Player Matchup

Discordia
Discordia
BIossy
Discordia
Level 59
God Stats
3W - 2L
1,401 SR
Queue Stats
27W - 29L
1,559 Elo+
Party 1
Cupid
Cupid
DBD Haaddock 7
Cupid
Level 184
God Stats
0W - 2L
1,617 SR
Queue Stats
112W - 151L
1,546 Elo+
Party 1
Chaac
Chaac
XxShOWtiMexX021
Chaac
Level 109
God Stats
2W - 2L
1,705 SR
Queue Stats
13W - 19L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
guismo666295
Hun Batz
Level 140
God Stats
2W - 4L
1,561 SR
Queue Stats
410W - 379L
1,487 Elo+
Solo
Charon
Charon
tinglypiano69
Charon
Level 156
God Stats
5W - 6L
1,580 SR
Queue Stats
98W - 109L
1,487 Elo+
Party 1
Team Averages
Level 130
1,573 SR
1,503 Elo+

VS

Team Averages
Level 128
1,600 SR
1,536 Elo+
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ScrubbyButter
Anubis
Level 124
God Stats
26W - 29L
1,494 SR
Queue Stats
564W - 532L
1,512 Elo+
Solo
Bakasura
Bakasura
Xion030312
Bakasura
Level 144
God Stats
2W - 2L
1,544 SR
Queue Stats
73W - 70L
1,505 Elo+
Solo
Artemis
Artemis
mielbiel
Artemis
Level 126
God Stats
49W - 25L
1,685 SR
Queue Stats
373W - 314L
1,576 Elo+
Solo
He Bo
He Bo
nerfmyexistence
He Bo
Level 125
God Stats
2W - 1L
1,780 SR
Queue Stats
221W - 180L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIossy
Discordia
8
0 / 2 / 1
4,877
488
3,840
4,965
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 1
5,751
575
3,811
4,863
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 3 / 1
5,462
546
2,894
10,189
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
guismo666295
Hun Batz
9
3 / 5 / 0
5,613
561
4,732
9,909
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 2
5,694
569
2,747
8,228
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 9
5,664
566
2,072
5,699
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 0
7,158
716
6,309
5,410
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Xion030312
Bakasura
11
7 / 2 / 4
7,014
701
5,038
8,819
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
mielbiel
Artemis
9
1 / 2 / 2
5,493
549
2,803
5,701
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 2
6,806
681
7,454
7,284
2,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
15
15
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
9
4.5
L
Discordia
BIossy
Discordia
0
2
1
0.25
L
2
2
1
1.25
W
3
2
0
1.5
W
Bakasura
Xion030312
Bakasura
7
2
4
4.5
L
1
3
1
0.5
L
Hun Batz
guismo666295
Hun Batz
3
5
0
0.6
W
Artemis
mielbiel
Artemis
1
2
2
1
W
4
1
2
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
23,676
38,154
Taken
32,913
17,165
Mitigated
14,248
7,231
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,072
638
0
1,489
5,699
4,130
0
1,549
4,150
12,011
0
L
Discordia
BIossy
Discordia
3,840
443
0
458
4,965
1,501
0
2,745
1,933
23,137
0
L
3,811
2,751
416
2,241
4,863
1,333
368
657
4,181
0
34,684
W
6,309
314
0
1,979
5,410
2,544
336
0
5,410
58,164
0
W
Bakasura
Xion030312
Bakasura
5,038
3,385
0
1,590
8,819
3,368
0
710
8,109
0
41,511
L
2,894
488
0
2,108
10,189
5,599
0
6,309
3,880
0
35,103
L
Hun Batz
guismo666295
Hun Batz
4,732
1,751
0
706
9,909
3,392
0
2,874
6,557
0
40,307
W
Artemis
mielbiel
Artemis
2,803
1,397
0
1,792
5,701
1,692
0
487
5,214
0
33,025
W
7,454
543
0
4,291
7,284
2,514
0
3,841
3,443
44,759
0
L
2,747
794
0
1,302
8,228
5,340
0
3,250
4,854
13,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
32,135
246
Minions Killed
329
0
Camps Cleared
0
933,222
Distance Traveled
1,008,829
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,664
566
17
2
0
203,722
7
L
Discordia
4,877
488
36
4
0
202,088
0
L
Cupid
5,751
575
65
7
0
183,671
0
W
Anubis
7,158
716
97
10
0
179,044
1
W
Bakasura
7,014
701
82
8
0
252,231
0
L
Chaac
5,462
546
67
7
0
192,128
1
L
Hun Batz
5,613
561
60
6
0
189,337
0
W
Artemis
5,493
549
44
4
0
171,204
1
W
He Bo
6,806
681
89
9
0
202,628
1
L
Charon
5,694
569
18
2
0
165,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role