Player Matchup

Hun Batz
Hun Batz
AndreaXOX
Hun Batz
Level 142
God Stats
9W - 3L
1,532 SR
Queue Stats
364W - 329L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Boon69
Danzaburou
Level 125
God Stats
3W - 4L
1,376 SR
Queue Stats
91W - 89L
1,521 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Submariine
Maman Brigitte
Level 149
God Stats
3W - 3L
1,581 SR
Queue Stats
158W - 160L
1,423 Elo+
Solo
Osiris
Osiris
femmboykai
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,462 Elo+
Solo
Neith
Neith
s XL WarCorps
Neith
Level 149
God Stats
2W - 0L
1,762 SR
Queue Stats
122W - 123L
1,465 Elo+
Solo
Team Averages
Level 116
1,550 SR
1,481 Elo+

VS

Team Averages
Level 122
1,500 SR
1,396 Elo+
Hercules
Hercules
BrightestDay1
Hercules
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 202L
1,551 Elo+
Solo
Geb
Geb
Eons-of-dark
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 1
Heimdallr
Heimdallr
Meteriote33
Heimdallr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 1
Thor
Thor
PrinceZindel
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 1
Ullr
Ullr
koahane
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AndreaXOX
Hun Batz
20
5 / 2 / 12
11,841
846
19,569
14,012
18,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Boon69
Danzaburou
17
1 / 2 / 11
10,676
763
12,178
8,450
4,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Submariine
Maman Brigitte
16
5 / 5 / 10
10,624
759
12,792
13,171
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
femmboykai
Osiris
19
6 / 4 / 11
11,373
812
16,404
14,652
21,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 3 / 6
10,471
748
9,192
10,112
5,043
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrightestDay1
Hercules
18
3 / 3 / 8
9,404
672
8,762
17,631
25,937
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 7
9,687
692
7,412
12,332
15,194
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Meteriote33
Heimdallr
17
6 / 5 / 6
10,163
726
12,220
13,608
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 10
9,516
680
9,434
16,702
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
koahane
Ullr
16
1 / 5 / 10
8,784
627
6,850
14,548
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
22
Kills
15
16
Deaths
22
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AndreaXOX
Hun Batz
5
2
12
5.5
W
Danzaburou
Boon69
Danzaburou
1
2
11
3.25
L
Hercules
BrightestDay1
Hercules
3
3
8
2.33
L
2
3
7
1.83
L
Heimdallr
Meteriote33
Heimdallr
6
5
6
1.8
L
3
6
10
1.33
W
Maman Brigitte
Submariine
Maman Brigitte
5
5
10
2
W
Osiris
femmboykai
Osiris
6
4
11
2.88
L
Ullr
koahane
Ullr
1
5
10
1.2
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,135
Damage
44,678
60,397
Taken
74,821
54,736
Mitigated
65,791
15,733
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AndreaXOX
Hun Batz
19,569
355
233
2,031
14,012
18,060
538
1,958
11,793
0
44,149
W
Danzaburou
Boon69
Danzaburou
12,178
4,868
1,822
2,715
8,450
4,373
3,002
1,374
7,076
0
30,346
L
Hercules
BrightestDay1
Hercules
8,762
2,698
634
7,157
17,631
25,937
0
2,365
14,947
0
17,297
L
7,412
576
1,140
2,055
12,332
15,194
0
1,826
10,065
18,352
0
L
Heimdallr
Meteriote33
Heimdallr
12,220
5,481
1,133
769
13,608
8,285
0
2,792
10,384
0
23,820
L
9,434
1,312
2,845
3,832
16,702
9,398
0
3,549
12,971
0
17,113
W
Maman Brigitte
Submariine
Maman Brigitte
12,792
209
961
2,736
13,171
5,990
457
910
12,082
19,425
0
W
Osiris
femmboykai
Osiris
16,404
3,909
554
2,113
14,652
21,270
816
1,997
12,120
0
23,551
L
Ullr
koahane
Ullr
6,850
2,067
505
851
14,548
6,977
0
2,260
11,965
0
21,321
W
9,192
4,125
0
2,568
10,112
5,043
2,602
1,173
8,750
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
47,554
153
Minions Killed
121
0
Camps Cleared
0
1,394,265
Distance Traveled
1,220,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,841
846
39
3
0
319,042
0
W
Danzaburou
10,676
763
34
2
0
276,822
0
L
Hercules
9,404
672
18
1
0
258,981
0
L
Geb
9,687
692
21
2
0
253,398
0
L
Heimdallr
10,163
726
27
2
0
233,367
0
L
Thor
9,516
680
16
1
0
236,014
0
W
Maman Brigitte
10,624
759
28
2
0
284,439
0
W
Osiris
11,373
812
20
1
0
312,337
0
L
Ullr
8,784
627
39
3
0
239,143
0
W
Neith
10,471
748
32
2
0
201,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role