Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Akunasaki
Danzaburou
Level 29
God Stats
10W - 3L
1,844 SR
Queue Stats
24W - 30L
1,406 Elo+
Party 2
Ymir
Ymir
FAnGORS
Ymir
Level 78
God Stats
1W - 2L
1,361 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Ratatoskr
Ratatoskr
ItsEv1ll
Ratatoskr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,388 Elo+
Party 2
Kali
Kali
Trisores
Kali
Level 35
God Stats
17W - 15L
1,564 SR
Queue Stats
27W - 28L
1,456 Elo+
Solo
Team Averages
Level 68
1,554 SR
1,379 Elo+

VS

Team Averages
Level 73
1,518 SR
1,313 Elo+
Amaterasu
Amaterasu
BLACKING17
Amaterasu
Level 97
God Stats
22W - 31L
1,437 SR
Queue Stats
280W - 281L
1,422 Elo+
Party 3
Scylla
Scylla
BananaBudzz
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 42L
1,187 Elo+
Party 1
Medusa
Medusa
IINGXII
Medusa
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 21L
1,070 Elo+
Party 1
Rama
Rama
Ortegasme
Rama
Level 52
God Stats
6W - 3L
1,500 SR
Queue Stats
72W - 62L
1,499 Elo+
Party 3
Eset
Eset
RockMacaroon68
Eset
Level 149
God Stats
15W - 7L
1,654 SR
Queue Stats
1,181W - 1,157L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 2
6,480
589
3,668
4,663
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Akunasaki
Danzaburou
9
3 / 0 / 1
5,337
485
3,568
5,710
1,948
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
FAnGORS
Ymir
9
2 / 2 / 5
5,786
526
3,475
6,064
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
ItsEv1ll
Ratatoskr
10
2 / 2 / 0
5,523
502
4,945
6,768
2,801
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
10
4 / 1 / 3
6,297
572
3,516
8,375
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLACKING17
Amaterasu
12
4 / 0 / 0
7,262
660
5,333
9,220
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
8
0 / 6 / 1
5,031
457
2,056
6,630
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
IINGXII
Medusa
7
1 / 4 / 1
4,943
449
1,943
7,636
2,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
8
1 / 3 / 1
5,395
490
1,533
5,984
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
5,972
543
2,182
6,470
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
6
6
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
W
Danzaburou
Akunasaki
Danzaburou
3
0
1
3.5
L
Amaterasu
BLACKING17
Amaterasu
4
0
0
4
L
Scylla
0
6
1
0.08
W
Ymir
FAnGORS
Ymir
2
2
5
2.25
L
Medusa
IINGXII
Medusa
1
4
1
0.38
W
Ratatoskr
ItsEv1ll
Ratatoskr
2
2
0
1
L
Rama
1
3
1
0.5
L
0
2
4
1
W
Kali
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
13,047
31,580
Taken
35,940
13,429
Mitigated
16,346
6,381
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,668
744
0
0
4,663
1,677
243
2,258
2,405
44,550
658
W
Danzaburou
Akunasaki
Danzaburou
3,568
2,389
0
842
5,710
1,948
0
0
5,710
0
30,725
L
Amaterasu
BLACKING17
Amaterasu
5,333
2,316
0
3,191
9,220
7,357
653
224
8,996
0
45,951
L
Scylla
2,056
280
0
670
6,630
1,950
72
2,675
3,955
23,222
0
W
Ymir
FAnGORS
Ymir
3,475
1,152
183
2,059
6,064
3,972
0
0
6,064
17,464
0
L
Medusa
IINGXII
Medusa
1,943
1,036
0
1,825
7,636
2,334
0
1,512
6,124
0
18,567
W
Ratatoskr
ItsEv1ll
Ratatoskr
4,945
769
0
1,086
6,768
2,801
0
767
6,001
0
29,700
L
Rama
1,533
1,208
0
959
5,984
2,047
564
1,989
3,995
0
22,983
L
2,182
213
0
2,103
6,470
2,658
191
584
5,886
36,681
0
W
Kali
3,516
1,837
0
2,211
8,375
3,031
0
1,213
7,162
0
37,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
28,603
264
Minions Killed
225
0
Camps Cleared
0
1,098,058
Distance Traveled
956,011
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,480
589
79
7
0
203,084
0
W
Danzaburou
5,337
485
44
4
0
188,106
3
L
Amaterasu
7,262
660
82
7
0
216,198
2
L
Scylla
5,031
457
28
3
0
174,477
0
W
Ymir
5,786
526
24
2
0
215,932
4
L
Medusa
4,943
449
21
2
0
180,056
0
W
Ratatoskr
5,523
502
62
6
0
233,043
4
L
Rama
5,395
490
33
3
0
170,246
0
L
Eset
5,972
543
61
6
0
215,034
2
W
Kali
6,297
572
55
5
0
257,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role