Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Zaraton
Anhur
Level 123
God Stats
7W - 3L
1,616 SR
Queue Stats
98W - 105L
1,474 Elo+
Party 2
Achilles
Achilles
dredmachine
Achilles
Level 118
God Stats
9W - 7L
1,624 SR
Queue Stats
20W - 21L
1,487 Elo+
Solo
Team Averages
Level 128
1,580 SR
1,487 Elo+

VS

Team Averages
Level 149
1,604 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Dr1RoTeN3
Baron Samedi
Level 147
God Stats
1W - 0L
1,237 SR
Queue Stats
13W - 6L
1,573 Elo+
Solo
Charon
Charon
TheAlberto035
Charon
Level 140
God Stats
2W - 1L
1,871 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 1
Chernobog
Chernobog
gokitan
Chernobog
Level 159
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 24L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 4
9,318
777
13,174
7,352
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Zaraton
Anhur
9
1 / 6 / 3
8,097
675
4,511
11,286
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
dredmachine
Achilles
12
4 / 3 / 2
9,041
753
4,817
13,326
9,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr1RoTeN3
Baron Samedi
13
4 / 3 / 7
10,103
842
10,325
8,558
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 9
9,817
818
5,188
11,674
9,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
gokitan
Chernobog
13
5 / 1 / 6
10,612
884
9,496
8,316
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
11
11
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
4
1.5
W
Baron Samedi
Dr1RoTeN3
Baron Samedi
4
3
7
2.5
W
2
2
9
3.25
L
Anhur
Zaraton
Anhur
1
6
3
0.42
L
Achilles
dredmachine
Achilles
4
3
2
1.67
W
Chernobog
gokitan
Chernobog
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
25,009
31,964
Taken
28,548
16,538
Mitigated
17,553
3,370
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,174
3,048
0
1,632
7,352
2,907
0
3,667
3,685
55,319
7,987
W
Baron Samedi
Dr1RoTeN3
Baron Samedi
10,325
857
846
1,908
8,558
4,392
830
3,915
4,643
35,217
0
W
5,188
536
0
41
11,674
9,669
381
4,849
6,825
14,091
825
L
Anhur
Zaraton
Anhur
4,511
1,571
0
1,118
11,286
3,744
0
4,552
6,734
0
19,058
L
Achilles
dredmachine
Achilles
4,817
524
0
620
13,326
9,887
0
7,464
5,862
199
21,593
W
Chernobog
gokitan
Chernobog
9,496
6,018
0
3,673
8,316
3,492
2,148
4,212
4,104
0
53,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
30,532
148
Minions Killed
137
0
Camps Cleared
0
582,166
Distance Traveled
637,581
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,318
777
102
9
0
200,310
3
W
Baron Samedi
10,103
842
43
4
0
215,145
2
W
Charon
9,817
818
11
1
0
216,589
0
L
Anhur
8,097
675
24
2
0
186,929
2
L
Achilles
9,041
753
22
2
0
194,927
4
W
Chernobog
10,612
884
83
7
0
205,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role