Player Matchup

Artemis
Artemis
Deathprism55
Artemis
Level 152
God Stats
1W - 1L
1,337 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 1
Anubis
Anubis
ThePandaMan3735
Anubis
Level 18
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
jbrad245
Shiva
Level 107
God Stats
2W - 1L
1,618 SR
Queue Stats
10W - 11L
1,525 Elo+
Party 1
Team Averages
Level 92
1,426 SR
1,473 Elo+

VS

Team Averages
Level 105
1,327 SR
1,494 Elo+
Jing Wei
Jing Wei
SalemOmega
Jing Wei
Level 123
God Stats
0W - 2L
1,340 SR
Queue Stats
96W - 85L
1,448 Elo+
Solo
He Bo
He Bo
Ungodlii
He Bo
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
57W - 51L
1,615 Elo+
Party 2
Shiva
Shiva
Vexinglii
Shiva
Level 65
God Stats
0W - 2L
1,308 SR
Queue Stats
130W - 122L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deathprism55
Artemis
14
5 / 2 / 9
10,811
832
14,626
11,831
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 11
9,201
708
4,113
6,127
2,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
jbrad245
Shiva
14
9 / 2 / 5
11,289
868
17,689
16,750
16,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SalemOmega
Jing Wei
11
1 / 5 / 6
9,034
695
7,422
14,481
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Ungodlii
He Bo
13
4 / 4 / 3
10,232
787
11,910
11,090
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Vexinglii
Shiva
10
2 / 5 / 4
8,811
678
7,013
16,350
15,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
7
7
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deathprism55
Artemis
5
2
9
4.75
L
Jing Wei
SalemOmega
Jing Wei
1
5
6
0.8
W
0
3
11
1.83
L
He Bo
Ungodlii
He Bo
4
4
3
1.38
L
Shiva
Vexinglii
Shiva
2
5
4
0.8
W
Shiva
jbrad245
Shiva
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
26,345
34,708
Taken
41,921
23,844
Mitigated
25,319
6,281
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deathprism55
Artemis
14,626
6,588
0
2,751
11,831
5,079
496
4,560
6,995
0
46,056
L
Jing Wei
SalemOmega
Jing Wei
7,422
5,230
0
1,944
14,481
5,749
206
1,697
12,351
0
31,459
W
4,113
0
0
610
6,127
2,605
489
2,544
3,461
16,406
0
L
He Bo
Ungodlii
He Bo
11,910
420
0
1,800
11,090
4,232
0
684
10,015
39,266
0
L
Shiva
Vexinglii
Shiva
7,013
828
540
1,215
16,350
15,338
0
2,195
13,533
0
16,783
W
Shiva
jbrad245
Shiva
17,689
2,154
112
2,808
16,750
16,160
80
4,397
12,033
0
38,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
28,077
122
Minions Killed
106
0
Camps Cleared
0
673,505
Distance Traveled
701,750
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,811
832
63
5
0
221,362
0
L
Jing Wei
9,034
695
39
3
0
226,934
0
W
Anubis
9,201
708
23
2
0
191,370
0
L
He Bo
10,232
787
55
4
0
228,782
0
L
Shiva
8,811
678
12
1
0
246,034
2
W
Shiva
11,289
868
36
3
0
260,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role