Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
SONYVSYOMOM
Osiris
Level 208
God Stats
2W - 0L
1,612 SR
Queue Stats
14W - 13L
1,618 Elo+
Party 2
Chronos
Chronos
Tetrа
Chronos
Level 155
God Stats
1W - 0L
2,085 SR
Queue Stats
161W - 20L
2,017 Elo+
Party 2
Rama
Rama
cοdy
Rama
Level 238
God Stats
10W - 1L
2,016 SR
Queue Stats
665W - 56L
2,164 Elo+
Party 2
Team Averages
Level 186
1,743 SR
1,760 Elo+

VS

Team Averages
Level 147
1,702 SR
1,565 Elo+
Hera
Hera
BaddyNeedsADaddy
Hera
Level 108
God Stats
4W - 4L
1,575 SR
Queue Stats
661W - 656L
1,633 Elo+
Solo
Tiamat
Tiamat
DaddyEnglish420
Tiamat
Level 149
God Stats
14W - 9L
1,647 SR
Queue Stats
701W - 689L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
I AM PREDITOR
Jormungandr
Level 183
God Stats
11W - 4L
1,796 SR
Queue Stats
607W - 608L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
habgasd
Cthulhu
Level 140
God Stats
0W - 1L
1,739 SR
Queue Stats
38W - 42L
1,543 Elo+
Solo
Hel
Hel
life34
Hel
Level 156
God Stats
5W - 3L
1,752 SR
Queue Stats
221W - 220L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
11 / 1 / 8
9,323
1,036
18,999
8,368
4,215
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
 
Hel
13
0 / 1 / 18
7,927
881
5,485
11,485
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
14
3 / 0 / 15
8,753
973
5,973
11,237
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Tetrа
Chronos
14
2 / 1 / 16
8,443
938
7,001
14,406
9,326
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
cοdy
Rama
14
9 / 1 / 12
9,189
1,021
14,562
8,964
5,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,373
708
8,481
9,228
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 6 / 1
7,711
857
9,137
11,653
7,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
I AM PREDITOR
Jormungandr
12
1 / 5 / 3
6,882
765
11,078
12,190
10,756
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
habgasd
Cthulhu
12
1 / 5 / 1
6,867
763
7,067
11,686
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
life34
Hel
10
0 / 4 / 3
5,940
660
2,866
8,273
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
25
Kills
4
4
Deaths
25
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
1
8
15
W
Hel
 
Hel
0
1
18
9
L
0
5
1
0.1
L
2
6
1
0.42
L
Jormungandr
I AM PREDITOR
Jormungandr
1
5
3
0.5
W
Osiris
3
0
15
10.5
W
Chronos
Tetrа
Chronos
2
1
16
10
W
Rama
cοdy
Rama
9
1
12
15
L
Cthulhu
habgasd
Cthulhu
1
5
1
0.3
L
Hel
life34
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,020
Damage
38,629
54,460
Taken
53,030
37,669
Mitigated
37,270
38,819
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,999
294
2,043
1,355
8,368
4,215
2,491
6,778
1,326
33,649
0
W
Hel
 
Hel
5,485
81
19,668
8,299
11,485
6,169
629
7,552
3,719
15,856
0
L
8,481
1,043
17
277
9,228
4,063
0
4,384
4,844
15,399
0
L
9,137
668
0
1,628
11,653
7,846
0
8,211
3,442
18,949
0
L
Jormungandr
I AM PREDITOR
Jormungandr
11,078
819
249
1,583
12,190
10,756
0
7,783
4,407
18,204
0
W
Osiris
5,973
937
19
2,034
11,237
12,830
142
7,289
3,566
0
10,614
W
Chronos
Tetrа
Chronos
7,001
1,374
344
3,441
14,406
9,326
1,778
8,596
5,558
24,863
0
W
Rama
cοdy
Rama
14,562
9,990
0
1,616
8,964
5,129
4,713
7,219
1,662
0
29,074
L
Cthulhu
habgasd
Cthulhu
7,067
52
329
910
11,686
11,085
0
7,039
4,647
14,321
0
L
Hel
life34
Hel
2,866
170
5,293
3,294
8,273
3,520
0
4,068
4,205
3,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
33,773
111
Minions Killed
66
0
Camps Cleared
0
843,849
Distance Traveled
688,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,323
1,036
26
3
0
171,881
0
W
Hel
7,927
881
23
3
0
175,118
0
L
Hera
6,373
708
21
2
0
132,632
0
L
Tiamat
7,711
857
21
2
0
125,140
0
L
Jormungandr
6,882
765
13
1
0
143,349
0
W
Osiris
8,753
973
4
0
0
177,664
0
W
Chronos
8,443
938
42
5
0
179,993
0
W
Rama
9,189
1,021
16
2
0
139,193
0
L
Cthulhu
6,867
763
10
1
0
143,139
0
L
Hel
5,940
660
1
0
0
144,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role