Player Matchup

Awilix
Awilix
BigDumbDuduHead
Awilix
Level 146
God Stats
51W - 41L
1,573 SR
Queue Stats
164W - 166L
1,484 Elo+
Solo
Surtr
Surtr
Mvshu
Surtr
Level 159
God Stats
1W - 1L
1,337 SR
Queue Stats
19W - 12L
1,643 Elo+
Solo
Sol
Sol
NikkixDoLL
Sol
Level 162
God Stats
5W - 2L
1,825 SR
Queue Stats
102W - 98L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
flourecentStride
Cu Chulainn
Level 153
God Stats
7W - 8L
1,618 SR
Queue Stats
586W - 526L
1,560 Elo+
Solo
Nu Wa
Nu Wa
x3hehe
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 13L
1,758 Elo+
Party 2
Team Averages
Level 130
1,571 SR
1,614 Elo+

VS

Team Averages
Level 72
1,619 SR
1,402 Elo+
Athena
Athena
BelaGerant
Athena
Level 145
God Stats
10W - 13L
1,487 SR
Queue Stats
121W - 131L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Belamonkey
Danzaburou
Level 28
God Stats
0W - 2L
1,714 SR
Queue Stats
12W - 20L
1,452 Elo+
Party 1
Thoth
Thoth
GarbageColl3ctor
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Serqet
Serqet
Pengüín
Serqet
Level 28
God Stats
0W - 1L
1,850 SR
Queue Stats
13W - 25L
1,335 Elo+
Party 1
Anubis
Anubis
tazorface
Anubis
Level 132
God Stats
5W - 2L
1,542 SR
Queue Stats
84W - 85L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,649
604
3,593
10,308
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Mvshu
Surtr
10
1 / 0 / 5
5,734
521
6,509
10,182
5,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 2
6,073
552
3,448
4,786
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
flourecentStride
Cu Chulainn
12
3 / 1 / 0
7,491
681
5,088
9,567
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
x3hehe
Nu Wa
12
2 / 1 / 4
7,018
638
9,707
5,541
1,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BelaGerant
Athena
9
0 / 4 / 2
5,498
500
2,406
10,851
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Belamonkey
Danzaburou
10
1 / 1 / 1
6,328
575
5,833
7,023
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,200
564
3,963
7,318
2,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Pengüín
Serqet
11
2 / 2 / 0
6,321
575
3,648
9,969
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
tazorface
Anubis
10
0 / 4 / 1
5,467
497
5,712
10,524
5,005
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
BelaGerant
Athena
0
4
2
0.25
L
Danzaburou
Belamonkey
Danzaburou
1
1
1
1.5
W
5
1
1
5.5
L
1
3
0
0.33
W
Surtr
Mvshu
Surtr
1
0
5
3.5
W
2
1
2
3
L
Serqet
Pengüín
Serqet
2
2
0
1
W
Cu Chulainn
flourecentStride
Cu Chulainn
3
1
0
3
L
Anubis
tazorface
Anubis
0
4
1
0.13
W
Nu Wa
x3hehe
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
21,562
40,384
Taken
45,685
17,892
Mitigated
20,759
13,617
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BelaGerant
Athena
2,406
771
329
1,868
10,851
7,561
0
4,632
6,219
11,661
0
L
Danzaburou
Belamonkey
Danzaburou
5,833
2,579
0
3,530
7,023
2,577
0
2,066
4,957
0
51,770
W
3,593
1,107
0
1,500
10,308
3,819
0
1,117
9,159
0
49,482
L
3,963
419
0
2,747
7,318
2,091
195
553
6,765
41,847
0
W
Surtr
Mvshu
Surtr
6,509
2,978
175
4,004
10,182
5,949
22
3,803
6,199
2,181
31,871
W
3,448
1,262
0
2,589
4,786
1,330
356
249
4,537
39,511
0
L
Serqet
Pengüín
Serqet
3,648
1,057
0
690
9,969
3,525
12
1,286
8,683
0
46,521
W
Cu Chulainn
flourecentStride
Cu Chulainn
5,088
624
0
2,156
9,567
5,342
0
4,494
5,073
0
53,772
L
Anubis
tazorface
Anubis
5,712
92
0
3,673
10,524
5,005
0
5,012
5,512
48,380
0
W
Nu Wa
x3hehe
Nu Wa
9,707
3,231
60
3,133
5,541
1,452
165
2,418
3,123
58,650
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
29,814
397
Minions Killed
330
0
Camps Cleared
0
1,141,773
Distance Traveled
1,125,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,498
500
19
2
0
227,753
4
L
Danzaburou
6,328
575
93
8
0
206,642
0
W
Awilix
6,649
604
74
7
0
266,443
0
L
Thoth
6,200
564
74
7
0
204,599
0
W
Surtr
5,734
521
48
4
0
233,968
0
W
Sol
6,073
552
78
7
0
209,230
0
L
Serqet
6,321
575
73
7
0
275,137
0
W
Cu Chulainn
7,491
681
98
9
0
222,343
0
L
Anubis
5,467
497
71
6
0
211,602
0
W
Nu Wa
7,018
638
99
9
0
209,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role