Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrazilianMix7
Ah Muzen Cab
Level 134
God Stats
6W - 1L
1,500 SR
Queue Stats
70W - 41L
1,693 Elo+
Party 1
Terra
Terra
OddbbO
Terra
Level 82
God Stats
15W - 5L
1,822 SR
Queue Stats
67W - 37L
1,760 Elo+
Party 1
Zeus
Zeus
del-k12
Zeus
Level 149
God Stats
6W - 7L
1,514 SR
Queue Stats
76W - 69L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
vkijo
Ao Kuang
Level 69
God Stats
608W - 493L
1,629 SR
Queue Stats
815W - 807L
1,584 Elo+
Solo
Team Averages
Level 107
1,593 SR
1,623 Elo+

VS

Team Averages
Level 137
1,580 SR
1,590 Elo+
Ullr
Ullr
ASSIONG
Ullr
Level 156
God Stats
85W - 55L
1,718 SR
Queue Stats
346W - 225L
1,745 Elo+
Solo
Jormungandr
Jormungandr
LoadedRain
Jormungandr
Level 154
God Stats
6W - 7L
1,442 SR
Queue Stats
66W - 49L
1,574 Elo+
Solo
Merlin
Merlin
Nyrvir
Merlin
Level 206
God Stats
45W - 47L
1,586 SR
Queue Stats
337W - 307L
1,627 Elo+
Solo
Pele
Pele
kuzembo74
Pele
Level 63
God Stats
26W - 32L
1,513 SR
Queue Stats
249W - 254L
1,473 Elo+
Solo
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 106
God Stats
535W - 484L
1,642 SR
Queue Stats
622W - 642L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 3 / 4
8,807
1,101
6,495
7,307
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
BrazilianMix7
Ah Muzen Cab
15
3 / 3 / 6
9,366
1,171
10,287
8,215
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
OddbbO
Terra
15
1 / 0 / 9
9,835
1,229
10,472
10,108
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
del-k12
Zeus
14
2 / 1 / 8
9,043
1,130
12,326
7,389
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
vkijo
Ao Kuang
15
6 / 1 / 5
10,351
1,294
8,355
12,205
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

276

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ASSIONG
Ullr
14
0 / 0 / 4
8,337
1,042
7,354
10,488
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LoadedRain
Jormungandr
15
2 / 4 / 4
9,080
1,135
10,895
16,582
19,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Nyrvir
Merlin
14
5 / 2 / 1
9,876
1,235
12,266
7,510
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
1 / 5 / 3
8,200
1,025
4,171
8,545
3,656
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
众神主宰
Kukulkan
13
0 / 3 / 0
8,123
1,015
6,809
6,974
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
14
Kills
8
8
Deaths
14
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
4
1.33
L
Ullr
ASSIONG
Ullr
0
0
4
2
W
Ah Muzen Cab
BrazilianMix7
Ah Muzen Cab
3
3
6
2
L
Jormungandr
LoadedRain
Jormungandr
2
4
4
1
L
Merlin
Nyrvir
Merlin
5
2
1
2.75
W
Terra
OddbbO
Terra
1
0
9
5.5
W
Zeus
del-k12
Zeus
2
1
8
6
L
Pele
1
5
3
0.5
W
Ao Kuang
vkijo
Ao Kuang
6
1
5
8.5
L
Kukulkan
众神主宰
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,935
Damage
41,495
45,224
Taken
50,099
25,144
Mitigated
34,612
5,786
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,495
661
0
0
7,307
2,622
0
4,268
2,822
22,944
0
L
Ullr
ASSIONG
Ullr
7,354
2,892
0
139
10,488
4,652
0
8,856
1,581
0
19,335
W
Ah Muzen Cab
BrazilianMix7
Ah Muzen Cab
10,287
3,183
0
0
8,215
3,513
0
3,989
4,091
0
27,311
L
Jormungandr
LoadedRain
Jormungandr
10,895
2,232
0
1,089
16,582
19,736
0
10,097
6,485
25,674
0
L
Merlin
Nyrvir
Merlin
12,266
591
0
0
7,510
3,432
0
6,497
1,013
27,448
0
W
Terra
OddbbO
Terra
10,472
1,010
205
1,951
10,108
8,656
0
7,610
2,099
16,332
0
W
Zeus
del-k12
Zeus
12,326
955
0
780
7,389
3,007
0
5,849
1,326
28,486
0
L
Pele
4,171
539
0
247
8,545
3,656
0
6,480
2,065
0
7,925
W
Ao Kuang
vkijo
Ao Kuang
8,355
1,080
0
2,850
12,205
7,346
0
7,000
4,916
21,984
0
L
Kukulkan
众神主宰
Kukulkan
6,809
336
0
40
6,974
3,136
0
5,667
1,307
32,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
43,616
170
Minions Killed
198
8
Camps Cleared
5
880,616
Distance Traveled
749,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,807
1,101
43
5
1
162,775
0
L
Ullr
8,337
1,042
45
6
1
157,275
0
W
Ah Muzen Cab
9,366
1,171
41
5
1
172,259
0
L
Jormungandr
9,080
1,135
41
5
0
173,120
0
L
Merlin
9,876
1,235
37
5
2
156,555
0
W
Terra
9,835
1,229
12
2
0
212,353
0
W
Zeus
9,043
1,130
43
5
0
157,981
0
L
Pele
8,200
1,025
3
0
0
98,982
0
W
Ao Kuang
10,351
1,294
31
4
6
175,248
0
L
Kukulkan
8,123
1,015
72
9
2
163,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role