03
Scylla
Level 61
God Stats
1W - 2L
1,448 SR
Queue Stats
180W - 192L
1,440 Elo+
Party 3
Arachne
Arachne
Kelenzor
Arachne
Level 87
God Stats
1W - 4L
1,339 SR
Queue Stats
1W - 12L
1,082 Elo+
Solo
Chernobog
Chernobog
Palach86
Chernobog
Level 63
God Stats
36W - 48L
1,434 SR
Queue Stats
101W - 101L
1,479 Elo+
Solo
Athena
Athena
kingcatman3d
Athena
Level 89
God Stats
12W - 6L
1,713 SR
Queue Stats
188W - 210L
1,440 Elo+
Party 3
Team Averages
Level 72
1,434 SR
1,381 Elo+

VS

Team Averages
Level 55
1,570 SR
1,421 Elo+
Chaac
Chaac
Batdark14
Chaac
Level 57
God Stats
2W - 0L
1,781 SR
Queue Stats
58W - 56L
1,447 Elo+
Party 1
Anubis
Anubis
GodofRuby
Anubis
Level 59
God Stats
1W - 1L
1,188 SR
Queue Stats
25W - 27L
1,403 Elo+
Party 2
Awilix
Awilix
Loczek4594
Awilix
Level 39
God Stats
8W - 20L
1,691 SR
Queue Stats
129W - 160L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
Maxou05
Kuzenbo
Level 49
God Stats
3W - 2L
1,627 SR
Queue Stats
119W - 125L
1,474 Elo+
Party 1
Izanami
Izanami
RoyalV1per
Izanami
Level 72
God Stats
16W - 6L
1,562 SR
Queue Stats
57W - 50L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,087
511
3,285
6,233
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 1
4,016
502
2,885
4,379
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kelenzor
Arachne
6
0 / 3 / 2
4,125
516
847
4,161
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Palach86
Chernobog
7
0 / 1 / 1
4,028
504
4,695
4,965
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
6
0 / 3 / 0
3,905
488
2,232
8,051
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Batdark14
Chaac
8
3 / 1 / 0
5,201
650
3,013
6,068
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GodofRuby
Anubis
9
8 / 0 / 0
5,936
742
4,259
3,709
1,467
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Loczek4594
Awilix
8
1 / 2 / 6
4,841
605
2,711
7,451
2,433
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
Maxou05
Kuzenbo
7
1 / 0 / 2
4,753
594
2,233
6,242
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RoyalV1per
Izanami
7
1 / 0 / 2
4,552
569
6,181
6,350
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
1
Kills
14
14
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Batdark14
Chaac
3
1
0
3
L
1
3
0
0.33
W
Anubis
GodofRuby
Anubis
8
0
0
8
L
0
4
1
0.13
L
Arachne
Kelenzor
Arachne
0
3
2
0.33
W
Awilix
Loczek4594
Awilix
1
2
6
2
W
Kuzenbo
Maxou05
Kuzenbo
1
0
2
2
L
Chernobog
Palach86
Chernobog
0
1
1
0.5
W
Izanami
RoyalV1per
Izanami
1
0
2
2
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
18,397
27,789
Taken
29,820
10,477
Mitigated
13,172
6,944
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Batdark14
Chaac
3,013
752
0
2,280
6,068
3,143
145
0
6,068
0
29,448
L
3,285
1,923
0
270
6,233
1,769
0
1,161
5,072
0
16,818
W
Anubis
GodofRuby
Anubis
4,259
322
0
2,222
3,709
1,467
0
1,608
2,101
22,207
0
L
2,885
237
0
451
4,379
904
0
2,786
1,593
16,714
0
L
Arachne
Kelenzor
Arachne
847
702
0
686
4,161
1,603
0
0
3,793
0
11,023
W
Awilix
Loczek4594
Awilix
2,711
1,003
0
2,164
7,451
2,433
0
712
6,739
0
17,582
W
Kuzenbo
Maxou05
Kuzenbo
2,233
1,269
1,089
978
6,242
4,146
0
1,234
5,008
8,315
0
L
Chernobog
Palach86
Chernobog
4,695
2,693
144
3,044
4,965
1,347
0
456
4,509
0
29,974
W
Izanami
RoyalV1per
Izanami
6,181
4,613
0
2,689
6,350
1,983
0
1,563
4,787
0
40,633
L
Athena
2,232
647
0
2,349
8,051
4,854
9
2,089
5,962
10,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
25,283
131
Minions Killed
177
0
Camps Cleared
0
761,207
Distance Traveled
834,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,201
650
47
6
0
174,621
0
L
Mercury
4,087
511
30
4
0
200,625
0
W
Anubis
5,936
742
33
4
0
152,629
0
L
Scylla
4,016
502
23
3
0
153,808
0
L
Arachne
4,125
516
21
3
0
107,771
0
W
Awilix
4,841
605
28
4
0
184,450
0
W
Kuzenbo
4,753
594
9
1
0
163,591
0
L
Chernobog
4,028
504
44
6
0
139,560
4
W
Izanami
4,552
569
60
8
0
159,149
2
L
Athena
3,905
488
13
2
0
159,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role