Player Matchup

Baba Yaga
Baba Yaga
Brittanyyy
Baba Yaga
Level 155
God Stats
6W - 4L
1,620 SR
Queue Stats
222W - 238L
1,447 Elo+
Party 1
Skadi
Skadi
IChimpionI
Skadi
Level 38
God Stats
1W - 4L
1,190 SR
Queue Stats
21W - 33L
1,366 Elo+
Solo
Artemis
Artemis
Overlifenow
Artemis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Hercules
Hercules
Rhyness15
Hercules
Level 32
God Stats
3W - 12L
1,143 SR
Queue Stats
76W - 89L
1,415 Elo+
Party 1
Charon
Charon
ValkyriesCipher
Charon
Level 139
God Stats
6W - 4L
1,611 SR
Queue Stats
546W - 575L
1,381 Elo+
Party 1
Team Averages
Level 73
1,413 SR
1,375 Elo+

VS

Team Averages
Level 122
1,532 SR
1,440 Elo+
Ravana
Ravana
Charanpreet001
Ravana
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,382 Elo+
Party 2
Ishtar
Ishtar
JP0132
Ishtar
Level 89
God Stats
2W - 4L
1,506 SR
Queue Stats
46W - 49L
1,470 Elo+
Party 2
Vamana
Vamana
REAL Vicious
Vamana
Level 167
God Stats
0W - 1L
1,678 SR
Queue Stats
269W - 290L
1,481 Elo+
Solo
Aphrodite
Aphrodite
SweetBSuki
Aphrodite
Level 128
God Stats
28W - 31L
1,408 SR
Queue Stats
43W - 46L
1,452 Elo+
Solo
Sol
Sol
hustleisreal
Sol
Level 86
God Stats
9W - 9L
1,565 SR
Queue Stats
20W - 30L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brittanyyy
Baba Yaga
16
1 / 2 / 5
10,569
1,057
12,650
6,966
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
2 / 2 / 3
9,760
976
13,662
8,884
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Overlifenow
Artemis
15
1 / 1 / 2
9,348
935
5,651
4,283
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rhyness15
Hercules
15
1 / 2 / 5
10,566
1,057
9,454
13,744
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
2 / 0 / 5
10,417
1,042
10,582
4,018
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,394
1,039
7,608
17,335
9,077
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
JP0132
Ishtar
15
3 / 2 / 3
10,150
1,015
9,571
16,457
7,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
1 / 0 / 4
10,059
1,006
12,243
16,123
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SweetBSuki
Aphrodite
14
0 / 0 / 0
8,217
822
432
694
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 4
9,012
901
4,536
4,322
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
7
Kills
7
7
Deaths
7
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Brittanyyy
Baba Yaga
1
2
5
1.75
L
3
3
4
1.67
W
Skadi
2
2
3
1.75
L
Ishtar
JP0132
Ishtar
3
2
3
2.25
W
Artemis
Overlifenow
Artemis
1
1
2
2
L
Vamana
1
0
4
3
W
Hercules
Rhyness15
Hercules
1
2
5
1.75
L
Aphrodite
SweetBSuki
Aphrodite
0
0
0
0
W
2
0
5
4.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
34,390
37,895
Taken
54,931
30,226
Mitigated
36,063
8,204
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Brittanyyy
Baba Yaga
12,650
340
0
925
6,966
3,853
0
870
5,143
49,112
0
L
7,608
3,105
0
571
17,335
9,077
0
7,619
9,716
0
18,083
W
Skadi
13,662
5,502
0
166
8,884
3,607
0
1,355
7,310
0
19,317
L
Ishtar
JP0132
Ishtar
9,571
6,352
0
48
16,457
7,696
0
7,666
8,791
0
28,159
W
Artemis
Overlifenow
Artemis
5,651
2,149
0
1,115
4,283
2,007
0
793
3,349
0
14,909
L
Vamana
12,243
4,563
0
950
16,123
17,123
0
5,870
10,253
0
41,321
W
Hercules
Rhyness15
Hercules
9,454
3,172
116
4,791
13,744
18,280
0
1,451
11,572
0
13,839
L
Aphrodite
SweetBSuki
Aphrodite
432
0
102
102
694
300
0
167
527
1,585
0
W
10,582
1,248
114
977
4,018
2,479
0
358
3,561
41,790
0
L
4,536
1,003
0
585
4,322
1,867
0
1,910
2,412
19,103
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
47,832
219
Minions Killed
182
13
Camps Cleared
5
953,601
Distance Traveled
697,215
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,569
1,057
97
10
9
188,631
0
L
Ravana
10,394
1,039
22
2
3
200,767
2
W
Skadi
9,760
976
8
1
4
187,982
0
L
Ishtar
10,150
1,015
58
6
0
181,454
0
W
Artemis
9,348
935
29
3
0
172,416
0
L
Vamana
10,059
1,006
65
7
1
216,216
0
W
Hercules
10,566
1,057
12
1
0
203,171
0
L
Aphrodite
8,217
822
0
0
0
15,195
0
W
Charon
10,417
1,042
73
7
0
201,401
0
L
Sol
9,012
901
37
4
1
83,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role