Player Matchup

Xing Tian
Xing Tian
DarkFlud
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 1
Anubis
Anubis
Nakvirr
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo
Terra
Terra
Pepperjack1986
Terra
Level 169
God Stats
39W - 41L
1,443 SR
Queue Stats
1,744W - 1,736L
1,446 Elo+
Solo
Fenrir
Fenrir
cornelush0
Fenrir
Level 117
God Stats
9W - 6L
1,551 SR
Queue Stats
221W - 234L
1,442 Elo+
Solo
Ah Puch
Ah Puch
redrabbit13
Ah Puch
Level 158
God Stats
1W - 1L
1,372 SR
Queue Stats
82W - 90L
1,439 Elo+
Party 1
Team Averages
Level 138
1,473 SR
1,425 Elo+

VS

Team Averages
Level 153
1,670 SR
1,464 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Merses
Achilles
Level 157
God Stats
4W - 1L
2,118 SR
Queue Stats
120W - 92L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Mindr1pper
Danzaburou
Level 135
God Stats
3W - 2L
1,766 SR
Queue Stats
180W - 162L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Scorpius83
Ao Kuang
Level 159
God Stats
17W - 20L
1,465 SR
Queue Stats
515W - 541L
1,418 Elo+
Solo
Awilix
Awilix
Zaikkko
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkFlud
Xing Tian
15
3 / 5 / 16
9,252
771
8,113
18,581
29,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Nakvirr
Anubis
17
6 / 2 / 17
9,787
816
12,716
9,684
6,544
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 21
8,981
748
4,809
14,263
13,973
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
cornelush0
Fenrir
14
5 / 3 / 13
8,962
747
7,474
18,648
17,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
redrabbit13
Ah Puch
18
11 / 1 / 12
10,835
903
20,219
9,956
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 6 / 6
8,635
720
9,428
12,082
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Merses
Achilles
15
3 / 4 / 4
8,011
668
9,403
13,341
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Mindr1pper
Danzaburou
15
2 / 6 / 7
8,091
674
13,897
12,158
5,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Scorpius83
Ao Kuang
13
4 / 5 / 1
8,439
703
4,784
9,664
3,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Zaikkko
Awilix
14
0 / 4 / 5
7,591
633
5,563
10,766
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
25
Kills
13
13
Deaths
25
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
6
6
1.17
W
Xing Tian
DarkFlud
Xing Tian
3
5
16
2.2
L
Achilles
Merses
Achilles
3
4
4
1.25
L
Danzaburou
Mindr1pper
Danzaburou
2
6
7
0.92
W
Anubis
Nakvirr
Anubis
6
2
17
7.25
W
0
2
21
5.25
L
Ao Kuang
Scorpius83
Ao Kuang
4
5
1
0.9
L
Awilix
Zaikkko
Awilix
0
4
5
0.63
W
Fenrir
cornelush0
Fenrir
5
3
13
3.83
W
Ah Puch
redrabbit13
Ah Puch
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
43,075
71,132
Taken
58,011
73,746
Mitigated
32,979
27,099
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,428
891
2,015
2,226
12,082
5,333
0
9,046
3,036
19,830
0
W
Xing Tian
DarkFlud
Xing Tian
8,113
718
0
573
18,581
29,277
24
3,571
14,832
14,761
0
L
Achilles
Merses
Achilles
9,403
1,118
1,085
2,352
13,341
13,738
0
10,639
2,702
0
13,553
L
Danzaburou
Mindr1pper
Danzaburou
13,897
5,297
354
1,368
12,158
5,441
0
10,427
1,731
0
25,557
W
Anubis
Nakvirr
Anubis
12,716
342
913
2,216
9,684
6,544
340
3,632
5,962
25,435
0
W
4,809
536
7,937
4,898
14,263
13,973
832
1,954
11,927
8,205
0
L
Ao Kuang
Scorpius83
Ao Kuang
4,784
996
997
1,164
9,664
3,994
0
7,239
2,425
8,095
0
L
Awilix
Zaikkko
Awilix
5,563
1,026
630
758
10,766
4,473
0
8,506
2,260
0
12,150
W
Fenrir
cornelush0
Fenrir
7,474
954
1,764
3,966
18,648
17,499
191
3,127
15,153
0
10,955
W
Ah Puch
redrabbit13
Ah Puch
20,219
1,604
2,168
2,664
9,956
6,453
913
1,928
7,936
44,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
40,767
119
Minions Killed
108
0
Camps Cleared
0
1,077,980
Distance Traveled
914,954
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,635
720
23
2
0
148,975
0
W
Xing Tian
9,252
771
9
1
0
207,020
0
L
Achilles
8,011
668
22
2
0
197,084
0
L
Danzaburou
8,091
674
33
3
0
188,784
0
W
Anubis
9,787
816
20
2
0
205,824
0
W
Terra
8,981
748
12
1
0
208,879
0
L
Ao Kuang
8,439
703
8
1
0
190,021
2
L
Awilix
7,591
633
22
2
0
190,090
0
W
Fenrir
8,962
747
9
1
0
230,291
0
W
Ah Puch
10,835
903
69
6
0
225,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role