Player Matchup

Arachne
Arachne
BigDking89
Arachne
Level 155
God Stats
53W - 31L
1,558 SR
Queue Stats
149W - 134L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
bearkerchiefton
Sun Wukong
Level 128
God Stats
3W - 1L
1,643 SR
Queue Stats
17W - 22L
1,391 Elo+
Solo
Bacchus
Bacchus
god3of4war1000
Bacchus
Level 74
God Stats
20W - 21L
1,478 SR
Queue Stats
349W - 369L
1,455 Elo+
Solo
Medusa
Medusa
sicklymetal
Medusa
Level 141
God Stats
4W - 0L
1,548 SR
Queue Stats
90W - 86L
1,456 Elo+
Party 1
Hades
Hades
wHITeBO1102753
Hades
Level 127
God Stats
29W - 22L
1,509 SR
Queue Stats
80W - 91L
1,455 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,440 Elo+

VS

Team Averages
Level 84
1,527 SR
1,480 Elo+
Skadi
Skadi
ImSpeedYaDig
Skadi
Level 65
God Stats
2W - 2L
1,543 SR
Queue Stats
102W - 57L
1,511 Elo+
Solo
Maui
Maui
Michigangaming09
Maui
Level 77
God Stats
3W - 3L
1,602 SR
Queue Stats
85W - 68L
1,519 Elo+
Solo
Susano
Susano
Official_Btd
Susano
Level 45
God Stats
2W - 3L
1,372 SR
Queue Stats
96W - 121L
1,375 Elo+
Solo
Merlin
Merlin
drebrad
Merlin
Level 185
God Stats
12W - 13L
1,481 SR
Queue Stats
622W - 575L
1,498 Elo+
Solo
Thanatos
Thanatos
ll-ALPHIN-ll
Thanatos
Level 47
God Stats
19W - 20L
1,640 SR
Queue Stats
192W - 184L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigDking89
Arachne
13
4 / 3 / 4
7,978
570
5,764
9,949
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
bearkerchiefton
Sun Wukong
15
7 / 1 / 2
9,505
679
8,954
10,437
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 5
5,734
410
1,686
3,244
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
5 / 4 / 4
8,044
575
9,017
10,128
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 3
7,500
536
6,323
9,652
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,147
511
6,664
13,214
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 4 / 2
6,349
454
1,864
10,878
7,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
7
1 / 4 / 0
5,576
398
3,815
6,332
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
drebrad
Merlin
12
2 / 5 / 0
7,162
512
8,047
10,364
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
ll-ALPHIN-ll
Thanatos
13
5 / 3 / 0
7,604
543
4,147
13,822
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
10
10
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigDking89
Arachne
4
3
4
2
L
2
6
3
0.58
L
0
4
2
0.25
L
Susano
1
4
0
0.25
W
Sun Wukong
bearkerchiefton
Sun Wukong
7
1
2
8
L
Merlin
drebrad
Merlin
2
5
0
0.4
W
0
1
5
2.5
L
Thanatos
ll-ALPHIN-ll
Thanatos
5
3
0
1.67
W
Medusa
5
4
4
1.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
24,537
43,410
Taken
54,610
20,091
Mitigated
22,739
16,187
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigDking89
Arachne
5,764
4,622
0
2,670
9,949
3,286
922
4,283
5,666
0
48,125
L
6,664
3,418
0
3,602
13,214
4,526
493
3,232
9,982
0
48,380
L
1,864
481
530
1,063
10,878
7,224
22
1,195
9,683
24,245
0
L
Susano
3,815
1,097
0
0
6,332
1,871
0
0
6,332
0
19,270
W
Sun Wukong
bearkerchiefton
Sun Wukong
8,954
2,445
0
4,961
10,437
5,500
405
1,474
8,963
0
70,281
L
Merlin
drebrad
Merlin
8,047
437
0
2,073
10,364
3,612
512
3,271
7,093
48,529
0
W
1,686
351
0
624
3,244
2,984
132
208
3,036
5,671
0
L
Thanatos
ll-ALPHIN-ll
Thanatos
4,147
1,165
0
7,120
13,822
5,506
0
311
13,511
0
59,416
W
Medusa
9,017
3,382
0
2,097
10,128
3,450
1,143
993
9,135
0
50,723
W
6,323
39
728
5,107
9,652
4,871
833
2,953
6,699
39,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
33,838
321
Minions Killed
310
0
Camps Cleared
0
1,198,060
Distance Traveled
1,121,234
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,978
570
72
5
0
287,231
0
L
Skadi
7,147
511
81
6
0
201,420
0
L
Maui
6,349
454
33
2
0
290,342
4
L
Susano
5,576
398
32
2
0
131,562
0
W
Sun Wukong
9,505
679
121
9
0
249,088
0
L
Merlin
7,162
512
79
6
0
210,081
1
W
Bacchus
5,734
410
4
0
0
120,588
0
L
Thanatos
7,604
543
85
6
0
287,829
0
W
Medusa
8,044
575
59
4
0
257,931
0
W
Hades
7,500
536
65
5
0
283,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role