Player Matchup

Tiamat
Tiamat
Masters
FreddyG JR3
Tiamat
Masters
Level 159
God Stats
5W - 6L
1,524 SR
Queue Stats
261W - 255L
2,239 MMR
Solo
Lancelot
Lancelot
Diamond I
MiguelPrime
Lancelot
Diamond I
Level 109
God Stats
5W - 5L
1,450 SR
Queue Stats
138W - 114L
2,466 MMR
Solo
Hercules
Hercules
Platinum II
P I E D R E5611
Hercules
Platinum II
Level 151
God Stats
4W - 0L
1,718 SR
Queue Stats
186W - 161L
1,910 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Qhing
Xbalanque
Diamond IV
Level 158
God Stats
6W - 3L
1,722 SR
Queue Stats
299W - 280L
2,280 MMR
Solo
Chronos
Chronos
Masters
Вluе
Chronos
Masters
Level 144
God Stats
16W - 8L
1,652 SR
Queue Stats
184W - 144L
2,678 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,613 SR
2,315 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,521 SR
1,902 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
Elder_God_Eli
Ares
Platinum III
Level 166
God Stats
1W - 3L
1,234 SR
Queue Stats
192W - 189L
1,780 MMR
Solo
Janus
Janus
Diamond III
Kiid Warrior
Janus
Diamond III
Level 154
God Stats
27W - 23L
1,634 SR
Queue Stats
172W - 169L
2,193 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Rouguebody
Baron Samedi
Diamond I
Level 186
God Stats
3W - 2L
1,738 SR
Queue Stats
140W - 140L
2,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 2
5,740
820
3,089
3,909
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MiguelPrime
Lancelot
10
4 / 0 / 3
5,671
810
4,840
4,057
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
9
3 / 0 / 4
5,944
849
3,329
5,334
3,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Qhing
Xbalanque
9
3 / 1 / 4
5,340
763
5,768
5,532
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Вluе
Chronos
10
2 / 0 / 2
6,127
875
3,122
3,880
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KuzenboRaijinPoseidon

VS

Bans
Ah PuchThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 0
4,638
663
1,623
6,990
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
6
0 / 4 / 0
3,871
553
1,772
6,168
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,962
566
1,508
6,686
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,440
634
2,268
3,963
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Rouguebody
Baron Samedi
6
0 / 3 / 0
4,071
582
1,584
6,044
2,059
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
Heimdallr
 
Heimdallr
0
4
0
0
L
0
1
0
0
W
Tiamat
1
0
2
2
L
0
2
0
0
W
Lancelot
MiguelPrime
Lancelot
4
0
3
5.5
W
Hercules
3
0
4
5
W
Xbalanque
Qhing
Xbalanque
3
1
4
5
L
Baron Samedi
Rouguebody
Baron Samedi
0
3
0
0
W
Chronos
Вluе
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
8,755
22,712
Taken
29,851
10,512
Mitigated
11,476
10,927
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,623
875
0
1,009
6,990
2,192
0
1,447
5,543
0
26,732
L
Heimdallr
 
Heimdallr
1,772
994
0
1,385
6,168
2,217
0
0
6,168
0
18,684
L
1,508
133
0
2,292
6,686
3,841
0
817
5,869
10,409
0
W
Tiamat
3,089
244
0
2,469
3,909
2,287
264
1,584
2,325
30,812
0
L
2,268
0
0
1,108
3,963
1,167
0
858
3,105
34,322
0
W
Lancelot
MiguelPrime
Lancelot
4,840
877
0
1,197
4,057
1,450
115
711
3,346
0
35,947
W
Hercules
3,329
1,108
0
2,546
5,334
3,581
149
1,198
4,136
0
14,982
W
Xbalanque
Qhing
Xbalanque
5,768
3,085
0
2,866
5,532
1,920
472
679
4,853
0
38,430
L
Baron Samedi
Rouguebody
Baron Samedi
1,584
246
0
2,592
6,044
2,059
0
2,781
2,955
21,700
0
W
Chronos
Вluе
Chronos
3,122
1,323
0
1,849
3,880
1,274
884
1,188
2,692
43,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
20,982
280
Minions Killed
201
0
Camps Cleared
0
810,645
Distance Traveled
734,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,638
663
48
7
0
187,071
0
L
Heimdallr
3,871
553
37
5
0
124,596
0
L
Ares
3,962
566
19
3
0
139,912
2
W
Tiamat
5,740
820
67
10
0
160,307
0
L
Janus
4,440
634
63
9
0
172,659
1
W
Lancelot
5,671
810
52
7
0
197,084
0
W
Hercules
5,944
849
14
2
0
156,290
0
W
Xbalanque
5,340
763
68
10
0
142,598
1
L
Baron Samedi
4,071
582
34
5
0
109,767
1
W
Chronos
6,127
875
79
11
0
154,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role