Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BekPrz
Ganesha
Level 88
God Stats
153W - 146L
1,479 SR
Queue Stats
279W - 334L
1,459 Elo+
Party 1
Anubis
Anubis
Casmelet
Anubis
Level 141
God Stats
3W - 2L
1,742 SR
Queue Stats
8W - 3L
1,686 Elo+
Solo
Neith
Neith
DARIKAD
Neith
Level 109
God Stats
9W - 15L
1,485 SR
Queue Stats
245W - 282L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
PumpinNumbies
Guan Yu
Level 160
God Stats
11W - 11L
1,527 SR
Queue Stats
90W - 97L
1,500 Elo+
Solo
Team Averages
Level 124
1,547 SR
1,522 Elo+

VS

Team Averages
Level 90
1,451 SR
1,511 Elo+
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Cakes242
Medusa
Level 25
God Stats
9W - 7L
1,523 SR
Queue Stats
37W - 26L
1,534 Elo+
Party 2
Ravana
Ravana
DrowsyRaven96
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,540 Elo+
Solo
Geb
Geb
DustanNotDustin
Geb
Level 126
God Stats
5W - 4L
1,448 SR
Queue Stats
104W - 110L
1,484 Elo+
Solo
Ix Chel
Ix Chel
allstarnoobtopro
Ix Chel
Level 89
God Stats
3W - 1L
1,286 SR
Queue Stats
7W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 3
9,464
1,352
10,816
8,888
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BekPrz
Ganesha
11
0 / 0 / 0
6,757
965
0
0
0
Anubis
Casmelet
Anubis
13
5 / 6 / 2
9,192
1,313
8,623
9,794
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DARIKAD
Neith
11
0 / 0 / 0
6,736
962
0
0
0
Guan Yu
15
3 / 2 / 3
8,950
1,279
4,869
14,534
15,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

265

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 2 / 6
8,057
1,151
5,266
3,622
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Cakes242
Medusa
13
2 / 1 / 4
8,225
1,175
4,720
3,389
1,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
7,785
1,112
3,861
8,825
3,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 8
8,036
1,148
5,212
9,928
8,563
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 2 / 3
9,979
1,426
11,940
6,298
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
10
10
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
3
2.25
W
Poseidon
 
Poseidon
1
2
6
2
L
Ganesha
BekPrz
Ganesha
0
0
0
0
W
Medusa
Cakes242
Medusa
2
1
4
4
L
Anubis
Casmelet
Anubis
5
6
2
1
L
Neith
DARIKAD
Neith
0
0
0
0
W
0
4
5
0.63
W
0
2
8
2
L
Guan Yu
3
2
3
2.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
30,999
33,216
Taken
32,062
25,395
Mitigated
16,886
4,285
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,816
2,706
0
991
8,888
4,142
0
7,199
1,689
40,970
3,256
W
Poseidon
 
Poseidon
5,266
639
0
50
3,622
919
0
3,068
554
18,707
0
L
Ganesha
BekPrz
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Cakes242
Medusa
4,720
1,974
0
0
3,389
1,144
0
2,688
701
0
13,955
L
Anubis
Casmelet
Anubis
8,623
293
0
1,037
9,794
5,683
0
6,853
2,941
17,269
0
L
Neith
DARIKAD
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,861
1,678
0
458
8,825
3,717
0
5,224
3,601
0
10,881
W
5,212
941
0
660
9,928
8,563
0
3,261
6,667
16,560
0
L
Guan Yu
4,869
155
374
1,883
14,534
15,570
0
8,366
6,168
0
17,097
W
11,940
2,117
1,588
776
6,298
2,543
0
4,645
1,653
36,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
42,082
120
Minions Killed
158
6
Camps Cleared
4
393,598
Distance Traveled
722,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,464
1,352
76
11
3
131,780
0
W
Poseidon
8,057
1,151
38
5
0
132,872
1
L
Ganesha
6,757
965
0
0
0
0
0
W
Medusa
8,225
1,175
24
3
1
149,721
0
L
Anubis
9,192
1,313
18
3
3
117,609
0
L
Neith
6,736
962
0
0
0
0
0
W
Ravana
7,785
1,112
39
6
1
135,219
0
W
Geb
8,036
1,148
19
3
0
153,099
0
L
Guan Yu
8,950
1,279
26
4
0
144,209
0
W
Ix Chel
9,979
1,426
38
5
2
152,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role