Player Matchup

Danzaburou
Danzaburou
CosmicKingVader
Danzaburou
Level 157
God Stats
3W - 2L
1,762 SR
Queue Stats
394W - 372L
1,563 Elo+
Party 3
Nox
Nox
Severo865
Nox
Level 156
God Stats
6W - 7L
1,593 SR
Queue Stats
212W - 203L
1,597 Elo+
Solo
Geb
Geb
Transitive
Geb
Level 181
God Stats
2W - 3L
1,572 SR
Queue Stats
102W - 107L
1,590 Elo+
Party 2
Athena
Athena
VastReality
Athena
Level 159
God Stats
0W - 12L
1,056 SR
Queue Stats
412W - 414L
1,568 Elo+
Party 3
Nemesis
Nemesis
Βoοger
Nemesis
Level 29
God Stats
4W - 3L
1,710 SR
Queue Stats
38W - 30L
1,633 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,590 Elo+

VS

Team Averages
Level 148
1,567 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ElVerdaderoCsm
Neith
Level 158
God Stats
17W - 13L
1,656 SR
Queue Stats
84W - 81L
1,548 Elo+
Party 1
Persephone
Persephone
SNTC
Persephone
Level 49
God Stats
2W - 1L
1,480 SR
Queue Stats
10W - 11L
1,439 Elo+
Solo
Thanatos
Thanatos
Yerireyes
Thanatos
Level 174
God Stats
1W - 0L
1,658 SR
Queue Stats
58W - 52L
1,611 Elo+
Party 1
Hera
Hera
zfang360
Hera
Level 135
God Stats
7W - 6L
1,543 SR
Queue Stats
615W - 546L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosmicKingVader
Danzaburou
15
0 / 2 / 1
8,375
558
3,995
8,698
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,920
528
3,607
8,751
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 3
7,865
524
7,359
19,033
9,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
1 / 2 / 0
7,427
495
3,285
10,242
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Βoοger
Nemesis
14
3 / 5 / 0
9,139
609
12,057
18,764
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 7
8,207
547
4,438
7,961
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 1 / 1
9,242
616
7,905
7,387
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SNTC
Persephone
15
1 / 4 / 3
9,614
641
7,980
12,016
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yerireyes
Thanatos
15
6 / 0 / 6
9,303
620
12,967
14,325
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
5 / 2 / 0
9,084
606
7,328
7,246
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Danzaburou
CosmicKingVader
Danzaburou
0
2
1
0.25
W
2
1
1
2.5
W
Persephone
SNTC
Persephone
1
4
3
0.63
L
2
2
1
1.25
L
1
4
3
0.63
L
Athena
1
2
0
0.5
W
Thanatos
Yerireyes
Thanatos
6
0
6
9
W
Hera
5
2
0
2.5
L
Nemesis
Βoοger
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
40,618
65,488
Taken
48,935
37,969
Mitigated
22,396
21,782
Healing
27,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,438
762
0
2,623
7,961
6,134
0
3,233
4,608
19,864
0
L
Danzaburou
CosmicKingVader
Danzaburou
3,995
1,781
0
3,794
8,698
3,652
1
647
8,051
0
72,364
W
7,905
2,421
0
2,633
7,387
2,886
625
1,304
6,043
0
93,245
W
Persephone
SNTC
Persephone
7,980
770
0
5,638
12,016
3,749
108
534
10,590
77,722
0
L
3,607
185
0
2,909
8,751
3,483
0
2,268
6,483
44,119
0
L
7,359
768
0
6,620
19,033
9,724
0
4,726
14,306
55,418
1,184
L
Athena
3,285
681
0
1,996
10,242
7,539
0
3,320
6,922
24,678
0
W
Thanatos
Yerireyes
Thanatos
12,967
3,487
0
14,249
14,325
6,621
0
4,036
10,130
0
90,135
W
Hera
7,328
2,859
0
2,264
7,246
3,006
427
4,531
2,533
82,218
0
L
Nemesis
Βoοger
Nemesis
12,057
3,217
0
6,463
18,764
13,571
391
8,774
9,980
0
69,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
45,450
470
Minions Killed
574
0
Camps Cleared
0
1,579,204
Distance Traveled
1,540,800
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,207
547
20
1
0
310,101
4
L
Danzaburou
8,375
558
139
9
0
290,454
2
W
Neith
9,242
616
157
10
0
264,212
1
W
Persephone
9,614
641
134
9
0
282,658
4
L
Nox
7,920
528
89
6
0
311,614
7
L
Geb
7,865
524
84
6
0
363,779
2
L
Athena
7,427
495
46
3
0
284,711
3
W
Thanatos
9,303
620
114
8
0
372,185
5
W
Hera
9,084
606
149
10
0
311,644
0
L
Nemesis
9,139
609
112
7
0
328,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role