Player Matchup

Jormungandr
Jormungandr
CHEEKCLAPPER894
Jormungandr
Level 102
God Stats
5W - 6L
1,544 SR
Queue Stats
324W - 310L
1,437 Elo+
Party 1
Izanami
Izanami
El Creaturo
Izanami
Level 26
God Stats
1W - 3L
1,466 SR
Queue Stats
86W - 126L
1,197 Elo+
Party 1
Surtr
Surtr
Ironflash2022
Surtr
Level 40
God Stats
2W - 4L
1,469 SR
Queue Stats
220W - 236L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
Rckuss
Ne Zha
Level 80
God Stats
7W - 11L
1,376 SR
Queue Stats
122W - 131L
1,438 Elo+
Party 1
The Morrigan
The Morrigan
Stingus3135
The Morrigan
Level 25
God Stats
0W - 3L
1,219 SR
Queue Stats
19W - 26L
1,272 Elo+
Party 1
Team Averages
Level 55
1,415 SR
1,358 Elo+

VS

Team Averages
Level 57
1,582 SR
1,579 Elo+
Rama
Rama
 
Rama
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RichIsAbot
Ymir
Level 47
God Stats
1W - 2L
1,408 SR
Queue Stats
23W - 25L
1,492 Elo+
Party 2
Serqet
Serqet
TTVRagingGinger0
Serqet
Level 98
God Stats
14W - 10L
1,749 SR
Queue Stats
95W - 80L
1,627 Elo+
Party 3
Kukulkan
Kukulkan
TiggleBitties69
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,808 Elo+
Party 3
Ravana
Ravana
smokey__rich
Ravana
Level 87
God Stats
2W - 1L
1,755 SR
Queue Stats
18W - 16L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHEEKCLAPPER894
Jormungandr
11
3 / 5 / 3
7,222
451
10,045
17,355
12,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
El Creaturo
Izanami
12
3 / 6 / 2
8,044
503
5,753
12,937
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
7,934
496
6,907
17,561
10,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Rckuss
Ne Zha
13
0 / 7 / 3
7,561
473
4,305
15,730
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Stingus3135
The Morrigan
13
1 / 7 / 1
7,826
489
3,903
10,365
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 3 / 4
8,533
533
4,705
9,543
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 9
8,649
541
9,182
13,857
12,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 1 / 8
10,041
628
7,460
12,100
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
14 / 0 / 5
12,268
767
21,148
8,394
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
13
1 / 2 / 4
8,789
549
10,174
12,137
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
28
29
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
4
1.67
L
Jormungandr
CHEEKCLAPPER894
Jormungandr
3
5
3
0.9
L
Izanami
El Creaturo
Izanami
3
6
2
0.67
L
2
4
0
0.5
L
Ne Zha
Rckuss
Ne Zha
0
7
3
0.21
W
4
3
9
2.83
L
The Morrigan
Stingus3135
The Morrigan
1
7
1
0.21
W
6
1
8
10
W
Kukulkan
14
0
5
16.5
W
Ravana
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
52,669
73,948
Taken
56,031
34,915
Mitigated
37,886
10,651
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,705
3,970
0
1,944
9,543
3,479
3,851
2,779
6,764
0
43,312
L
Jormungandr
CHEEKCLAPPER894
Jormungandr
10,045
2,744
0
1,000
17,355
12,726
308
8,173
9,053
36,861
0
L
Izanami
El Creaturo
Izanami
5,753
3,717
0
1,811
12,937
4,043
0
7,336
5,601
0
44,023
L
6,907
2,818
0
4,692
17,561
10,008
8
3,816
13,637
308
52,239
L
Ne Zha
Rckuss
Ne Zha
4,305
1,485
0
3,138
15,730
5,146
544
4,197
11,431
0
67,189
W
9,182
2,064
343
1,916
13,857
12,917
0
4,378
9,479
40,483
0
L
The Morrigan
Stingus3135
The Morrigan
3,903
524
0
10
10,365
2,992
72
6,808
3,370
52,188
806
W
7,460
2,376
0
2,084
12,100
5,375
1,441
1,763
10,337
0
68,030
W
Kukulkan
21,148
3,157
0
965
8,394
4,744
280
2,767
5,627
134,248
0
W
Ravana
10,174
2,594
0
1,692
12,137
11,371
0
1,715
10,422
0
58,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
48,280
407
Minions Killed
515
0
Camps Cleared
0
1,510,498
Distance Traveled
1,548,376
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,533
533
72
5
0
281,988
0
L
Jormungandr
7,222
451
39
2
0
301,283
8
L
Izanami
8,044
503
84
5
0
282,550
2
L
Surtr
7,934
496
84
5
0
287,361
0
L
Ne Zha
7,561
473
91
6
0
350,114
0
W
Ymir
8,649
541
47
3
0
277,652
0
L
The Morrigan
7,826
489
109
7
0
289,190
5
W
Serqet
10,041
628
92
6
0
367,211
2
W
Kukulkan
12,268
767
206
13
0
359,569
0
W
Ravana
8,789
549
98
6
0
261,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role