Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ImNotPrepared
Izanami
Level 102
God Stats
1W - 3L
1,397 SR
Queue Stats
224W - 230L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
LaKeiP
Cthulhu
Level 130
God Stats
1W - 5L
1,262 SR
Queue Stats
302W - 313L
1,414 Elo+
Party 1
Kali
Kali
Morusxion
Kali
Level 77
God Stats
5W - 2L
1,705 SR
Queue Stats
98W - 101L
1,416 Elo+
Party 1
Team Averages
Level 109
1,473 SR
1,450 Elo+

VS

Team Averages
Level 83
1,421 SR
1,392 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alpha2323
Arachne
Level 44
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 4L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
Lucky_Sword_123
Baron Samedi
Level 112
God Stats
4W - 7L
1,471 SR
Queue Stats
232W - 231L
1,491 Elo+
Solo
Thanatos
Thanatos
NoJokeMan
Thanatos
Level 100
God Stats
10W - 10L
1,502 SR
Queue Stats
43W - 49L
1,424 Elo+
Solo
Geb
Geb
orion0011
Geb
Level 42
God Stats
0W - 5L
1,140 SR
Queue Stats
79W - 106L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 0 / 1
5,805
645
5,997
6,582
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
 
He Bo
8
2 / 2 / 2
4,972
552
3,612
4,704
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
2 / 2 / 2
5,344
594
5,365
5,209
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
LaKeiP
Cthulhu
7
1 / 2 / 6
4,671
519
6,342
6,927
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
8
3 / 1 / 3
4,963
551
4,899
8,202
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 2 / 2
5,152
572
4,886
5,746
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Alpha2323
Arachne
6
1 / 5 / 4
4,306
478
5,821
10,026
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Lucky_Sword_123
Baron Samedi
9
1 / 2 / 3
5,038
560
4,570
6,528
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NoJokeMan
Thanatos
3
0 / 1 / 0
3,504
389
405
2,108
511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 2 / 1
4,727
525
2,015
8,498
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
7
7
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
W
He Bo
 
He Bo
2
2
2
1.5
L
Izanami
 
Izanami
3
2
2
2
L
Arachne
Alpha2323
Arachne
1
5
4
0.6
W
Izanami
2
2
2
1.5
W
Cthulhu
LaKeiP
Cthulhu
1
2
6
2
L
Baron Samedi
Lucky_Sword_123
Baron Samedi
1
2
3
1.25
W
Kali
3
1
3
4.5
L
Thanatos
NoJokeMan
Thanatos
0
1
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
17,697
31,624
Taken
32,906
13,673
Mitigated
12,020
9,544
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,997
3,460
0
3,846
6,582
2,975
0
1,687
4,895
0
38,120
W
He Bo
 
He Bo
3,612
57
0
250
4,704
1,559
0
1,977
2,727
22,981
0
L
Izanami
 
Izanami
4,886
3,955
0
1,491
5,746
1,726
0
2,461
3,035
0
29,370
L
Arachne
Alpha2323
Arachne
5,821
4,352
0
2,028
10,026
3,030
0
1,791
8,107
0
13,607
W
Izanami
5,365
4,222
0
1,630
5,209
1,642
0
452
4,757
0
34,024
W
Cthulhu
LaKeiP
Cthulhu
6,342
896
0
586
6,927
4,421
0
1,292
5,635
16,977
129
L
Baron Samedi
Lucky_Sword_123
Baron Samedi
4,570
150
108
2,237
6,528
2,558
0
2,320
4,154
28,791
0
W
Kali
4,899
3,343
0
3,232
8,202
3,076
0
1,177
7,025
0
30,868
L
Thanatos
NoJokeMan
Thanatos
405
131
0
1,067
2,108
511
0
0
2,108
0
6,172
L
2,015
464
0
1,669
8,498
4,195
0
2,505
5,677
7,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
22,727
256
Minions Killed
145
0
Camps Cleared
0
874,206
Distance Traveled
745,212
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,805
645
71
8
0
190,063
0
W
He Bo
4,972
552
45
5
0
158,361
0
L
Izanami
5,152
572
55
6
0
163,007
0
L
Arachne
4,306
478
15
2
0
186,602
0
W
Izanami
5,344
594
63
7
0
166,994
0
W
Cthulhu
4,671
519
33
4
0
182,799
0
L
Baron Samedi
5,038
560
52
6
0
175,805
0
W
Kali
4,963
551
44
5
0
175,989
0
L
Thanatos
3,504
389
14
2
0
44,740
0
L
Geb
4,727
525
9
1
0
175,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role