Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SUPER17SS
Danzaburou
Level 164
God Stats
14W - 10L
1,578 SR
Queue Stats
250W - 268L
1,488 Elo+
Solo
Team Averages
Level 147
1,526 SR
1,496 Elo+

VS

Team Averages
Level 120
1,444 SR
1,569 Elo+
Osiris
Osiris
AlmightyRyBread
Osiris
Level 119
God Stats
32W - 31L
1,528 SR
Queue Stats
133W - 130L
1,571 Elo+
Solo
Izanami
Izanami
ChateauMermaid
Izanami
Level 119
God Stats
0W - 1L
1,372 SR
Queue Stats
2W - 2L
1,678 Elo+
Solo
Ra
Ra
xDarkkMatterx
Ra
Level 123
God Stats
8W - 7L
1,431 SR
Queue Stats
30W - 36L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 2 / 4
10,420
868
9,954
13,463
11,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
13
4 / 0 / 5
9,867
822
14,277
4,912
1,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SUPER17SS
Danzaburou
12
1 / 3 / 8
9,508
792
8,091
9,342
5,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
9,034
753
10,475
13,586
17,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 4
8,402
700
4,716
12,612
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 3
8,707
726
4,488
9,742
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
4
4
W
Thoth
 
Thoth
4
0
5
6.5
L
3
0
2
4
L
1
5
4
0.6
W
Danzaburou
SUPER17SS
Danzaburou
1
3
8
1.67
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
19,679
27,717
Taken
35,940
18,285
Mitigated
25,623
4,484
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,954
2,405
0
837
13,463
11,399
0
2,560
10,426
0
31,750
W
Thoth
 
Thoth
14,277
262
0
1,989
4,912
1,840
0
486
4,077
58,871
0
L
10,475
1,900
0
3,828
13,586
17,834
0
4,896
8,690
0
20,126
L
4,716
2,829
0
2,244
12,612
4,707
0
4,462
8,150
0
39,875
W
Danzaburou
SUPER17SS
Danzaburou
8,091
2,389
0
1,658
9,342
5,046
943
1,747
6,991
0
29,208
L
4,488
283
1,826
1,233
9,742
3,082
306
5,203
4,539
30,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
26,143
149
Minions Killed
141
0
Camps Cleared
0
736,103
Distance Traveled
694,135
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,420
868
31
3
0
255,906
0
W
Thoth
9,867
822
72
6
0
266,710
3
L
Osiris
9,034
753
17
1
0
265,153
2
L
Izanami
8,402
700
80
7
0
199,998
2
W
Danzaburou
9,508
792
46
4
0
213,487
0
L
Ra
8,707
726
44
4
0
228,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role