Player Matchup

Zeus
Zeus
Balthizar1234
Zeus
Level 141
God Stats
17W - 11L
1,582 SR
Queue Stats
90W - 95L
1,388 Elo+
Party 1
Lancelot
Lancelot
Beboz_22
Lancelot
Level 163
God Stats
36W - 37L
1,465 SR
Queue Stats
748W - 793L
1,356 Elo+
Solo
Neith
Neith
Bubblybobble742
Neith
Level 68
God Stats
46W - 53L
1,451 SR
Queue Stats
86W - 96L
1,386 Elo+
Party 1
Team Averages
Level 124
1,499 SR
1,377 Elo+

VS

Team Averages
Level 122
1,479 SR
1,378 Elo+
Odin
Odin
PurP ICE MAN
Odin
Level 133
God Stats
2W - 4L
1,403 SR
Queue Stats
445W - 568L
1,341 Elo+
Solo
Apollo
Apollo
Sgtscribble
Apollo
Level 129
God Stats
9W - 4L
1,545 SR
Queue Stats
65W - 63L
1,442 Elo+
Solo
Zeus
Zeus
Wininacann
Zeus
Level 104
God Stats
45W - 47L
1,487 SR
Queue Stats
120W - 140L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
8,412
841
8,603
3,919
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Beboz_22
Lancelot
10
4 / 2 / 4
8,320
832
10,023
7,909
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 1 / 4
8,079
808
4,742
5,930
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
6,945
695
3,974
9,232
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
10
2 / 3 / 1
7,330
733
3,805
9,322
2,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 4 / 1
6,795
680
5,325
6,875
1,897
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Lancelot
Beboz_22
Lancelot
4
2
4
3
W
2
1
4
4
L
1
2
1
0.75
L
Apollo
2
3
1
0.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
13,104
17,758
Taken
25,429
7,385
Mitigated
11,075
2,591
Healing
1,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,603
229
0
676
3,919
1,455
188
1,621
2,298
33,594
0
W
Lancelot
Beboz_22
Lancelot
10,023
1,401
0
0
7,909
3,131
572
2,442
5,467
0
22,766
W
4,742
1,795
0
1,915
5,930
2,799
769
1,861
4,069
0
26,857
L
3,974
830
41
138
9,232
6,210
0
2,461
6,771
0
15,505
L
Apollo
3,805
1,711
0
949
9,322
2,968
0
3,598
5,724
0
17,783
L
5,325
390
0
0
6,875
1,897
0
2,544
4,331
20,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
21,070
122
Minions Killed
76
0
Camps Cleared
0
583,846
Distance Traveled
508,584
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,412
841
67
7
0
202,494
4
W
Lancelot
8,320
832
30
3
0
205,177
0
W
Neith
8,079
808
25
3
0
176,175
2
L
Odin
6,945
695
25
3
0
184,584
0
L
Apollo
7,330
733
27
3
0
162,795
0
L
Zeus
6,795
680
24
2
0
161,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role