Player Matchup

Thanatos
Thanatos
Silver IV
ElBattling
Thanatos
Silver IV
Level 149
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 2L
1,553 MMR
Party 2
Ra
Ra
Gold V
Ivanrdzz
Ra
Gold V
Level 95
God Stats
0W - 1L
1,481 SR
Queue Stats
11W - 16L
1,512 MMR
Solo
Hercules
Hercules
Silver IV
Said2
Hercules
Silver IV
Level 155
God Stats
0W - 2L
1,458 SR
Queue Stats
1W - 2L
1,537 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,464 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,515 SR
1,512 MMR
Baron Samedi
Baron Samedi
Gold IV
Ungodlii
Baron Samedi
Gold IV
Level 127
God Stats
2W - 0L
1,769 SR
Queue Stats
54W - 47L
1,507 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Vexinglii
Cthulhu
Bronze III
Level 65
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
fagost123
Chiron
Gold IV
Level 126
God Stats
3W - 1L
1,443 SR
Queue Stats
55W - 54L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElBattling
Thanatos
13
3 / 6 / 1
9,974
712
8,958
12,722
5,255
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 5 / 3
9,477
677
5,066
13,058
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Said2
Hercules
13
2 / 2 / 1
9,309
665
7,174
14,218
17,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangMaman BrigitteZeusAnubisAres

VS

Bans
AthenaKukulkanThothPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ungodlii
Baron Samedi
16
7 / 1 / 5
12,117
866
14,824
8,054
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vexinglii
Cthulhu
13
3 / 3 / 6
10,518
751
5,815
12,772
11,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
fagost123
Chiron
15
3 / 1 / 9
11,431
817
12,394
7,681
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
13
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElBattling
Thanatos
3
6
1
0.58
L
0
5
3
0.3
L
Hercules
Said2
Hercules
2
2
1
1.25
W
Baron Samedi
Ungodlii
Baron Samedi
7
1
5
9.5
W
Cthulhu
Vexinglii
Cthulhu
3
3
6
2
W
Chiron
fagost123
Chiron
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,198
Damage
33,033
39,998
Taken
28,507
28,040
Mitigated
17,807
12,993
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElBattling
Thanatos
8,958
1,052
0
4,723
12,722
5,255
0
5,056
7,446
0
22,903
L
5,066
379
1,333
2,730
13,058
5,679
57
7,014
5,806
59,027
0
L
Hercules
Said2
Hercules
7,174
1,342
54
4,153
14,218
17,106
0
7,625
6,091
0
18,062
W
Baron Samedi
Ungodlii
Baron Samedi
14,824
1,130
1,185
2,699
8,054
3,832
773
1,444
6,610
49,165
0
W
Cthulhu
Vexinglii
Cthulhu
5,815
499
128
971
12,772
11,545
234
3,486
9,013
19,313
416
W
Chiron
fagost123
Chiron
12,394
4,085
1,084
2,640
7,681
2,430
1,763
243
7,438
0
68,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
34,066
141
Minions Killed
186
0
Camps Cleared
0
691,851
Distance Traveled
771,043
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,974
712
32
2
0
235,088
2
L
Ra
9,477
677
91
7
0
214,491
0
L
Hercules
9,309
665
18
1
0
242,272
0
W
Baron Samedi
12,117
866
88
6
0
260,874
0
W
Cthulhu
10,518
751
19
1
0
249,780
0
W
Chiron
11,431
817
79
6
0
260,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role