Player Matchup

Persephone
Persephone
 
Persephone
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Daenllan
Tiamat
Level 84
God Stats
1W - 1L
1,774 SR
Queue Stats
66W - 69L
1,446 Elo+
Solo
Freya
Freya
KamehaPlayah
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,396 Elo+
Party 1
Serqet
Serqet
P1aY BoY 1
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 198L
1,440 Elo+
Solo
Team Averages
Level 139
1,555 SR
1,457 Elo+

VS

Team Averages
Level 109
1,542 SR
1,422 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mo9u8se
Ah Puch
Level 69
God Stats
8W - 0L
1,873 SR
Queue Stats
107W - 108L
1,394 Elo+
Solo
King Arthur
King Arthur
RubberSkunk
King Arthur
Level 172
God Stats
2W - 4L
1,333 SR
Queue Stats
581W - 618L
1,430 Elo+
Solo
Hercules
Hercules
Thend IsNear857
Hercules
Level 120
God Stats
6W - 5L
1,506 SR
Queue Stats
160W - 171L
1,379 Elo+
Solo
Izanami
Izanami
rosemarie00
Izanami
Level 86
God Stats
3W - 1L
1,498 SR
Queue Stats
91W - 88L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 4 / 2
8,762
730
11,743
11,708
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
 
Chang'e
13
2 / 5 / 3
7,530
628
3,055
12,406
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Daenllan
Tiamat
15
1 / 6 / 5
7,986
666
8,552
12,869
9,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 4
7,558
630
7,920
8,762
3,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
P1aY BoY 1
Serqet
13
1 / 3 / 3
7,586
632
6,401
9,646
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 1 / 11
9,917
826
3,768
14,638
11,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
Mo9u8se
Ah Puch
17
5 / 0 / 12
10,264
855
21,496
8,972
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RubberSkunk
King Arthur
15
3 / 3 / 12
9,256
771
5,948
14,534
14,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
16
4 / 1 / 13
9,583
799
7,992
12,327
15,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
rosemarie00
Izanami
15
7 / 3 / 5
9,937
828
12,934
12,528
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
7
Kills
21
21
Deaths
8
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
4
2
1
L
Chang'e
 
Chang'e
2
5
3
0.7
W
Guan Yu
 
Guan Yu
2
1
11
7.5
L
Tiamat
Daenllan
Tiamat
1
6
5
0.58
L
0
3
4
0.67
W
Ah Puch
Mo9u8se
Ah Puch
5
0
12
11
L
Serqet
P1aY BoY 1
Serqet
1
3
3
0.83
W
King Arthur
RubberSkunk
King Arthur
3
3
12
3
W
Hercules
4
1
13
10.5
W
Izanami
rosemarie00
Izanami
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
52,138
55,391
Taken
62,999
28,581
Mitigated
50,709
17,310
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,743
1,257
2,246
2,981
11,708
5,083
0
5,573
6,120
26,252
0
L
Chang'e
 
Chang'e
3,055
598
4,290
2,538
12,406
4,874
0
5,213
7,193
8,278
0
W
Guan Yu
 
Guan Yu
3,768
157
12,257
8,537
14,638
11,172
1,329
7,677
6,961
0
9,703
L
Tiamat
Daenllan
Tiamat
8,552
902
266
903
12,869
9,625
0
4,917
7,952
16,298
559
L
7,920
2,028
986
2,001
8,762
3,756
0
3,181
5,581
19,132
0
W
Ah Puch
Mo9u8se
Ah Puch
21,496
297
1,790
2,431
8,972
4,112
1,308
4,652
4,128
41,798
0
L
Serqet
P1aY BoY 1
Serqet
6,401
676
727
372
9,646
5,243
0
3,800
5,846
0
8,167
W
King Arthur
RubberSkunk
King Arthur
5,948
283
425
494
14,534
14,634
165
7,269
7,265
1,825
12,570
W
Hercules
7,992
1,270
978
4,724
12,327
15,208
560
5,079
7,248
0
16,638
W
Izanami
rosemarie00
Izanami
12,934
8,312
2,376
1,908
12,528
5,583
5,455
6,034
6,334
0
36,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
48,957
111
Minions Killed
136
0
Camps Cleared
0
996,870
Distance Traveled
1,179,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,762
730
45
4
0
174,848
0
L
Chang'e
7,530
628
15
1
0
191,989
0
W
Guan Yu
9,917
826
8
1
0
255,801
0
L
Tiamat
7,986
666
23
2
0
208,888
0
L
Freya
7,558
630
26
2
0
207,900
0
W
Ah Puch
10,264
855
47
4
0
262,715
0
L
Serqet
7,586
632
2
0
0
213,245
0
W
King Arthur
9,256
771
15
1
0
231,351
3
W
Hercules
9,583
799
17
1
0
228,942
0
W
Izanami
9,937
828
49
4
0
201,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role