Player Matchup

Cliodhna
Cliodhna
AlanKH
Cliodhna
Level 119
God Stats
2W - 1L
1,762 SR
Queue Stats
93W - 50L
1,653 Elo+
Party 2
Aphrodite
Aphrodite
DEAHTSTROKER
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,465 Elo+
Solo
He Bo
He Bo
Primal Cerberus
He Bo
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
168W - 181L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Primal Nemean
Sun Wukong
Level 154
God Stats
6W - 1L
1,788 SR
Queue Stats
299W - 317L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
Soccerfan97
Xing Tian
Level 129
God Stats
3W - 1L
1,524 SR
Queue Stats
113W - 70L
1,645 Elo+
Party 2
Team Averages
Level 134
1,571 SR
1,553 Elo+

VS

Team Averages
Level 122
1,492 SR
1,551 Elo+
Osiris
Osiris
Cast2e
Osiris
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 173L
1,563 Elo+
Solo
Persephone
Persephone
IntuitTurboTax
Persephone
Level 201
God Stats
3W - 7L
1,370 SR
Queue Stats
320W - 307L
1,549 Elo+
Party 3
Skadi
Skadi
SirDangerRanger
Skadi
Level 107
God Stats
1W - 1L
1,872 SR
Queue Stats
82W - 76L
1,535 Elo+
Party 3
Yemoja
Yemoja
StrapSeason
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,572 Elo+
Party 3
Arachne
Arachne
x FireBawl x
Arachne
Level 114
God Stats
0W - 2L
1,218 SR
Queue Stats
122W - 105L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlanKH
Cliodhna
17
8 / 2 / 6
10,031
836
22,442
17,560
11,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
DEAHTSTROKER
Aphrodite
15
1 / 1 / 5
8,041
670
5,153
9,920
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 1 / 7
7,821
652
9,678
9,242
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Primal Nemean
Sun Wukong
14
3 / 3 / 7
8,493
708
9,169
14,078
12,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Soccerfan97
Xing Tian
15
1 / 1 / 8
9,213
768
5,345
17,229
20,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cast2e
Osiris
15
3 / 3 / 5
8,655
721
13,009
19,409
19,818
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
IntuitTurboTax
Persephone
15
3 / 5 / 5
9,159
763
21,462
12,517
4,660
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 1 / 7
8,033
669
15,174
8,247
3,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
0 / 3 / 6
8,028
669
4,214
13,615
10,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
x FireBawl x
Arachne
16
2 / 2 / 6
8,824
735
9,336
10,618
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
14
Kills
8
8
Deaths
14
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlanKH
Cliodhna
8
2
6
5.5
L
Osiris
Cast2e
Osiris
3
3
5
1.83
W
Aphrodite
DEAHTSTROKER
Aphrodite
1
1
5
3.5
L
Persephone
IntuitTurboTax
Persephone
3
5
5
1.1
W
1
1
7
4.5
W
Sun Wukong
Primal Nemean
Sun Wukong
3
3
7
2.17
L
0
1
7
3.5
W
Xing Tian
Soccerfan97
Xing Tian
1
1
8
5
L
Yemoja
0
3
6
1
L
Arachne
x FireBawl x
Arachne
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,787
Damage
63,195
68,029
Taken
64,406
57,482
Mitigated
48,130
38,284
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlanKH
Cliodhna
22,442
1,407
2,803
5,285
17,560
11,270
0
5,080
12,104
0
51,308
L
Osiris
Cast2e
Osiris
13,009
1,558
0
5,182
19,409
19,818
0
7,227
12,182
2,182
22,469
W
Aphrodite
DEAHTSTROKER
Aphrodite
5,153
547
8,130
5,176
9,920
8,937
0
4,984
4,607
22,874
0
L
Persephone
IntuitTurboTax
Persephone
21,462
1,640
1,487
3,258
12,517
4,660
51
2,475
9,978
31,842
0
W
9,678
797
388
3,067
9,242
4,368
0
3,379
5,671
21,415
0
W
Sun Wukong
Primal Nemean
Sun Wukong
9,169
1,280
471
2,988
14,078
12,252
0
4,953
8,770
0
20,545
L
15,174
6,651
173
1,979
8,247
3,085
497
2,664
5,583
0
35,182
W
Xing Tian
Soccerfan97
Xing Tian
5,345
138
5,698
4,278
17,229
20,655
0
7,022
9,601
13,205
0
L
Yemoja
4,214
1,359
9,739
3,822
13,615
10,450
192
4,127
9,488
8,577
0
L
Arachne
x FireBawl x
Arachne
9,336
7,803
518
1,923
10,618
10,117
0
3,683
6,935
0
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
42,699
188
Minions Killed
126
0
Camps Cleared
0
1,144,524
Distance Traveled
1,166,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,031
836
69
6
0
277,842
0
L
Osiris
8,655
721
30
3
0
249,081
0
W
Aphrodite
8,041
670
45
4
0
198,443
0
L
Persephone
9,159
763
27
2
0
204,895
0
W
He Bo
7,821
652
35
3
0
236,220
0
W
Sun Wukong
8,493
708
29
2
0
181,241
0
L
Skadi
8,033
669
41
3
0
238,903
0
W
Xing Tian
9,213
768
10
1
0
250,778
0
L
Yemoja
8,028
669
8
1
0
213,077
0
L
Arachne
8,824
735
20
2
0
260,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role