Player Matchup

Atlas
Atlas
Nola_Behemoth
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,306 Elo+
Solo
Pele
Pele
jeffreh
Pele
Level 88
God Stats
8W - 4L
1,550 SR
Queue Stats
87W - 79L
1,408 Elo+
Solo
Kukulkan
Kukulkan
theunderking67
Kukulkan
Level 66
God Stats
1W - 2L
1,265 SR
Queue Stats
265W - 271L
1,478 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,397 Elo+

VS

Team Averages
Level 84
1,575 SR
1,423 Elo+
Ao Kuang
Ao Kuang
l Liquicity l
Ao Kuang
Level 83
God Stats
3W - 7L
1,497 SR
Queue Stats
19W - 28L
1,392 Elo+
Party 1
Surtr
Surtr
maximoYT179
Surtr
Level 86
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 8L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
x4I
Zhong Kui
Level 84
God Stats
3W - 7L
1,499 SR
Queue Stats
37W - 37L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
9,643
689
7,117
16,345
12,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
jeffreh
Pele
13
3 / 8 / 5
11,366
812
8,427
15,044
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
4 / 5 / 3
11,740
839
10,672
8,952
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
l Liquicity l
Ao Kuang
13
8 / 3 / 7
11,541
824
11,387
15,569
5,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 10
11,213
801
8,853
14,113
13,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
x4I
Zhong Kui
15
8 / 3 / 8
12,242
874
17,746
14,016
10,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
20
20
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
7
5
0.5
W
Pele
jeffreh
Pele
3
8
5
0.69
L
Ao Kuang
l Liquicity l
Ao Kuang
8
3
7
3.83
L
4
3
10
3
W
Kukulkan
4
5
3
1.1
L
Zhong Kui
x4I
Zhong Kui
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
37,986
40,341
Taken
43,698
21,782
Mitigated
29,185
3,132
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,117
2,751
0
280
16,345
12,980
0
11,782
4,563
17,218
586
W
Pele
jeffreh
Pele
8,427
1,968
0
2,520
15,044
5,390
0
11,337
3,707
0
29,932
L
Ao Kuang
l Liquicity l
Ao Kuang
11,387
2,012
0
5,304
15,569
5,882
441
5,130
10,439
39,267
0
L
8,853
2,352
0
1,141
14,113
13,132
78
7,182
6,931
1,903
27,387
W
Kukulkan
10,672
434
0
332
8,952
3,412
288
7,553
1,399
56,189
0
L
Zhong Kui
x4I
Zhong Kui
17,746
530
0
4,602
14,016
10,171
1,354
5,060
8,956
52,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
34,996
161
Minions Killed
115
0
Camps Cleared
0
723,770
Distance Traveled
739,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,643
689
11
1
0
249,256
0
W
Pele
11,366
812
36
3
0
232,879
0
L
Ao Kuang
11,541
824
31
2
0
246,724
0
L
Surtr
11,213
801
32
2
0
252,469
1
W
Kukulkan
11,740
839
114
8
0
241,635
0
L
Zhong Kui
12,242
874
52
4
0
240,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role