Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MDHDOSBEATZ
Bacchus
Level 126
God Stats
8W - 7L
1,549 SR
Queue Stats
109W - 119L
1,437 Elo+
Party 1
Bellona
Bellona
Mackenzzy
Bellona
Level 159
God Stats
37W - 21L
1,601 SR
Queue Stats
688W - 682L
1,439 Elo+
Solo
Fenrir
Fenrir
ySaitooo
Fenrir
Level 159
God Stats
13W - 7L
1,688 SR
Queue Stats
276W - 251L
1,494 Elo+
Party 1
Hades
Hades
ykilleeer
Hades
Level 108
God Stats
5W - 1L
1,438 SR
Queue Stats
68W - 63L
1,507 Elo+
Party 1
Team Averages
Level 140
1,555 SR
1,475 Elo+

VS

Team Averages
Level 114
1,421 SR
1,482 Elo+
Scylla
Scylla
CrisDaco
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jonatox
Erlang Shen
Level 120
God Stats
8W - 9L
1,528 SR
Queue Stats
155W - 135L
1,451 Elo+
Solo
Olorun
Olorun
gustavinhoBINGA
Olorun
Level 34
God Stats
1W - 3L
1,281 SR
Queue Stats
49W - 66L
1,467 Elo+
Solo
Surtr
Surtr
joyeriasL
Surtr
Level 150
God Stats
12W - 17L
1,469 SR
Queue Stats
319W - 356L
1,458 Elo+
Party 2
Da Ji
Da Ji
vi3ja
Da Ji
Level 185
God Stats
2W - 4L
1,326 SR
Queue Stats
334W - 352L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 0
3,606
721
2,157
3,858
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
MDHDOSBEATZ
Bacchus
5
0 / 0 / 1
3,531
706
1,578
3,818
1,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mackenzzy
Bellona
7
1 / 0 / 1
4,043
809
3,486
2,926
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ySaitooo
Fenrir
7
3 / 0 / 0
4,280
856
1,590
3,136
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
ykilleeer
Hades
7
0 / 0 / 2
4,094
819
594
1,788
662
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CrisDaco
Scylla
1
0 / 1 / 0
2,561
512
0
907
175
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
Jonatox
Erlang Shen
5
0 / 0 / 0
3,358
672
2,455
2,958
1,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,248
650
2,561
3,067
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
joyeriasL
Surtr
6
0 / 1 / 0
3,160
632
915
4,953
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
vi3ja
Da Ji
6
0 / 2 / 0
3,310
662
1,376
5,225
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Scylla
CrisDaco
Scylla
0
1
0
0
L
Erlang Shen
Jonatox
Erlang Shen
0
0
0
0
W
Bacchus
MDHDOSBEATZ
Bacchus
0
0
1
0.5
W
Bellona
Mackenzzy
Bellona
1
0
1
1.5
L
0
1
0
0
L
Surtr
joyeriasL
Surtr
0
1
0
0
L
Da Ji
vi3ja
Da Ji
0
2
0
0
W
Fenrir
ySaitooo
Fenrir
3
0
0
3
W
Hades
ykilleeer
Hades
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,405
Damage
7,307
15,526
Taken
17,110
6,699
Mitigated
6,229
8,082
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,157
1,198
0
1,923
3,858
1,065
21
907
2,951
0
18,595
L
Scylla
CrisDaco
Scylla
0
0
0
250
907
175
0
273
634
1,278
0
L
Erlang Shen
Jonatox
Erlang Shen
2,455
1,118
0
983
2,958
1,620
0
558
2,400
0
9,197
W
Bacchus
MDHDOSBEATZ
Bacchus
1,578
259
551
1,658
3,818
1,907
0
1,654
2,164
8,450
0
W
Bellona
Mackenzzy
Bellona
3,486
779
0
1,424
2,926
1,976
0
0
2,926
0
22,687
L
2,561
1,700
44
890
3,067
997
0
1,207
1,860
18,363
0
L
Surtr
joyeriasL
Surtr
915
341
0
1,946
4,953
1,833
0
0
4,953
185
13,622
L
Da Ji
vi3ja
Da Ji
1,376
200
0
725
5,225
1,604
0
134
5,091
0
17,005
W
Fenrir
ySaitooo
Fenrir
1,590
704
0
1,275
3,136
1,089
0
0
3,136
0
20,774
W
Hades
ykilleeer
Hades
594
178
240
1,011
1,788
662
0
0
1,788
23,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
15,637
175
Minions Killed
107
0
Camps Cleared
0
573,130
Distance Traveled
489,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,606
721
35
7
0
109,005
0
L
Scylla
2,561
512
3
1
0
23,253
0
L
Erlang Shen
3,358
672
15
3
0
114,963
0
W
Bacchus
3,531
706
11
2
0
119,748
0
W
Bellona
4,043
809
42
8
0
107,339
0
L
Olorun
3,248
650
34
7
0
102,092
0
L
Surtr
3,160
632
25
5
0
119,843
0
L
Da Ji
3,310
662
30
6
0
129,060
0
W
Fenrir
4,280
856
35
7
0
135,430
0
W
Hades
4,094
819
52
10
0
101,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role