Player Matchup

Shiva
Shiva
 
Shiva
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Acareless
Apollo
Level 140
God Stats
16W - 3L
1,956 SR
Queue Stats
1,269W - 189L
2,077 Elo+
Party 1
Ymir
Ymir
YYY333444
Ymir
Level 105
God Stats
59W - 7L
1,988 SR
Queue Stats
523W - 104L
1,833 Elo+
Party 1
Thor
Thor
小小的空白格
Thor
Level 154
God Stats
9W - 1L
1,570 SR
Queue Stats
821W - 257L
1,994 Elo+
Party 1
Nox
Nox
帝王傲世
Nox
Level 105
God Stats
9W - 3L
1,740 SR
Queue Stats
265W - 142L
1,738 Elo+
Party 1
Team Averages
Level 139
1,751 SR
1,828 Elo+

VS

Team Averages
Level 123
1,512 SR
1,509 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
g-green-forest
Ne Zha
Level 146
God Stats
1W - 3L
1,475 SR
Queue Stats
227W - 259L
1,480 Elo+
Solo
Khepri
Khepri
livejamie
Khepri
Level 155
God Stats
2W - 2L
1,575 SR
Queue Stats
741W - 752L
1,588 Elo+
Solo
Agni
Agni
sourskitty
Agni
Level 89
God Stats
48W - 54L
1,511 SR
Queue Stats
102W - 114L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 5
5,485
1,097
5,191
3,953
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Acareless
Apollo
11
3 / 0 / 2
6,778
1,356
3,989
3,949
1,436
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
11
0 / 0 / 8
6,491
1,298
3,264
6,211
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 1
6,111
1,222
4,434
3,959
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,188
1,238
3,708
1,354
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

416

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,312
1,062
4,067
5,413
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
9
0 / 0 / 0
4,811
962
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,279
1,056
4,068
6,271
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
livejamie
Khepri
10
0 / 2 / 1
5,743
1,149
1,659
6,697
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 0
5,766
1,153
4,841
4,011
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
8
Kills
1
1
Deaths
8
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
5
2.5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Ra
 
Ra
0
0
0
0
W
Apollo
Acareless
Apollo
3
0
2
4
W
Ymir
0
0
8
4
L
0
3
1
0.17
L
Khepri
livejamie
Khepri
0
2
1
0.25
L
1
2
0
0.5
W
3
1
1
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
14,635
19,426
Taken
22,392
11,314
Mitigated
13,617
5,779
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,191
613
0
621
3,953
3,087
0
915
2,800
0
13,924
L
Jing Wei
 
Jing Wei
4,067
3,546
0
383
5,413
1,993
0
1,529
3,799
0
16,830
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Acareless
Apollo
3,989
2,758
0
2,030
3,949
1,436
0
1,016
2,812
0
19,897
W
Ymir
3,264
857
1,138
1,510
6,211
4,672
0
1,919
3,853
7,983
0
L
4,068
672
0
514
6,271
4,632
0
1,627
4,448
0
8,292
L
Khepri
livejamie
Khepri
1,659
75
0
324
6,697
5,343
0
2,517
4,056
3,747
0
L
4,841
381
0
0
4,011
1,649
0
1,299
2,553
16,796
0
W
4,434
259
0
480
3,959
1,552
0
1,786
2,053
0
8,640
W
3,708
122
0
0
1,354
567
0
370
960
10,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
26,911
87
Minions Killed
75
9
Camps Cleared
3
495,452
Distance Traveled
368,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,485
1,097
11
2
0
104,865
0
L
Jing Wei
5,312
1,062
27
5
0
93,942
0
L
Ra
4,811
962
0
0
0
149
0
W
Apollo
6,778
1,356
30
6
6
89,171
0
W
Ymir
6,491
1,298
7
1
0
111,879
0
L
Ne Zha
5,279
1,056
10
2
1
94,030
0
L
Khepri
5,743
1,149
10
2
2
84,548
0
L
Agni
5,766
1,153
28
6
0
96,227
0
W
Thor
6,111
1,222
14
3
2
94,516
0
W
Nox
6,188
1,238
25
5
1
95,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role