Player Matchup

Vamana
Vamana
BlueShadez8878
Vamana
Level 148
God Stats
1W - 4L
1,159 SR
Queue Stats
279W - 260L
1,638 Elo+
Solo
Fenrir
Fenrir
DangItKyle3
Fenrir
Level 224
God Stats
2W - 2L
1,641 SR
Queue Stats
596W - 553L
1,528 Elo+
Solo
King Arthur
King Arthur
Twtichey
King Arthur
Level 142
God Stats
0W - 3L
1,188 SR
Queue Stats
98W - 79L
1,557 Elo+
Solo
Atlas
Atlas
picasso af
Atlas
Level 157
God Stats
8W - 10L
1,555 SR
Queue Stats
938W - 958L
1,574 Elo+
Solo
Hun Batz
Hun Batz
xKruse
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,544 Elo+
Solo
Team Averages
Level 164
1,409 SR
1,568 Elo+

VS

Team Averages
Level 135
1,541 SR
1,572 Elo+
Tyr
Tyr
Jujuvibez
Tyr
Level 128
God Stats
2W - 6L
1,545 SR
Queue Stats
186W - 184L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
Kevnitch
Xing Tian
Level 113
God Stats
1W - 0L
1,568 SR
Queue Stats
155W - 147L
1,570 Elo+
Party 1
Poseidon
Poseidon
Ruhiy
Poseidon
Level 104
God Stats
4W - 2L
1,462 SR
Queue Stats
200W - 110L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
ajmatthysse
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 322L
1,519 Elo+
Party 1
Ares
Ares
xXlAsianManlXx
Ares
Level 186
God Stats
7W - 3L
1,631 SR
Queue Stats
262W - 193L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,931
812
7,279
14,990
16,210
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
5 / 7 / 5
8,939
813
8,537
21,495
17,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Twtichey
King Arthur
15
3 / 4 / 6
8,467
770
8,952
15,929
16,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
13
1 / 4 / 6
7,687
699
14,866
11,205
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
xKruse
Hun Batz
14
1 / 5 / 6
7,723
702
13,053
14,778
14,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
9,613
874
13,520
15,193
15,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Kevnitch
Xing Tian
15
3 / 3 / 14
9,952
905
7,076
14,214
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Ruhiy
Poseidon
16
4 / 2 / 15
9,747
886
19,452
11,697
6,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ajmatthysse
Gilgamesh
16
7 / 2 / 16
10,400
945
16,202
15,173
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 17
9,824
893
12,839
19,047
21,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
11
Kills
23
23
Deaths
12
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Fenrir
5
7
5
1.07
W
6
1
10
11
W
Xing Tian
Kevnitch
Xing Tian
3
3
14
3.33
W
Poseidon
Ruhiy
Poseidon
4
2
15
5.75
L
King Arthur
Twtichey
King Arthur
3
4
6
1.5
W
Gilgamesh
ajmatthysse
Gilgamesh
7
2
16
7.5
L
Atlas
1
4
6
1
L
Hun Batz
xKruse
Hun Batz
1
5
6
0.8
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
69,089
78,397
Taken
75,324
72,463
Mitigated
79,956
22,039
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,279
1,848
2,351
4,000
14,990
16,210
0
7,093
7,614
0
23,268
L
Fenrir
8,537
1,511
712
4,177
21,495
17,525
0
10,871
10,355
0
14,039
W
13,520
1,453
957
4,912
15,193
15,611
356
3,546
11,483
0
20,646
W
Xing Tian
Kevnitch
Xing Tian
7,076
169
955
1,538
14,214
19,526
351
2,622
11,410
11,583
0
W
Poseidon
Ruhiy
Poseidon
19,452
3,056
1,635
2,982
11,697
6,447
2,173
1,136
10,499
44,181
0
L
King Arthur
Twtichey
King Arthur
8,952
741
897
2,748
15,929
16,252
0
8,678
7,164
0
16,324
W
Gilgamesh
ajmatthysse
Gilgamesh
16,202
4,403
1,781
2,523
15,173
17,157
1,230
3,324
11,687
0
23,985
L
Atlas
14,866
3,469
1,744
2,558
11,205
8,211
0
4,787
6,184
22,201
0
L
Hun Batz
xKruse
Hun Batz
13,053
708
28
2,824
14,778
14,265
0
7,938
6,496
0
22,440
W
12,839
1,148
2,748
3,779
19,047
21,215
865
3,473
15,379
17,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
49,536
101
Minions Killed
114
0
Camps Cleared
0
1,001,873
Distance Traveled
1,179,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,931
812
32
3
0
209,140
0
L
Fenrir
8,939
813
13
1
0
205,769
0
W
Tyr
9,613
874
16
1
0
269,640
0
W
Xing Tian
9,952
905
4
0
0
220,059
0
W
Poseidon
9,747
886
59
5
0
258,732
0
L
King Arthur
8,467
770
20
2
0
205,631
0
W
Gilgamesh
10,400
945
23
2
0
224,581
0
L
Atlas
7,687
699
15
1
0
175,022
0
L
Hun Batz
7,723
702
21
2
0
206,311
0
W
Ares
9,824
893
12
1
0
206,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role