Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Lehamm
Thor
Level 149
God Stats
2W - 1L
1,541 SR
Queue Stats
26W - 33L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
MumbIe
Aphrodite
Level 24
God Stats
8W - 4L
1,571 SR
Queue Stats
21W - 22L
1,493 Elo+
Party 1
Chang'e
Chang'e
RaPaxQ
Chang'e
Level 102
God Stats
8W - 5L
1,581 SR
Queue Stats
208W - 202L
1,470 Elo+
Solo
King Arthur
King Arthur
lazyleeprocon
King Arthur
Level 139
God Stats
5W - 2L
1,574 SR
Queue Stats
24W - 23L
1,506 Elo+
Party 1
Team Averages
Level 99
1,553 SR
1,484 Elo+

VS

Team Averages
Level 149
1,522 SR
1,522 Elo+
Danzaburou
Danzaburou
MercurianLich13
Danzaburou
Level 159
God Stats
1W - 4L
1,372 SR
Queue Stats
171W - 149L
1,526 Elo+
Solo
Horus
Horus
Nidusqang
Horus
Level 127
God Stats
14W - 13L
1,590 SR
Queue Stats
106W - 95L
1,536 Elo+
Solo
Poseidon
Poseidon
Strolll云端
Poseidon
Level 158
God Stats
135W - 95L
1,648 SR
Queue Stats
498W - 465L
1,552 Elo+
Solo
Nu Wa
Nu Wa
legendaryberryom
Nu Wa
Level 160
God Stats
84W - 79L
1,507 SR
Queue Stats
742W - 753L
1,527 Elo+
Solo
Surtr
Surtr
zaxhalfgod_halfd
Surtr
Level 143
God Stats
142W - 125L
1,492 SR
Queue Stats
712W - 683L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 1
5,008
501
3,641
4,142
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
Lehamm
Thor
10
3 / 1 / 2
6,062
606
3,050
6,861
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MumbIe
Aphrodite
8
0 / 2 / 1
5,297
530
1,454
5,724
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
RaPaxQ
Chang'e
11
2 / 0 / 1
6,474
647
1,953
2,631
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lazyleeprocon
King Arthur
10
4 / 0 / 1
6,569
657
3,514
5,448
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MercurianLich13
Danzaburou
9
2 / 2 / 1
5,919
592
3,374
6,012
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Nidusqang
Horus
7
0 / 0 / 2
4,424
442
2,441
5,660
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Strolll云端
Poseidon
8
0 / 6 / 0
4,649
465
1,020
6,013
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
4,549
455
1,189
3,291
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,619
462
1,968
6,138
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
W
Thor
Lehamm
Thor
3
1
2
4
L
Danzaburou
MercurianLich13
Danzaburou
2
2
1
1.25
W
Aphrodite
MumbIe
Aphrodite
0
2
1
0.25
L
Horus
Nidusqang
Horus
0
0
2
1
W
Chang'e
RaPaxQ
Chang'e
2
0
1
2.5
L
Poseidon
Strolll云端
Poseidon
0
6
0
0
W
King Arthur
lazyleeprocon
King Arthur
4
0
1
4.5
L
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
9,992
24,806
Taken
27,114
10,713
Mitigated
11,645
8,996
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,641
1,104
0
938
4,142
1,371
144
199
3,929
0
30,907
W
Thor
Lehamm
Thor
3,050
563
0
3,343
6,861
2,299
0
168
6,689
0
32,469
L
Danzaburou
MercurianLich13
Danzaburou
3,374
1,312
0
1,860
6,012
2,384
153
378
5,634
0
36,756
W
Aphrodite
MumbIe
Aphrodite
1,454
275
988
1,906
5,724
2,855
203
174
5,546
15,056
0
L
Horus
Nidusqang
Horus
2,441
1,509
360
2,320
5,660
4,362
0
891
4,749
0
12,464
W
Chang'e
RaPaxQ
Chang'e
1,953
103
160
1,112
2,631
939
2,638
413
2,214
40,647
0
L
Poseidon
Strolll云端
Poseidon
1,020
105
0
390
6,013
1,451
0
309
5,662
26,381
0
W
King Arthur
lazyleeprocon
King Arthur
3,514
406
0
549
5,448
3,249
185
1,316
4,070
0
35,700
L
1,189
464
0
345
3,291
787
38
396
2,873
22,362
0
L
1,968
664
0
1,004
6,138
2,661
17
1,293
4,789
700
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
24,160
293
Minions Killed
205
0
Camps Cleared
0
962,263
Distance Traveled
924,166
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,008
501
64
6
0
179,669
0
W
Thor
6,062
606
65
7
0
218,203
1
L
Danzaburou
5,919
592
59
6
0
176,504
0
W
Aphrodite
5,297
530
22
2
0
165,394
0
L
Horus
4,424
442
19
2
0
198,173
0
W
Chang'e
6,474
647
88
9
0
192,763
2
L
Poseidon
4,649
465
44
4
0
170,029
0
W
King Arthur
6,569
657
54
5
0
206,234
0
L
Nu Wa
4,549
455
46
5
0
177,693
2
L
Surtr
4,619
462
37
4
0
201,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role