Player Matchup

Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KittyManager
Olorun
Level 179
God Stats
0W - 1L
1,170 SR
Queue Stats
12W - 11L
1,578 Elo+
Party 2
Izanami
Izanami
Matthiasu
Izanami
Level 95
God Stats
0W - 3L
1,177 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2
Ra
Ra
SirRickAstley
Ra
Level 128
God Stats
40W - 27L
1,557 SR
Queue Stats
708W - 638L
1,573 Elo+
Solo
Team Averages
Level 169
1,381 SR
1,542 Elo+

VS

Team Averages
Level 64
1,542 SR
1,573 Elo+
Athena
Athena
KeEix
Athena
Level 45
God Stats
4W - 1L
1,618 SR
Queue Stats
72W - 79L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Nicoleamon
Heimdallr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 247L
1,532 Elo+
Solo
Anhur
Anhur
Solotronic
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
aaaaaaStaraaaaaa
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,753 Elo+
Party 1
Arachne
Arachne
ansagar
Arachne
Level 121
God Stats
18W - 11L
1,593 SR
Queue Stats
206W - 170L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 4 / 2
5,424
452
6,632
10,912
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ne Zha
 
Ne Zha
10
1 / 2 / 2
5,409
451
6,768
9,485
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
11
2 / 3 / 0
6,349
529
4,292
7,924
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Izanami
Matthiasu
Izanami
12
1 / 1 / 1
6,631
553
4,811
7,304
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 0
6,359
530
2,122
8,659
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KeEix
Athena
10
1 / 2 / 7
6,953
579
3,239
11,018
6,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Nicoleamon
Heimdallr
11
1 / 1 / 1
6,807
567
5,684
5,561
1,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anhur
14
2 / 0 / 1
7,705
642
6,337
6,099
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
9 / 0 / 1
9,336
778
10,903
11,279
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Arachne
ansagar
Arachne
11
2 / 1 / 0
6,668
556
4,177
9,062
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
2
0.25
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Athena
KeEix
Athena
1
2
7
2.25
L
Olorun
2
3
0
0.67
L
Izanami
Matthiasu
Izanami
1
1
1
1.5
W
Heimdallr
Nicoleamon
Heimdallr
1
1
1
1.5
L
0
5
0
0
W
Anhur
2
0
1
2.5
W
9
0
1
9.5
W
Arachne
ansagar
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
30,340
44,284
Taken
43,019
21,167
Mitigated
19,299
11,664
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,632
2,760
0
1,915
10,912
5,298
0
3,745
7,079
1,973
40,606
L
Ne Zha
 
Ne Zha
6,768
1,892
0
1,354
9,485
6,348
15
1,828
7,559
0
34,262
W
Athena
KeEix
Athena
3,239
1,212
1,551
2,876
11,018
6,772
0
1,436
9,582
12,904
0
L
Olorun
4,292
2,584
178
2,556
7,924
3,025
756
1,780
6,144
44,270
7,035
L
Izanami
Matthiasu
Izanami
4,811
3,603
0
3,435
7,304
2,828
0
394
6,910
0
58,004
W
Heimdallr
Nicoleamon
Heimdallr
5,684
2,095
0
2,189
5,561
1,934
0
0
5,561
0
46,642
L
2,122
44
67
2,159
8,659
3,668
0
6,209
2,450
54,450
0
W
Anhur
6,337
3,551
0
3,752
6,099
2,335
999
1,451
4,648
0
71,297
W
10,903
604
0
9,772
11,279
5,007
321
3,064
8,152
83,603
0
W
Arachne
ansagar
Arachne
4,177
3,125
0
1,880
9,062
3,251
0
441
8,621
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
37,469
415
Minions Killed
444
0
Camps Cleared
0
1,208,129
Distance Traveled
1,236,448
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,424
452
55
5
0
257,949
0
L
Ne Zha
5,409
451
35
3
0
253,895
0
W
Athena
6,953
579
10
1
0
281,756
0
L
Olorun
6,349
529
103
9
0
210,545
2
L
Izanami
6,631
553
112
9
0
266,747
1
W
Heimdallr
6,807
567
81
7
0
210,295
0
L
Ra
6,359
530
110
9
0
218,993
1
W
Anhur
7,705
642
128
11
0
201,487
3
W
Ah Puch
9,336
778
136
11
0
251,316
0
W
Arachne
6,668
556
89
7
0
291,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role