Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
pipoune44n
Fenrir
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 197L
1,297 Elo+
Solo
Izanami
Izanami
trashpandadeclan
Izanami
Level 87
God Stats
45W - 44L
1,463 SR
Queue Stats
93W - 103L
1,393 Elo+
Solo
Team Averages
Level 54
1,488 SR
1,397 Elo+

VS

Team Averages
Level 116
1,518 SR
1,320 Elo+
Tyr
Tyr
Madfrag
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,198 Elo+
Solo
Maman Brigitte
Maman Brigitte
XenoM SteLeR
Maman Brigitte
Level 101
God Stats
0W - 4L
1,321 SR
Queue Stats
213W - 210L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Yilixzer
Danzaburou
Level 133
God Stats
1W - 3L
1,732 SR
Queue Stats
150W - 160L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 6
8,795
800
12,410
4,668
3,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
pipoune44n
Fenrir
10
3 / 1 / 5
8,248
750
3,622
9,587
6,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 4
8,787
799
6,353
6,503
2,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
2 / 2 / 0
7,702
700
4,686
10,396
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
XenoM SteLeR
Maman Brigitte
9
0 / 5 / 1
7,296
663
4,002
9,169
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Yilixzer
Danzaburou
10
0 / 2 / 1
7,666
697
5,078
7,475
3,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Tyr
2
2
0
1
L
Maman Brigitte
XenoM SteLeR
Maman Brigitte
0
5
1
0.1
L
Danzaburou
Yilixzer
Danzaburou
0
2
1
0.25
W
Fenrir
pipoune44n
Fenrir
3
1
5
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
13,766
20,758
Taken
27,040
12,150
Mitigated
10,543
5,942
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,410
1,041
908
1,967
4,668
3,428
823
966
3,702
42,643
0
L
Tyr
4,686
318
0
932
10,396
4,117
0
5,679
4,717
0
8,925
L
Maman Brigitte
XenoM SteLeR
Maman Brigitte
4,002
43
0
1,279
9,169
2,806
0
3,676
5,493
23,304
0
L
Danzaburou
Yilixzer
Danzaburou
5,078
1,019
0
2,150
7,475
3,620
0
3,055
4,420
0
32,562
W
Fenrir
pipoune44n
Fenrir
3,622
582
0
2,367
9,587
6,136
84
2,485
7,102
0
9,981
W
6,353
4,232
0
700
6,503
2,586
1,834
1,371
5,132
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
22,664
137
Minions Killed
99
0
Camps Cleared
0
588,036
Distance Traveled
594,655
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,795
800
43
4
0
208,821
0
L
Tyr
7,702
700
10
1
0
224,913
2
L
Maman Brigitte
7,296
663
32
3
0
200,651
0
L
Danzaburou
7,666
697
57
5
0
169,091
5
W
Fenrir
8,248
750
6
1
0
189,437
4
W
Izanami
8,787
799
88
8
0
189,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role