Player Matchup

Cu Chulainn
Cu Chulainn
I_AM-_THaT_-GUY
Cu Chulainn
Level 109
God Stats
2W - 2L
1,432 SR
Queue Stats
126W - 144L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
LordSwampAss49
Ne Zha
Level 136
God Stats
2W - 6L
1,266 SR
Queue Stats
331W - 321L
1,492 Elo+
Party 1
Horus
Horus
Sokitheblue1
Horus
Level 106
God Stats
6W - 5L
1,286 SR
Queue Stats
732W - 733L
1,491 Elo+
Solo
Hera
Hera
TheLatinBeast97
Hera
Level 120
God Stats
2W - 2L
1,401 SR
Queue Stats
27W - 38L
1,412 Elo+
Solo
Izanami
Izanami
hinox
Izanami
Level 156
God Stats
1W - 1L
1,607 SR
Queue Stats
53W - 55L
1,447 Elo+
Solo
Team Averages
Level 125
1,398 SR
1,468 Elo+

VS

Team Averages
Level 136
1,554 SR
1,501 Elo+
Kali
Kali
Dolila
Kali
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
476W - 489L
1,498 Elo+
Solo
Horus
Horus
Meatswrd
Horus
Level 128
God Stats
4W - 1L
1,842 SR
Queue Stats
460W - 443L
1,491 Elo+
Solo
Ullr
Ullr
RetiredPirate34
Ullr
Level 129
God Stats
4W - 4L
1,567 SR
Queue Stats
832W - 848L
1,531 Elo+
Solo
Cerberus
Cerberus
domoknowz
Cerberus
Level 120
God Stats
3W - 3L
1,513 SR
Queue Stats
470W - 492L
1,489 Elo+
Solo
Thanatos
Thanatos
eyeofodinn
Thanatos
Level 154
God Stats
6W - 14L
1,348 SR
Queue Stats
574W - 603L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I_AM-_THaT_-GUY
Cu Chulainn
15
7 / 1 / 10
9,420
942
13,555
13,656
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 15
8,068
807
8,361
11,606
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 14
8,723
872
4,125
14,589
13,688
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 13
8,957
896
14,641
7,017
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
hinox
Izanami
16
7 / 2 / 13
9,706
971
13,200
9,668
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dolila
Kali
13
2 / 5 / 5
7,368
737
7,032
11,839
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Meatswrd
Horus
13
2 / 4 / 7
7,297
730
4,779
15,349
11,864
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 1 / 4
8,353
835
6,997
7,572
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
domoknowz
Cerberus
13
3 / 5 / 5
7,849
785
13,877
16,441
16,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
eyeofodinn
Thanatos
10
1 / 6 / 3
7,039
704
6,205
8,663
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
21
Kills
11
11
Deaths
21
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
Dolila
Kali
2
5
5
0.9
W
Cu Chulainn
I_AM-_THaT_-GUY
Cu Chulainn
7
1
10
12
W
1
3
15
2.83
L
Horus
Meatswrd
Horus
2
4
7
1.38
L
3
1
4
5
W
2
3
14
3
W
4
2
13
5.25
L
Cerberus
domoknowz
Cerberus
3
5
5
1.1
L
Thanatos
eyeofodinn
Thanatos
1
6
3
0.42
W
Izanami
hinox
Izanami
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
38,890
56,536
Taken
59,864
38,889
Mitigated
42,087
22,077
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Dolila
Kali
7,032
3,071
134
1,891
11,839
6,041
0
1,991
9,716
0
13,137
W
Cu Chulainn
I_AM-_THaT_-GUY
Cu Chulainn
13,555
2,083
1,080
3,315
13,656
12,173
544
3,261
10,395
0
24,730
W
8,361
1,556
1,357
2,779
11,606
5,629
1,025
2,712
8,894
0
12,048
L
Horus
Meatswrd
Horus
4,779
2,654
5,085
6,447
15,349
11,864
0
4,909
10,000
0
9,949
L
6,997
4,067
709
1,880
7,572
3,644
0
2,732
4,705
0
27,935
W
4,125
1,912
4,644
3,833
14,589
13,688
348
3,284
11,305
0
6,356
W
14,641
2,987
1,020
1,364
7,017
2,882
992
2,203
4,814
28,752
0
L
Cerberus
domoknowz
Cerberus
13,877
152
710
5,405
16,441
16,949
0
3,361
12,864
20,715
0
L
Thanatos
eyeofodinn
Thanatos
6,205
941
356
1,476
8,663
3,589
0
1,648
6,824
0
7,476
W
Izanami
hinox
Izanami
13,200
8,962
1,267
1,418
9,668
4,517
4,857
2,417
7,251
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
37,906
114
Minions Killed
91
0
Camps Cleared
0
910,177
Distance Traveled
771,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,368
737
14
1
0
152,199
0
W
Cu Chulainn
9,420
942
6
1
0
204,319
0
W
Ne Zha
8,068
807
21
2
0
167,902
0
L
Horus
7,297
730
4
0
0
168,946
0
L
Ullr
8,353
835
51
5
0
139,181
0
W
Horus
8,723
872
6
1
0
182,905
0
W
Hera
8,957
896
33
3
0
201,738
0
L
Cerberus
7,849
785
17
2
0
175,934
3
L
Thanatos
7,039
704
5
1
0
135,734
0
W
Izanami
9,706
971
48
5
0
153,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role