Player Matchup

Cabrakan
Cabrakan
CieIoh
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,445 Elo+
Party 1
Thor
Thor
DarthLordChanka
Thor
Level 124
God Stats
2W - 1L
1,304 SR
Queue Stats
20W - 26L
1,445 Elo+
Party 3
Zeus
Zeus
InevetabIe
Zeus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,428 Elo+
Party 3
Anubis
Anubis
XCurie
Anubis
Level 108
God Stats
4W - 0L
1,712 SR
Queue Stats
63W - 71L
1,454 Elo+
Party 3
Apollo
Apollo
menacingmac333
Apollo
Level 27
God Stats
25W - 26L
1,474 SR
Queue Stats
122W - 123L
1,434 Elo+
Party 1
Team Averages
Level 88
1,498 SR
1,441 Elo+

VS

Team Averages
Level 55
1,387 SR
1,319 Elo+
Zeus
Zeus
ALL-HAIL-LATINAS
Zeus
Level 31
God Stats
1W - 3L
1,171 SR
Queue Stats
87W - 101L
1,277 Elo+
Party 2
Hachiman
Hachiman
Herz_bros
Hachiman
Level 40
God Stats
3W - 5L
1,248 SR
Queue Stats
107W - 118L
1,232 Elo+
Party 2
Athena
Athena
Jharet
Athena
Level 76
God Stats
30W - 29L
1,515 SR
Queue Stats
288W - 270L
1,469 Elo+
Solo
Susano
Susano
KingKande_
Susano
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 86L
1,109 Elo+
Party 2
Sun Wukong
Sun Wukong
Rangersight
Sun Wukong
Level 99
God Stats
12W - 12L
1,500 SR
Queue Stats
558W - 536L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CieIoh
Cabrakan
8
0 / 3 / 1
5,194
519
2,577
9,105
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 4
5,884
588
2,311
5,004
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 1
6,375
638
3,224
3,629
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
XCurie
Anubis
11
0 / 0 / 0
6,340
634
4,536
4,750
2,180
9
2 / 2 / 1
5,316
532
4,657
5,475
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,477
548
1,819
3,317
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Herz_bros
Hachiman
9
1 / 1 / 4
5,605
561
6,818
5,685
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jharet
Athena
9
3 / 2 / 2
5,965
597
2,734
9,310
7,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
KingKande_
Susano
9
1 / 1 / 2
5,275
528
2,063
7,545
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Rangersight
Sun Wukong
10
0 / 0 / 0
5,773
577
2,721
7,078
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
6
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cabrakan
CieIoh
Cabrakan
0
3
1
0.17
W
1
0
4
3
L
Hachiman
Herz_bros
Hachiman
1
1
4
3
W
3
1
1
3.5
L
Athena
Jharet
Athena
3
2
2
2
L
Susano
KingKande_
Susano
1
1
2
2
L
Sun Wukong
Rangersight
Sun Wukong
0
0
0
0
W
Anubis
XCurie
Anubis
0
0
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
16,155
27,963
Taken
32,935
15,789
Mitigated
16,643
9,305
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,819
345
0
684
3,317
1,072
0
1,736
1,433
26,533
0
W
Cabrakan
CieIoh
Cabrakan
2,577
729
0
1,716
9,105
8,366
81
1,540
7,565
14,679
0
W
2,311
371
0
1,272
5,004
1,887
0
201
4,803
0
39,711
L
Hachiman
Herz_bros
Hachiman
6,818
3,558
0
2,862
5,685
2,039
364
815
4,870
0
38,479
W
3,224
385
0
827
3,629
1,148
0
1,657
1,780
35,201
0
L
Athena
Jharet
Athena
2,734
698
0
2,122
9,310
7,268
207
1,898
7,372
12,556
0
L
Susano
KingKande_
Susano
2,063
429
0
3,900
7,545
2,501
0
1,452
5,985
0
26,891
L
Sun Wukong
Rangersight
Sun Wukong
2,721
1,051
0
2,287
7,078
3,763
0
4,140
2,938
0
40,732
W
Anubis
XCurie
Anubis
4,536
357
0
3,854
4,750
2,180
0
0
4,750
50,065
0
W
4,657
3,130
0
1,636
5,475
2,208
742
963
4,512
0
28,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
28,095
274
Minions Killed
236
0
Camps Cleared
0
955,840
Distance Traveled
996,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,477
548
46
5
0
167,178
0
W
Cabrakan
5,194
519
20
2
0
190,049
0
W
Thor
5,884
588
67
7
0
224,263
0
L
Hachiman
5,605
561
51
5
0
184,241
0
W
Zeus
6,375
638
64
6
0
186,678
0
L
Athena
5,965
597
17
2
0
204,943
3
L
Susano
5,275
528
52
5
0
227,403
0
L
Sun Wukong
5,773
577
70
7
0
212,459
0
W
Anubis
6,340
634
78
8
0
182,012
6
W
Apollo
5,316
532
45
5
0
172,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role