Player Matchup

Bastet
Bastet
DrBariyos
Bastet
Level 87
God Stats
10W - 7L
1,508 SR
Queue Stats
377W - 389L
1,437 Elo+
Party 1
Vamana
Vamana
MrSkylar
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,505 Elo+
Solo
Yemoja
Yemoja
Shakeiss
Yemoja
Level 86
God Stats
2W - 1L
1,821 SR
Queue Stats
277W - 288L
1,450 Elo+
Party 1
Medusa
Medusa
andre0000
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,461 Elo+
Solo
Charybdis
Charybdis
iijaaamie
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,521 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,475 Elo+

VS

Team Averages
Level 124
1,441 SR
1,484 Elo+
Kuzenbo
Kuzenbo
ES_ShooTeR_
Kuzenbo
Level 125
God Stats
2W - 0L
1,702 SR
Queue Stats
119W - 100L
1,541 Elo+
Solo
Hel
Hel
MESEG
Hel
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
84W - 93L
1,462 Elo+
Solo
Agni
Agni
Msc87
Agni
Level 148
God Stats
6W - 3L
1,284 SR
Queue Stats
278W - 278L
1,566 Elo+
Solo
Janus
Janus
Versatile71
Janus
Level 118
God Stats
8W - 6L
1,640 SR
Queue Stats
423W - 438L
1,396 Elo+
Solo
Sol
Sol
XenoM SteLeR
Sol
Level 101
God Stats
1W - 0L
1,290 SR
Queue Stats
56W - 58L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrBariyos
Bastet
15
3 / 4 / 1
8,878
807
11,913
13,555
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
MrSkylar
Vamana
13
0 / 4 / 6
7,605
691
4,065
11,152
16,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Shakeiss
Yemoja
13
0 / 1 / 1
8,122
738
3,321
9,888
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
andre0000
Medusa
14
0 / 5 / 6
8,079
734
15,936
15,690
8,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
iijaaamie
Charybdis
16
4 / 2 / 2
9,570
870
15,340
13,144
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ES_ShooTeR_
Kuzenbo
14
0 / 2 / 10
8,939
813
6,565
17,616
23,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
MESEG
Hel
16
3 / 1 / 11
9,409
855
3,630
11,308
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Msc87
Agni
15
3 / 2 / 11
9,477
862
16,086
13,313
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 7
10,527
957
15,578
12,128
6,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 6
8,886
808
12,026
10,627
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
7
Kills
16
16
Deaths
7
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
DrBariyos
Bastet
3
4
1
0.88
W
Kuzenbo
ES_ShooTeR_
Kuzenbo
0
2
10
2.5
W
Hel
MESEG
Hel
3
1
11
8.5
L
Vamana
MrSkylar
Vamana
0
4
6
0.75
W
Agni
Msc87
Agni
3
2
11
4.25
L
Yemoja
Shakeiss
Yemoja
0
1
1
0.5
W
8
1
7
11.5
W
2
1
6
5
L
Medusa
andre0000
Medusa
0
5
6
0.6
L
Charybdis
iijaaamie
Charybdis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,575
Damage
53,885
63,429
Taken
64,992
51,218
Mitigated
48,254
25,893
Healing
44,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DrBariyos
Bastet
11,913
3,302
1,163
2,305
13,555
6,938
136
10,903
2,652
0
22,646
W
Kuzenbo
ES_ShooTeR_
Kuzenbo
6,565
2,441
2,277
2,917
17,616
23,992
612
613
17,003
8,797
0
W
Hel
MESEG
Hel
3,630
307
17,059
7,534
11,308
5,909
1,702
644
10,664
7,291
0
L
Vamana
MrSkylar
Vamana
4,065
864
1,548
1,249
11,152
16,255
0
8,126
3,026
0
10,104
W
Agni
Msc87
Agni
16,086
710
2,719
4,432
13,313
6,498
531
657
12,656
36,029
0
L
Yemoja
Shakeiss
Yemoja
3,321
481
6,908
3,404
9,888
11,767
31
9,640
248
7,073
0
W
15,578
731
1,258
1,739
12,128
6,763
819
1,142
10,986
32,421
0
W
12,026
698
1,277
3,373
10,627
5,092
2,978
265
10,362
26,228
0
L
Medusa
andre0000
Medusa
15,936
4,135
1,569
2,282
15,690
8,422
513
14,039
1,651
0
34,914
L
Charybdis
iijaaamie
Charybdis
15,340
5,959
2,090
3,375
13,144
7,836
958
11,177
1,967
0
32,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
47,238
136
Minions Killed
151
0
Camps Cleared
0
1,051,909
Distance Traveled
1,136,880
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,878
807
26
2
0
251,186
0
W
Kuzenbo
8,939
813
8
1
0
215,726
0
W
Hel
9,409
855
12
1
0
222,156
0
L
Vamana
7,605
691
10
1
0
166,706
0
W
Agni
9,477
862
51
5
0
242,443
0
L
Yemoja
8,122
738
4
0
0
217,285
0
W
Janus
10,527
957
43
4
0
222,418
0
W
Sol
8,886
808
37
3
0
234,137
0
L
Medusa
8,079
734
45
4
0
214,550
3
L
Charybdis
9,570
870
51
5
0
202,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role