Player Matchup

Anhur
Anhur
ElRatchet
Anhur
Level 159
God Stats
0W - 2L
1,572 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Elararis
Jormungandr
Level 63
God Stats
0W - 1L
1,292 SR
Queue Stats
70W - 79L
1,458 Elo+
Solo
Ullr
Ullr
MrI3ABY
Ullr
Level 34
God Stats
0W - 2L
1,235 SR
Queue Stats
61W - 70L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
WMSG
Erlang Shen
Level 105
God Stats
4W - 3L
1,608 SR
Queue Stats
250W - 267L
1,468 Elo+
Solo
Thoth
Thoth
snipetwinegetvag
Thoth
Level 86
God Stats
30W - 59L
1,431 SR
Queue Stats
648W - 628L
1,484 Elo+
Solo
Team Averages
Level 89
1,428 SR
1,462 Elo+

VS

Team Averages
Level 158
1,585 SR
1,469 Elo+
Mulan
Mulan
BrutishKozu
Mulan
Level 48
God Stats
6W - 3L
1,485 SR
Queue Stats
43W - 38L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChillTrouble
Kumbhakarna
Level 263
God Stats
43W - 40L
1,665 SR
Queue Stats
819W - 770L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Dexvin
Nu Wa
Level 199
God Stats
5W - 3L
1,608 SR
Queue Stats
237W - 231L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Lan2117
Hun Batz
Level 176
God Stats
16W - 8L
1,650 SR
Queue Stats
356W - 364L
1,444 Elo+
Party 1
Izanami
Izanami
finfun60
Izanami
Level 104
God Stats
7W - 4L
1,518 SR
Queue Stats
188W - 156L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElRatchet
Anhur
14
0 / 1 / 0
7,991
470
9,264
14,275
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Elararis
Jormungandr
10
0 / 5 / 2
6,494
382
5,876
16,949
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
MrI3ABY
Ullr
14
5 / 4 / 0
8,537
502
6,906
17,451
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
WMSG
Erlang Shen
14
0 / 2 / 1
8,110
477
5,818
16,768
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
7,706
453
7,258
12,506
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,348
550
13,769
14,125
12,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
ChillTrouble
Kumbhakarna
14
6 / 0 / 6
9,586
564
8,303
16,422
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Dexvin
Nu Wa
15
2 / 3 / 5
9,656
568
12,771
10,986
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lan2117
Hun Batz
16
6 / 1 / 7
9,801
577
11,956
13,013
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
finfun60
Izanami
15
2 / 0 / 4
9,518
560
9,571
8,128
2,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
18
18
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Kumbhakarna
ChillTrouble
Kumbhakarna
6
0
6
9
W
Nu Wa
Dexvin
Nu Wa
2
3
5
1.5
L
Anhur
ElRatchet
Anhur
0
1
0
0
L
Jormungandr
Elararis
Jormungandr
0
5
2
0.2
W
Hun Batz
Lan2117
Hun Batz
6
1
7
9.5
L
Ullr
MrI3ABY
Ullr
5
4
0
1.25
L
Erlang Shen
WMSG
Erlang Shen
0
2
1
0.25
W
Izanami
finfun60
Izanami
2
0
4
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
56,370
77,949
Taken
62,674
38,378
Mitigated
39,300
22,945
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,769
1,553
0
3,428
14,125
12,343
860
2,168
11,826
30
62,914
W
Kumbhakarna
ChillTrouble
Kumbhakarna
8,303
1,135
0
3,172
16,422
14,347
107
4,369
11,661
19,863
0
W
Nu Wa
Dexvin
Nu Wa
12,771
3,237
0
4,060
10,986
4,254
2,258
3,616
7,282
80,591
0
L
Anhur
ElRatchet
Anhur
9,264
5,979
0
6,573
14,275
5,407
0
2,875
11,192
0
78,805
L
Jormungandr
Elararis
Jormungandr
5,876
2,409
0
3,552
16,949
12,763
0
6,074
10,686
23,270
0
W
Hun Batz
Lan2117
Hun Batz
11,956
3,034
0
2,111
13,013
5,420
0
1,297
11,677
0
84,510
L
Ullr
MrI3ABY
Ullr
6,906
1,918
0
3,162
17,451
7,362
0
4,427
12,850
0
53,130
L
Erlang Shen
WMSG
Erlang Shen
5,818
2,492
0
7,613
16,768
8,194
715
1,985
14,667
0
65,313
W
Izanami
finfun60
Izanami
9,571
7,117
0
2,997
8,128
2,936
1,031
1,475
6,502
0
89,934
L
7,258
266
0
2,045
12,506
4,652
0
4,809
7,450
67,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
47,909
452
Minions Killed
490
0
Camps Cleared
0
1,543,840
Distance Traveled
1,657,172
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,348
550
83
5
0
321,152
8
W
Kumbhakarna
9,586
564
27
2
0
340,683
5
W
Nu Wa
9,656
568
130
8
0
300,897
2
L
Anhur
7,991
470
123
7
0
301,252
0
L
Jormungandr
6,494
382
41
2
0
302,799
1
W
Hun Batz
9,801
577
104
6
0
365,414
2
L
Ullr
8,537
502
75
4
0
331,532
0
L
Erlang Shen
8,110
477
103
6
0
312,753
0
W
Izanami
9,518
560
146
9
0
329,026
1
L
Thoth
7,706
453
110
6
0
295,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role