Player Matchup

Hun Batz
Hun Batz
DOVAHKIIN_JYNX
Hun Batz
Level 118
God Stats
0W - 2L
1,288 SR
Queue Stats
193W - 161L
1,555 Elo+
Solo
Geb
Geb
MushyTushy
Geb
Level 93
God Stats
1W - 6L
1,378 SR
Queue Stats
28W - 52L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
Squeemo
Heimdallr
Level 154
God Stats
0W - 1L
1,767 SR
Queue Stats
44W - 66L
1,422 Elo+
Party 3
Scylla
Scylla
WeeWooMoo
Scylla
Level 139
God Stats
0W - 2L
1,721 SR
Queue Stats
31W - 52L
1,434 Elo+
Party 3
Sun Wukong
Sun Wukong
wehaveagibby
Sun Wukong
Level 109
God Stats
0W - 1L
1,639 SR
Queue Stats
66W - 70L
1,448 Elo+
Party 3
Team Averages
Level 123
1,558 SR
1,457 Elo+

VS

Team Averages
Level 148
1,684 SR
1,569 Elo+
Xbalanque
Xbalanque
AchillesOrTroll
Xbalanque
Level 109
God Stats
1W - 0L
1,803 SR
Queue Stats
25W - 24L
1,498 Elo+
Party 1
King Arthur
King Arthur
Desnik
King Arthur
Level 205
God Stats
8W - 8L
1,605 SR
Queue Stats
187W - 154L
1,619 Elo+
Party 2
Discordia
Discordia
Eρις
Discordia
Level 176
God Stats
8W - 4L
1,493 SR
Queue Stats
147W - 132L
1,578 Elo+
Party 2
Atlas
Atlas
Grandenzin
Atlas
Level 106
God Stats
9W - 5L
1,761 SR
Queue Stats
99W - 85L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
Quazzimoto
Ne Zha
Level 146
God Stats
20W - 9L
1,756 SR
Queue Stats
45W - 36L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 3 / 2
9,818
893
11,333
12,810
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 5
8,519
774
6,898
19,553
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Squeemo
Heimdallr
15
0 / 4 / 5
8,629
784
9,228
12,389
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
WeeWooMoo
Scylla
16
4 / 2 / 2
9,553
868
12,568
10,225
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
wehaveagibby
Sun Wukong
14
1 / 8 / 4
8,312
756
7,644
19,693
18,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AchillesOrTroll
Xbalanque
17
10 / 2 / 9
10,629
966
17,905
12,794
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Desnik
King Arthur
17
7 / 2 / 11
10,443
949
12,725
11,963
13,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Eρις
Discordia
15
2 / 3 / 13
8,816
801
13,545
9,412
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
15
1 / 1 / 16
9,365
851
9,146
15,393
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Quazzimoto
Ne Zha
16
4 / 1 / 16
9,649
877
14,341
11,867
10,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
9
Kills
24
24
Deaths
9
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AchillesOrTroll
Xbalanque
10
2
9
7.25
L
Hun Batz
4
3
2
1.67
W
King Arthur
Desnik
King Arthur
7
2
11
6.25
W
Discordia
Eρις
Discordia
2
3
13
2.83
W
Atlas
1
1
16
9
L
0
7
5
0.36
W
Ne Zha
Quazzimoto
Ne Zha
4
1
16
12
L
Heimdallr
Squeemo
Heimdallr
0
4
5
0.63
L
Scylla
WeeWooMoo
Scylla
4
2
2
2.5
L
Sun Wukong
wehaveagibby
Sun Wukong
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,671
Damage
67,662
74,670
Taken
61,429
58,051
Mitigated
52,156
9,032
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AchillesOrTroll
Xbalanque
17,905
11,253
0
1,693
12,794
6,135
1,911
4,053
8,741
0
45,448
L
Hun Batz
11,333
1,326
0
500
12,810
7,710
0
4,728
8,082
0
33,118
W
King Arthur
Desnik
King Arthur
12,725
1,057
0
375
11,963
13,868
102
3,164
8,799
0
34,798
W
Discordia
Eρις
Discordia
13,545
595
305
1,309
9,412
4,753
1,037
3,735
5,677
24,696
0
W
Atlas
9,146
3,405
0
797
15,393
17,121
285
3,391
12,002
20,274
0
L
6,898
283
404
3,054
19,553
21,313
0
7,164
12,389
15,257
0
W
Ne Zha
Quazzimoto
Ne Zha
14,341
2,537
0
1,550
11,867
10,279
1,081
5,123
6,744
0
27,751
L
Heimdallr
Squeemo
Heimdallr
9,228
3,929
0
2,326
12,389
6,105
1,530
3,452
8,937
0
31,976
L
Scylla
WeeWooMoo
Scylla
12,568
1,634
0
932
10,225
4,470
0
2,079
8,146
35,741
0
L
Sun Wukong
wehaveagibby
Sun Wukong
7,644
452
0
1,816
19,693
18,453
0
5,268
14,425
0
19,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
48,902
209
Minions Killed
196
0
Camps Cleared
0
1,108,199
Distance Traveled
1,248,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,629
966
63
6
0
229,532
0
L
Hun Batz
9,818
893
51
5
0
241,821
0
W
King Arthur
10,443
949
48
4
0
256,857
0
W
Discordia
8,816
801
25
2
0
238,579
0
W
Atlas
9,365
851
18
2
0
274,191
0
L
Geb
8,519
774
11
1
0
218,918
0
W
Ne Zha
9,649
877
42
4
0
249,176
0
L
Heimdallr
8,629
784
58
5
0
203,137
0
L
Scylla
9,553
868
62
6
0
230,528
0
L
Sun Wukong
8,312
756
27
2
0
213,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role