Player Matchup

Maui
Maui
KeEix
Maui
Level 45
God Stats
7W - 1L
1,615 SR
Queue Stats
22W - 8L
1,717 Elo+
Party 2
Skadi
Skadi
Solotronic
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,795 Elo+
Party 2
Horus
Horus
aaaaaaStaraaaaaa
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,723 Elo+
Party 2
Team Averages
Level 23
1,538 SR
1,745 Elo+

VS

Team Averages
Level 90
1,468 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ItoldYouSo253
Ra
Level 106
God Stats
6W - 2L
1,487 SR
Queue Stats
45W - 38L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
MrAubergine TV
Kuzenbo
Level 99
God Stats
24W - 33L
1,417 SR
Queue Stats
127W - 170L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
KeEix
Maui
11
3 / 0 / 8
8,434
843
5,938
8,498
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
11
5 / 0 / 6
8,699
870
12,787
5,804
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 0 / 8
8,208
821
5,625
9,551
8,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 5 / 0
6,201
620
3,416
8,287
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
6,751
675
9,191
6,557
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 0
6,437
644
3,490
11,906
8,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
L
0
4
0
0
W
Maui
KeEix
Maui
3
0
8
7
L
0
2
0
0
W
Skadi
5
0
6
8
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
16,097
23,853
Taken
26,750
18,395
Mitigated
13,435
14,749
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,416
1,093
0
624
8,287
2,415
0
1,638
6,649
0
13,996
L
9,191
768
648
1,258
6,557
2,334
0
1,814
4,743
32,736
0
W
Maui
KeEix
Maui
5,938
1,650
0
2,431
8,498
7,510
243
4,393
3,693
15,953
0
L
3,490
1,147
74
3,601
11,906
8,686
0
2,845
9,061
7,651
0
W
Skadi
12,787
6,546
0
3,141
5,804
2,665
2,008
2,764
2,692
0
57,833
W
5,625
2,635
3,182
5,995
9,551
8,220
473
4,749
4,279
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
19,389
115
Minions Killed
74
0
Camps Cleared
0
555,892
Distance Traveled
517,645
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,201
620
15
2
0
159,874
0
L
Ra
6,751
675
54
5
0
166,399
3
W
Maui
8,434
843
19
2
0
192,738
0
L
Kuzenbo
6,437
644
5
1
0
191,372
0
W
Skadi
8,699
870
71
7
0
158,250
0
W
Horus
8,208
821
25
3
0
204,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role