Player Matchup

Eset
Eset
Silver IV
DeathNote-ALG
Eset
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,233 MMR
Solo
Mercury
Mercury
Silver III
Shadows_of_inaD
Mercury
Silver III
Level 109
God Stats
10W - 5L
1,674 SR
Queue Stats
107W - 126L
1,059 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze V
Voĭd
Sun Wukong
Bronze V
Level 128
God Stats
0W - 2L
1,523 SR
Queue Stats
30W - 35L
1,454 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
pillee91
Danzaburou
Bronze IV
Level 149
God Stats
1W - 1L
1,767 SR
Queue Stats
6W - 10L
1,278 MMR
Solo
Geb
Geb
Gold V
roopex1999
Geb
Gold V
Level 152
God Stats
0W - 1L
1,298 SR
Queue Stats
96W - 109L
1,253 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,552 SR
1,256 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,642 SR
1,256 MMR
Kukulkan
Kukulkan
Gold IV
DevilStitchdu17
Kukulkan
Gold IV
Level 164
God Stats
63W - 51L
1,640 SR
Queue Stats
447W - 463L
1,274 MMR
Solo
Anhur
Anhur
Silver V
MrChipz
Anhur
Silver V
Level 222
God Stats
1W - 0L
1,946 SR
Queue Stats
8W - 8L
1,237 MMR
Solo
Athena
Athena
Silver I
ShinigamiTrinity
Athena
Silver I
Level 124
God Stats
25W - 13L
1,602 SR
Queue Stats
165W - 184L
1,212 MMR
Solo
Bellona
Bellona
Bronze V
just197
Bellona
Bronze V
Level 138
God Stats
2W - 1L
1,546 SR
Queue Stats
7W - 12L
1,296 MMR
Solo
Nemesis
Nemesis
Silver I
lSALVATOREl
Nemesis
Silver I
Level 129
God Stats
13W - 16L
1,478 SR
Queue Stats
236W - 248L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,476
463
4,043
8,261
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,304
522
7,389
12,919
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Voĭd
Sun Wukong
12
0 / 2 / 1
7,503
536
8,869
12,025
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
pillee91
Danzaburou
11
0 / 4 / 2
6,723
480
5,600
9,877
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 1
6,531
467
4,420
12,408
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangRaijinPoseidonSusano

VS

Bans
AnubisJanusMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 3
8,567
612
7,542
2,885
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MrChipz
Anhur
14
3 / 3 / 5
8,157
583
7,198
9,785
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 8
7,923
566
5,838
12,491
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
just197
Bellona
14
3 / 0 / 1
8,514
608
9,738
15,179
17,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
lSALVATOREl
Nemesis
13
4 / 1 / 5
7,924
566
7,063
10,741
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
16
17
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Kukulkan
3
0
3
4.5
W
Anhur
MrChipz
Anhur
3
3
5
1.83
L
1
5
1
0.3
W
3
1
8
7
L
Sun Wukong
Voĭd
Sun Wukong
0
2
1
0.25
W
Bellona
just197
Bellona
3
0
1
3.5
W
Nemesis
lSALVATOREl
Nemesis
4
1
5
6.5
L
Danzaburou
pillee91
Danzaburou
0
4
2
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,321
Damage
37,379
55,490
Taken
51,081
30,664
Mitigated
39,174
9,656
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
408
170
1,136
8,261
3,304
0
3,768
4,493
53,084
0
W
Kukulkan
7,542
505
0
643
2,885
1,476
0
926
1,959
77,125
0
W
Anhur
MrChipz
Anhur
7,198
5,194
0
4,183
9,785
3,688
469
1,177
8,608
0
69,212
L
7,389
4,201
0
670
12,919
5,463
0
2,506
10,413
0
75,176
W
5,838
2,039
0
4,131
12,491
12,153
20
3,236
9,255
18,874
0
L
Sun Wukong
Voĭd
Sun Wukong
8,869
1,538
0
2,332
12,025
9,581
0
1,382
10,643
0
63,008
W
Bellona
just197
Bellona
9,738
3,118
0
6,240
15,179
17,420
0
143
15,036
0
69,431
W
Nemesis
lSALVATOREl
Nemesis
7,063
3,109
0
1,791
10,741
4,437
747
2,981
7,760
0
70,595
L
Danzaburou
pillee91
Danzaburou
5,600
1,876
0
2,666
9,877
3,231
40
1,811
8,066
0
46,062
L
4,420
264
0
2,682
12,408
9,085
0
3,913
8,495
19,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
41,085
398
Minions Killed
481
0
Camps Cleared
0
1,366,677
Distance Traveled
1,509,465
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,476
463
91
7
0
269,633
2
W
Kukulkan
8,567
612
137
10
0
291,317
4
W
Anhur
8,157
583
103
7
0
240,483
1
L
Mercury
7,304
522
108
8
0
315,538
0
W
Athena
7,923
566
27
2
0
332,404
2
L
Sun Wukong
7,503
536
97
7
0
266,305
5
W
Bellona
8,514
608
114
8
0
294,561
0
W
Nemesis
7,924
566
100
7
0
350,700
3
L
Danzaburou
6,723
480
78
6
0
237,986
4
L
Geb
6,531
467
24
2
0
277,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role