Player Matchup

Atlas
Atlas
 
Atlas
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DiiGOU
Raijin
Level 128
God Stats
23W - 17L
1,576 SR
Queue Stats
172W - 194L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
FAVVA
Zhong Kui
Level 119
God Stats
1W - 0L
1,335 SR
Queue Stats
16W - 6L
1,791 Elo+
Party 2
Apollo
Apollo
LostHandsPlsHelp
Apollo
Level 29
God Stats
4W - 0L
1,837 SR
Queue Stats
11W - 2L
1,597 Elo+
Party 2
Da Ji
Da Ji
cinnabarite
Da Ji
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
1,625 Elo+
Party 2
Team Averages
Level 122
1,550 SR
1,609 Elo+

VS

Team Averages
Level 154
1,567 SR
1,464 Elo+
Rama
Rama
 
Rama
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Barkcode
Thor
Level 119
God Stats
7W - 6L
1,611 SR
Queue Stats
264W - 275L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
HoaqinArie
Nu Wa
Level 187
God Stats
6W - 4L
1,642 SR
Queue Stats
389W - 258L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
daddelito1243
Zhong Kui
Level 157
God Stats
23W - 23L
1,517 SR
Queue Stats
342W - 329L
1,488 Elo+
Solo
Sobek
Sobek
monitommm
Sobek
Level 121
God Stats
2W - 2L
1,566 SR
Queue Stats
136W - 131L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
3 / 1 / 1
5,296
662
4,015
4,953
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
DiiGOU
Raijin
9
0 / 1 / 2
5,139
642
1,697
3,709
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
FAVVA
Zhong Kui
10
3 / 1 / 0
6,020
753
4,085
10,234
8,602
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 2
5,753
719
3,595
4,849
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 2
5,453
682
3,072
7,663
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 3 / 0
4,193
524
1,582
5,597
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
8
1 / 1 / 1
4,556
570
4,814
6,767
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
10
2 / 2 / 1
5,056
632
3,559
4,175
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
daddelito1243
Zhong Kui
9
1 / 3 / 0
5,248
656
6,250
6,516
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
monitommm
Sobek
4
0 / 2 / 1
3,682
460
401
4,956
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
1
3.5
L
Rama
 
Rama
1
3
0
0.33
L
Thor
1
1
1
1.5
W
Raijin
DiiGOU
Raijin
0
1
2
1
W
Zhong Kui
FAVVA
Zhong Kui
3
1
0
3
L
Nu Wa
2
2
1
1.25
W
2
1
2
3
W
3
1
2
4
L
Zhong Kui
daddelito1243
Zhong Kui
1
3
0
0.33
L
Sobek
monitommm
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
16,606
31,408
Taken
28,011
17,134
Mitigated
13,870
11,952
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,015
2,317
0
1,806
4,953
3,333
0
855
4,098
13,244
0
L
Rama
 
Rama
1,582
1,518
0
741
5,597
1,545
0
382
5,215
0
18,689
L
Thor
4,814
1,321
0
669
6,767
2,342
0
2,130
4,631
0
29,755
W
Raijin
DiiGOU
Raijin
1,697
168
0
700
3,709
1,086
511
1,384
2,325
35,139
0
W
Zhong Kui
FAVVA
Zhong Kui
4,085
947
0
6,865
10,234
8,602
0
5,760
4,474
40,880
0
L
Nu Wa
3,559
1,219
0
550
4,175
1,419
0
1,848
2,207
35,458
0
W
3,595
2,620
0
2,058
4,849
1,479
353
969
3,880
0
37,870
W
3,072
1,150
0
523
7,663
2,634
53
593
7,070
0
35,973
L
Zhong Kui
daddelito1243
Zhong Kui
6,250
2,458
0
2,402
6,516
5,317
0
3,760
2,756
32,572
5,493
L
Sobek
monitommm
Sobek
401
87
0
1,506
4,956
3,247
0
1,551
3,405
4,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
22,735
293
Minions Killed
218
0
Camps Cleared
0
802,238
Distance Traveled
698,463
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,296
662
15
2
0
155,576
1
L
Rama
4,193
524
39
5
0
140,836
0
L
Thor
4,556
570
42
5
0
171,666
0
W
Raijin
5,139
642
77
10
0
131,469
0
W
Zhong Kui
6,020
753
74
9
0
139,757
0
L
Nu Wa
5,056
632
63
8
0
148,532
0
W
Apollo
5,753
719
62
8
0
176,200
0
W
Da Ji
5,453
682
65
8
0
199,236
0
L
Zhong Kui
5,248
656
67
8
0
136,610
2
L
Sobek
3,682
460
7
1
0
100,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role