Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GN7-_Joker
Anubis
Level 62
God Stats
4W - 1L
1,782 SR
Queue Stats
261W - 243L
1,425 Elo+
Solo
Athena
Athena
Isaac_aizakku
Athena
Level 86
God Stats
14W - 8L
1,612 SR
Queue Stats
327W - 315L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Sn0wM4n258
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,460 Elo+
Solo
Susano
Susano
Zams777
Susano
Level 49
God Stats
2W - 1L
1,536 SR
Queue Stats
26W - 15L
1,733 Elo+
Solo
Team Averages
Level 72
1,586 SR
1,523 Elo+

VS

Team Averages
Level 66
1,528 SR
1,418 Elo+
Zeus
Zeus
CitingThread9
Zeus
Level 37
God Stats
4W - 2L
1,512 SR
Queue Stats
19W - 23L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyM00nPi3
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 16L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Precise5
Sun Wukong
Level 121
God Stats
19W - 14L
1,628 SR
Queue Stats
280W - 257L
1,497 Elo+
Solo
Tiamat
Tiamat
Prettyp427
Tiamat
Level 32
God Stats
3W - 11L
1,225 SR
Queue Stats
27W - 38L
1,365 Elo+
Solo
Set
Set
gamegangster55
Set
Level 109
God Stats
10W - 7L
1,560 SR
Queue Stats
226W - 221L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 0 / 1
6,981
635
3,084
2,653
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GN7-_Joker
Anubis
12
4 / 0 / 1
7,029
639
4,876
3,726
1,956
9
0 / 1 / 6
5,913
538
3,384
8,048
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Sn0wM4n258
Sun Wukong
11
1 / 3 / 2
6,395
581
4,580
10,682
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Zams777
Susano
11
2 / 1 / 3
6,244
568
4,120
9,150
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,077
462
1,496
5,404
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
MyM00nPi3
Morgan Le Fay
10
0 / 2 / 0
5,410
492
3,103
4,820
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Precise5
Sun Wukong
11
3 / 2 / 1
6,479
589
8,849
10,903
10,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Prettyp427
Tiamat
10
0 / 1 / 1
5,236
476
1,115
4,827
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 1
5,479
498
2,390
6,549
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
1
3
0
0.33
W
Anubis
GN7-_Joker
Anubis
4
0
1
4.5
W
0
1
6
3
L
Morgan Le Fay
MyM00nPi3
Morgan Le Fay
0
2
0
0
L
Sun Wukong
Precise5
Sun Wukong
3
2
1
1.75
L
Tiamat
Prettyp427
Tiamat
0
1
1
0.5
W
Sun Wukong
Sn0wM4n258
Sun Wukong
1
3
2
0.67
W
Susano
Zams777
Susano
2
1
3
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
16,953
34,259
Taken
32,503
20,145
Mitigated
17,723
13,183
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,084
1,279
0
1,683
2,653
1,142
955
710
1,943
0
53,847
L
1,496
515
0
1,104
5,404
1,318
0
2,103
3,301
20,214
0
W
Anubis
GN7-_Joker
Anubis
4,876
188
0
2,291
3,726
1,956
0
1,716
1,922
54,621
0
W
3,384
884
254
1,574
8,048
5,716
0
2,146
5,872
12,676
0
L
Morgan Le Fay
MyM00nPi3
Morgan Le Fay
3,103
829
0
313
4,820
1,560
0
3,436
1,384
32,035
0
L
Sun Wukong
Precise5
Sun Wukong
8,849
2,243
0
2,902
10,903
10,440
0
1,362
9,541
1,975
47,289
L
Tiamat
Prettyp427
Tiamat
1,115
318
0
1,040
4,827
1,846
0
501
4,326
32,489
0
W
Sun Wukong
Sn0wM4n258
Sun Wukong
4,580
2,123
0
2,616
10,682
7,914
0
467
10,215
0
47,290
W
Susano
Zams777
Susano
4,120
1,013
0
4,765
9,150
3,417
0
1,499
7,615
0
47,324
L
2,390
879
0
650
6,549
2,559
0
858
5,691
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
27,681
378
Minions Killed
322
0
Camps Cleared
0
1,089,183
Distance Traveled
975,189
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,981
635
106
10
0
184,689
0
L
Zeus
5,077
462
40
4
0
181,597
3
W
Anubis
7,029
639
110
10
0
199,095
2
W
Athena
5,913
538
14
1
0
249,095
4
L
Morgan Le Fay
5,410
492
79
7
0
169,934
0
L
Sun Wukong
6,479
589
81
7
0
194,765
2
L
Tiamat
5,236
476
61
6
0
212,811
0
W
Sun Wukong
6,395
581
76
7
0
196,946
0
W
Susano
6,244
568
72
7
0
259,358
0
L
Set
5,479
498
61
6
0
216,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role