Player Matchup

Danzaburou
Danzaburou
DeathBat40
Danzaburou
Level 23
God Stats
3W - 3L
1,528 SR
Queue Stats
33W - 23L
1,528 Elo+
Party 2
Persephone
Persephone
Nihgward
Persephone
Level 53
God Stats
3W - 4L
1,426 SR
Queue Stats
42W - 35L
1,474 Elo+
Party 2
Nike
Nike
iiAmBaby
Nike
Level 69
God Stats
5W - 14L
1,223 SR
Queue Stats
58W - 65L
1,435 Elo+
Party 2
Team Averages
Level 48
1,393 SR
1,479 Elo+

VS

Team Averages
Level 84
1,443 SR
1,404 Elo+
Sol
Sol
 
Sol
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Shonen132
Atlas
Level 82
God Stats
18W - 17L
1,552 SR
Queue Stats
125W - 132L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
WickedNeckbraker
Sun Wukong
Level 96
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 9L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathBat40
Danzaburou
16
11 / 7 / 5
14,162
885
19,316
17,861
8,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Nihgward
Persephone
16
5 / 4 / 8
13,435
840
16,908
15,478
5,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
14
0 / 2 / 11
11,331
708
9,290
15,033
8,680
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 7 / 7
13,682
855
20,392
16,978
6,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Shonen132
Atlas
15
4 / 5 / 8
12,708
794
11,396
23,810
29,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
WickedNeckbraker
Sun Wukong
16
5 / 4 / 8
13,221
826
9,853
15,804
14,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
14
13
Deaths
16
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
7
7
1.21
L
Danzaburou
DeathBat40
Danzaburou
11
7
5
1.93
L
Persephone
Nihgward
Persephone
5
4
8
2.25
W
Atlas
Shonen132
Atlas
4
5
8
1.6
W
Sun Wukong
WickedNeckbraker
Sun Wukong
5
4
8
2.25
L
Nike
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
41,641
48,372
Taken
56,592
22,661
Mitigated
50,194
9,482
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,392
7,353
0
6,124
16,978
6,672
1,996
6,037
10,941
64,525
6,726
L
Danzaburou
DeathBat40
Danzaburou
19,316
13,448
0
4,703
17,861
8,205
1,092
11,872
5,439
0
60,512
L
Persephone
Nihgward
Persephone
16,908
1,340
0
3,449
15,478
5,776
242
7,963
6,987
65,595
0
W
Atlas
Shonen132
Atlas
11,396
2,357
607
2,940
23,810
29,509
99
6,458
17,352
21,533
805
W
Sun Wukong
WickedNeckbraker
Sun Wukong
9,853
1,901
0
2,068
15,804
14,013
278
4,718
11,086
0
44,036
L
Nike
9,290
739
449
881
15,033
8,680
361
10,109
4,614
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
39,611
174
Minions Killed
161
0
Camps Cleared
0
908,618
Distance Traveled
875,871
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,682
855
91
6
0
262,012
0
L
Danzaburou
14,162
885
71
4
0
272,148
0
L
Persephone
13,435
840
71
4
0
314,987
2
W
Atlas
12,708
794
20
1
0
306,601
1
W
Sun Wukong
13,221
826
50
3
0
307,258
0
L
Nike
11,331
708
32
2
0
321,483
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role