Player Matchup

Nu Wa
Nu Wa
Buckerzz99
Nu Wa
Level 128
God Stats
3W - 5L
1,595 SR
Queue Stats
46W - 45L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Kxsst
Gilgamesh
Level 155
God Stats
0W - 2L
1,329 SR
Queue Stats
446W - 447L
1,494 Elo+
Solo
Athena
Athena
SleepyShrimp
Athena
Level 186
God Stats
38W - 30L
1,669 SR
Queue Stats
205W - 223L
1,505 Elo+
Party 2
Medusa
Medusa
StealthyShrimp
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,642 Elo+
Party 2
Charon
Charon
Vаnto
Charon
Level 137
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 147
1,488 SR
1,533 Elo+

VS

Team Averages
Level 106
1,663 SR
1,508 Elo+
Charybdis
Charybdis
Apricult
Charybdis
Level 66
God Stats
2W - 0L
1,791 SR
Queue Stats
71W - 80L
1,463 Elo+
Solo
Cliodhna
Cliodhna
EKKHA
Cliodhna
Level 135
God Stats
2W - 1L
1,526 SR
Queue Stats
206W - 188L
1,549 Elo+
Party 1
Sol
Sol
Hguix55
Sol
Level 107
God Stats
3W - 1L
1,696 SR
Queue Stats
119W - 94L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
II Viperz 97
Ix Chel
Level 120
God Stats
9W - 6L
1,531 SR
Queue Stats
297W - 271L
1,468 Elo+
Solo
Athena
Athena
musca_97
Athena
Level 104
God Stats
12W - 4L
1,771 SR
Queue Stats
346W - 351L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 4 / 1
8,017
534
7,789
8,210
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kxsst
Gilgamesh
9
0 / 3 / 0
6,379
425
1,868
9,035
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
13
5 / 1 / 1
8,605
574
4,846
13,850
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 2 / 0
7,992
533
6,176
7,575
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Vаnto
Charon
14
0 / 1 / 2
8,460
564
9,378
14,206
8,494
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apricult
Charybdis
13
0 / 1 / 2
8,031
535
5,900
8,196
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
EKKHA
Cliodhna
16
8 / 1 / 1
9,538
636
13,989
13,228
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
15
2 / 1 / 2
9,202
613
7,030
8,503
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
II Viperz 97
Ix Chel
15
0 / 1 / 2
9,426
628
5,523
13,577
8,184
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
musca_97
Athena
13
1 / 3 / 2
7,900
527
2,803
12,373
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apricult
Charybdis
0
1
2
1
L
Nu Wa
0
4
1
0.13
W
Cliodhna
EKKHA
Cliodhna
8
1
1
8.5
W
Sol
2
1
2
3
W
Ix Chel
II Viperz 97
Ix Chel
0
1
2
1
L
Gilgamesh
Kxsst
Gilgamesh
0
3
0
0
L
Athena
5
1
1
5.5
L
2
2
0
1
L
Charon
Vаnto
Charon
0
1
2
1
W
Athena
musca_97
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
35,245
52,876
Taken
55,877
31,954
Mitigated
31,697
12,734
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apricult
Charybdis
5,900
3,027
0
2,156
8,196
3,811
74
1,581
6,615
0
60,065
L
Nu Wa
7,789
1,672
0
1,262
8,210
2,646
720
2,911
5,299
74,225
0
W
Cliodhna
EKKHA
Cliodhna
13,989
3,030
0
3,000
13,228
5,768
322
4,061
9,167
0
86,402
W
Sol
7,030
2,258
0
4,809
8,503
2,531
3,714
4,693
3,810
93,982
0
W
Ix Chel
II Viperz 97
Ix Chel
5,523
461
551
8,817
13,577
8,184
88
9,052
4,525
72,319
0
L
Gilgamesh
Kxsst
Gilgamesh
1,868
634
0
779
9,035
3,603
0
804
8,231
0
38,276
L
Athena
4,846
1,744
0
2,079
13,850
13,897
0
5,470
8,380
18,306
0
L
6,176
2,563
0
1,138
7,575
3,314
847
1,351
6,224
0
56,058
L
Charon
Vаnto
Charon
9,378
1,323
0
7,476
14,206
8,494
525
4,820
9,386
76,749
0
W
Athena
musca_97
Athena
2,803
645
209
2,678
12,373
11,403
14
2,626
9,747
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
44,097
415
Minions Killed
550
0
Camps Cleared
0
1,392,557
Distance Traveled
1,554,070
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,031
535
105
7
0
271,091
0
L
Nu Wa
8,017
534
119
8
0
271,334
0
W
Cliodhna
9,538
636
112
7
0
379,585
4
W
Sol
9,202
613
166
11
0
289,827
0
W
Ix Chel
9,426
628
138
9
0
293,382
0
L
Gilgamesh
6,379
425
67
4
0
210,536
3
L
Athena
8,605
574
18
1
0
323,157
2
L
Medusa
7,992
533
98
7
0
300,296
5
L
Charon
8,460
564
113
8
0
287,234
0
W
Athena
7,900
527
29
2
0
320,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role